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1-31 of 31
- A Nantucket bookshop owner known for matching others finds connection with a bestselling author who visits her store.
- Two influencers find themselves on a luxury cruise through the Caribbean and South Pacific. But as the mirage of their online personas starts clashing with their real-life ambitions, a battle of wills threatens to tear them apart.
- The house that Anna, a new real estate agent, has listed has a spirit from the 1920s that won't go. Even worse, the ghost is afraid she won't be able to "pass over" unless she reconciles Anna with her ex.
- A District Attorney has his life turned upside down when he's involved in a hit and run and another man is arrested for his crime and charged with murder.
- Liz, newly returned home after a mental breakdown, must welcome a relative stranger into her home when Caitlin, a vivacious young woman, claims to be her husband's daughter.
- After a mysterious malfunction sends their small plane climbing out of control, a rookie pilot and her four teenage friends find themselves trapped in a deadly showdown with a supernatural force.
- A lonely orphan's life is transformed by an extraordinary woman who teaches him to conquer grief and discover the magic in nature and himself.
- A tsunami floods Malibu and unleashes a hunting pack of deep-water prehistoric goblin sharks, targeting a group of lifeguards trapped in their half-submerged station on stilts and a team of construction workers stranded in a flooded house.
- The sound of flapping bat wings, an empty coffin, glistening fangs, tiny punctures on the neck, the sensual taste of blood, a blank reflection, fear of the cross, and death from daylight. These are the creatures of the night, and as legendary (but fictional) vampire hunter Abraham Van Helsing exclaimed: "Gentlemen, we are dealing with the undead!" Perhaps the most enduring film genre of all time, vampire films continue to haunt us on the big screen. Why are we fascinated with the myth of these immortal souls? Could it be the living forever part, or perhaps the fact that they have an unearthly sexual attraction to both males and females? Whatever it is, audiences around the world can't seem to get enough of them.
- Sam Penzer is stuck downtown with no wallet and no way home. Nobody in this town will throw pity his way and lend him a helping hand. Sam's last hope is Don Quixote a man who believes that he's a mid century knight and his new "friend" Sam is his jester.
- As Shade looks at the sun and mistakenly breaks the law, the owl destroys Tree Haven.
- Confronting Goth and Throbb, Shade and Maria learn that the two are killing animals.
- After the bears defeat the wolves and Goth is killed by collapsing icicles, the animals congratulate the bats and permit them to fly outside.
- Shade and Marina continue to evade Goth and Throbb, while Bathsheba briefly becomes the leader.
- As Shade, Marina, and Orestes arrive at Hibernaculum, Shade reunites with his colony. Goth and Throbb recruit the wolves. And Bathsheba asks Brutus to remove Shade from the colony.
- Shade and Marina meet Ursa and suggest that she defend the animals from the wolves after a bear cub's mother is murdered. Goth kills a crow, while regaining consciousness.
- Arriving at the city, Shade and Marina evade the pigeons.
- After Romulus banishes Remus at the junkyard, Shade and Marina reunite with Orestes. As the colony and Bathsheba leave, Ariel, Frieda and Mercury escape from the airport.
- When Shade uses echo-projection to distract Goth, he and his allies leave the mine.
- Before leaving, Shade and Marina meet Zephyr, who teaches Shade how to use echo projection.
- Orestes frees Shade and Marina, and they escape from the group of owls. After Orestes forces the bats to leave the power station, Goth gets electrocuted and falls unconscious.
- At the mountains, Shade and Marina save a group of banded bats from Goth and Throbb, who steal the rest of the bands. Meanwhile, the colony arrives at the airport.
- During an early migration, after being separated from his colony, Shade ends up on an island and meets Marina, who explains that her colony banished her after she was banded. Shade suggests that Marina should meet Freida.
- A number of British Columbia-based creative artists - from visual artists such as painters and carvers, to writers, to musicians, to a landscape architect - speak about what home means to them, both in a general sense stemming from their background and experience, and as it relates to their craft. An ethnobotanist, a developer and a philanthropist also speak about the same from their unique perspectives, with the addition of speaking about that art piece in not being artists themselves per se. In both groups, the place could be a geopolitical entity such as a city, a physical space of some other kind, and/or a state of mind.
- A number of British Columbia based athletes, both professional and amateur, and both active and retired, talk about what home means to them. Their perspectives are often in light of needing to be in a certain geographic location due to their sport, having done quite a bit of travel for that sport, and how participating in that sport has affected their decision of "home" in a retirement life. These perspectives somewhat apply also to a spoken word poet, who is on a stage like the athletes, but to some extent has a broader choice of home in relation to his work. The final interview is with an author, who has a totally different perspective in being able to choose wherever he wants to live in terms of his work, and in this specific incident what home actually means to him in light of that.