[Spoiler Alert: This interview includes details about Final Fantasy VII Rebirth]
The highly anticipated action-adventure RPG Final Fantasy VII Rebirth has finally been unleashed into the Chocobo wilds.
Rebirth, the second game in the Final Fantasy VII Remake trilogy that serves as a three-part reimagining of the original 1997 game, follows everyone’s favorite ragtag eco-terrorists Cloud (Cody Christian), Barret (John Eric Bentley), Tifa (Britt Baron), Aerith (Briana White) and Red Xiii (Max Mittelman) as they make the perilous journey to The Forgotten Capital in hopes to stop the legendary solider and deranged superhuman Sephiroth from plunging the planet into chaos.
Bringing the Final Fantasy VII Remake project to fruition was no easy feat as developers had to tackle maintaining a balance between the beloved story that has permeated video game pop culture for nearly three decades and creating new experiences for a new generation of fans while expanding on the original material for diehards. Much like its predecessor, the scope of...
The highly anticipated action-adventure RPG Final Fantasy VII Rebirth has finally been unleashed into the Chocobo wilds.
Rebirth, the second game in the Final Fantasy VII Remake trilogy that serves as a three-part reimagining of the original 1997 game, follows everyone’s favorite ragtag eco-terrorists Cloud (Cody Christian), Barret (John Eric Bentley), Tifa (Britt Baron), Aerith (Briana White) and Red Xiii (Max Mittelman) as they make the perilous journey to The Forgotten Capital in hopes to stop the legendary solider and deranged superhuman Sephiroth from plunging the planet into chaos.
Bringing the Final Fantasy VII Remake project to fruition was no easy feat as developers had to tackle maintaining a balance between the beloved story that has permeated video game pop culture for nearly three decades and creating new experiences for a new generation of fans while expanding on the original material for diehards. Much like its predecessor, the scope of...
- 3/4/2024
- by Destiny Jackson
- Deadline Film + TV
As anyone familiar with Hollywood could tell you, remakes are hard. Other than bringing something old to a new audience, many remakes struggle to bring anything fresh enough to justify the double dip. In the world of video games, it’s a little different. Based solely on the tech aspect, remaking a game affords developers the opportunity to fully execute a vision in ways previous generations only dreamed of. But that still doesn’t make it easy — especially when the game you’re recreating is considered one of the greatest ever made.
- 2/26/2024
- by Christopher Cruz
- Rollingstone.com
The Game Awards are back to celebrate the best titles of the year. Taking place in three studio locations — Los Angeles, Tokyo, and London — the event is hosted once again by executive producer and presenter Geoff Keighley, with special guest appearances from Brie Larson, Christopher Nolan, Gal Gadot, Keanu Reeves, Tom Holland, John David Washington, Reggie Fils-Amie, and more.
And of course, the ceremony wouldn’t be complete without some Huge announcements regarding upcoming games. Last year’s event brought us the reveal of the Xbox Series X. How will The Game Awards top itself this year? Fans will just have to wait and see!
Gamers can watch the festivities live in the stream below:
Favorites at this year’s award ceremony include The Last of Us Part II (11 nominations), Hades (9 nominations), Ghost of Tsushima (8 nominations), Doom Eternal (5 nominations), Fall Guys (4 nominations), Half-Life: Alyx (4 nominations), and Marvel’s Spider-Man: Miles...
And of course, the ceremony wouldn’t be complete without some Huge announcements regarding upcoming games. Last year’s event brought us the reveal of the Xbox Series X. How will The Game Awards top itself this year? Fans will just have to wait and see!
Gamers can watch the festivities live in the stream below:
Favorites at this year’s award ceremony include The Last of Us Part II (11 nominations), Hades (9 nominations), Ghost of Tsushima (8 nominations), Doom Eternal (5 nominations), Fall Guys (4 nominations), Half-Life: Alyx (4 nominations), and Marvel’s Spider-Man: Miles...
- 12/11/2020
- by John Saavedra
- Den of Geek
Geoff Keighley’s The Game Awards has revealed nominations for the annual celebration of video games. Among the top nominees are The Last of Us II, Hades and Ghost of Tsushima.
Neil Druckmann’s sequel leads nominations with a total of 10, while Hades and Ghost of Tsushima follow with eight and seven noms, respectively.
The Game Awards will celebrate 95 video game titles and the accomplishments of gaming individuals and teams across genres and platforms. The annual show will also feature a gender-neutral Best Performance category, where a diverse number of actors will compete for the honor. Those vying for the award are The Last of Us Part II‘s Ashely Johnson and Laura Bailey, Ghost of Tsushima‘s Daisuke Tsuji, Hades‘ Logan Cunningham, and Nadji Jeter of Marvel’s Spider-Man: Miles Morales.
Animal Crossing: New Horizons, Doom Eternal and Final Fantasy VII Remake join Ghost of Tsushima, Hades and The...
Neil Druckmann’s sequel leads nominations with a total of 10, while Hades and Ghost of Tsushima follow with eight and seven noms, respectively.
The Game Awards will celebrate 95 video game titles and the accomplishments of gaming individuals and teams across genres and platforms. The annual show will also feature a gender-neutral Best Performance category, where a diverse number of actors will compete for the honor. Those vying for the award are The Last of Us Part II‘s Ashely Johnson and Laura Bailey, Ghost of Tsushima‘s Daisuke Tsuji, Hades‘ Logan Cunningham, and Nadji Jeter of Marvel’s Spider-Man: Miles Morales.
Animal Crossing: New Horizons, Doom Eternal and Final Fantasy VII Remake join Ghost of Tsushima, Hades and The...
- 11/18/2020
- by Alexandra Del Rosario
- Deadline Film + TV
by Joseph Leray
In the grossest news of the day, Lightning's breasts will apparently jiggle in "Lightning Returns: Final Fantasy Xiii."
In an interview with Dengeki Online conducted during a recent Japanese press event (as translated by DualShockers), Square Enix character designer Nobuhiro Goto explains that "Yes, her chest jiggles."
"Since everyone can decide what costume she'll wear you can make sure it does (laughs). By the way, since Lightning swings her arm when you change her weapon int he menu screen, that's a recommended actions for sure-fire jiggling!" he explains. "To see it even better if could be useful to equip a small shield. Look forward to it!"
It's not only that Lightning's breasts jiggle, it's the way that Square Enix is so ebulliently proud of their feat of physics. It's alienating to women players and developers and cynically, lecherously insulting to men. As a "Final Fantasy" fan and writer,...
In the grossest news of the day, Lightning's breasts will apparently jiggle in "Lightning Returns: Final Fantasy Xiii."
In an interview with Dengeki Online conducted during a recent Japanese press event (as translated by DualShockers), Square Enix character designer Nobuhiro Goto explains that "Yes, her chest jiggles."
"Since everyone can decide what costume she'll wear you can make sure it does (laughs). By the way, since Lightning swings her arm when you change her weapon int he menu screen, that's a recommended actions for sure-fire jiggling!" he explains. "To see it even better if could be useful to equip a small shield. Look forward to it!"
It's not only that Lightning's breasts jiggle, it's the way that Square Enix is so ebulliently proud of their feat of physics. It's alienating to women players and developers and cynically, lecherously insulting to men. As a "Final Fantasy" fan and writer,...
- 7/30/2013
- by MTV Video Games
- MTV Multiplayer
An open world. A ticking clock. An active battle system. "Lightning Returns: Final Fantasy Xiii," the second sequel to Square Enix's first outing with pink-haired heroine Lightning seems to be answering for a lot of flack that game and its follow-up, last year's "Xiii-2," have received from fans and critics alike.
And according to the game's producer, Yoshinori Kitase, that's sort of been the theme of this current cycle of "Final Fantasy" titles: a game comes out, the fans have "concerns," and Square Enix reacts with a host of changes. But what does that do to a game in the long run--simply making it a checklist against fan demands? Or does "Lightning Returns" have enough of its own vision to get the lapsed "Ff" fan excited again?
The game's director (and 19-year Square Enix vet) Motomu Toriyama stood up and warned the three journalists watching the hands-off demo that everything...
And according to the game's producer, Yoshinori Kitase, that's sort of been the theme of this current cycle of "Final Fantasy" titles: a game comes out, the fans have "concerns," and Square Enix reacts with a host of changes. But what does that do to a game in the long run--simply making it a checklist against fan demands? Or does "Lightning Returns" have enough of its own vision to get the lapsed "Ff" fan excited again?
The game's director (and 19-year Square Enix vet) Motomu Toriyama stood up and warned the three journalists watching the hands-off demo that everything...
- 1/19/2013
- by Charles Webb
- MTV Multiplayer
Due out next year, Square Enix is touting this one as the sequel that will close out this chapter on the Final Fantasy Xiii universe.
In the video up top, Final Fantasy producer Yoshinori Kitase makes an apt comparison between the 25-year-old series and crystals of all things--ever-changing yet always maintaining the same shape. Well, according to the official release, this unnumbered sequel is set to include new characters, world, and an all-new storyline featuring Ffxiii heroine Lightning.
Xiii-2 took us all over time and space, so who knows how expansive this new game will be. One interesting note: Square Enix is promising "enhanced" gameplay. According to IGN, from the scant details they were able to pry from the development team, Lightning Returns the titular heroine will be the sole playable character, but that she's have a lot of customization and control options as opposed to the more static party system of the previous games.
In the video up top, Final Fantasy producer Yoshinori Kitase makes an apt comparison between the 25-year-old series and crystals of all things--ever-changing yet always maintaining the same shape. Well, according to the official release, this unnumbered sequel is set to include new characters, world, and an all-new storyline featuring Ffxiii heroine Lightning.
Xiii-2 took us all over time and space, so who knows how expansive this new game will be. One interesting note: Square Enix is promising "enhanced" gameplay. According to IGN, from the scant details they were able to pry from the development team, Lightning Returns the titular heroine will be the sole playable character, but that she's have a lot of customization and control options as opposed to the more static party system of the previous games.
- 9/2/2012
- by Charles Webb
- MTV Multiplayer
Arguably one of the most influential JRPGs celebrates 25 years of magical weapons, random encounters, legendary stories, and Moogles with a new website.
The site boasts all things Final Fantasy including bios and discographies of each game and series of articles discussing the franchise in full. Fans are encouraged to heat up the forums with their personal experiences from their favorite game- no doubt igniting a flame war about which is the best (it's Final Fantasy VIII, bring it on haters). There will also be a special event at Pax Prime in which kiosks will host several games across the series. From the press release:
In conjunction with the official Final Fantasy 25th Anniversary event in Tokyo, Square Enix will kick-off the North American festivities at Penny Arcade Expo (Pax) Prime 2012 with the franchise’s first “Experience Final Fantasy” event on Friday, August 31 from 1:00 p.m. to 9:00 p.m.
The site boasts all things Final Fantasy including bios and discographies of each game and series of articles discussing the franchise in full. Fans are encouraged to heat up the forums with their personal experiences from their favorite game- no doubt igniting a flame war about which is the best (it's Final Fantasy VIII, bring it on haters). There will also be a special event at Pax Prime in which kiosks will host several games across the series. From the press release:
In conjunction with the official Final Fantasy 25th Anniversary event in Tokyo, Square Enix will kick-off the North American festivities at Penny Arcade Expo (Pax) Prime 2012 with the franchise’s first “Experience Final Fantasy” event on Friday, August 31 from 1:00 p.m. to 9:00 p.m.
- 8/16/2012
- by Clint Mize
- MTV Multiplayer
Square Enix seems to be intent on pushing the Final Fantasy Xiii world even farther, with hints from an interview that Final Fantasy Xiii-3 is not out of the question. Apparently no further content is being developed for Final Fantasy Xiii-2. So when Final Fantasy Xiii and Final Fantasy Xiii-2 director Motomu Toriyama states that there will be some clarity on the Final Fantasy Xiii-2 cliffhanger ending, you have to assume that it may have something to do with Final Fantasy Xiii- 3 because no other content will be coming for Xiii-2.
When asked if Final Fantasy Xiii would be talked about during the Final Fantasy 25th Anniversary event Toriyama responded:
“The [Ffxiii-2] Lightning download content had an ending that left a feeling mystery and hope. The day when the meaning of this will come to light is not too far off.”
It was suggested that more Dlc would be announced after...
When asked if Final Fantasy Xiii would be talked about during the Final Fantasy 25th Anniversary event Toriyama responded:
“The [Ffxiii-2] Lightning download content had an ending that left a feeling mystery and hope. The day when the meaning of this will come to light is not too far off.”
It was suggested that more Dlc would be announced after...
- 7/5/2012
- by Matt Mann
- Obsessed with Film
When Final Fantasy Xiii was first announced it was stated that it had an enormous team of over 200 employees working on the game at one point. Square Enix has come out and said that it believes this contributed heavily to the difficulties the game had.
According to the game’s director, Motomu Toriyama, because of that experience, outsourcing may be in the future of the beloved franchise.
Motomu said in an interview with Gamasutra:
“With a large-scale development team, we didn’t use our time well. How do you communicate to everyone in the department what the drive of the game is?”
Final Fantasy Xiii has sold well to date (4.83 million units) but came under heavy critical fire because of a plethora of issues. While developing the sequel, Final Fantasy Xiii-2, Toriyama said he took all of the criticisms to heart but still found the enormous internal development team and...
According to the game’s director, Motomu Toriyama, because of that experience, outsourcing may be in the future of the beloved franchise.
Motomu said in an interview with Gamasutra:
“With a large-scale development team, we didn’t use our time well. How do you communicate to everyone in the department what the drive of the game is?”
Final Fantasy Xiii has sold well to date (4.83 million units) but came under heavy critical fire because of a plethora of issues. While developing the sequel, Final Fantasy Xiii-2, Toriyama said he took all of the criticisms to heart but still found the enormous internal development team and...
- 7/1/2012
- by Andrew Esposito
- Obsessed with Film
Final Fantasy Xiii-2's ending has been explained by developer Square Enix. The closing moments of the role-playing game are a cliffhanger, displaying the message 'To Be Continued'. Director Motomu Toriyama gave a number of reasons for the ambiguous ending, according to Impress Watch (via Andriasang). He hopes that players will seek out Paradox Endings, which have players revisit moments in the story and accomplish things before they're supposed to, like defeat boss enemies (more)...
- 2/6/2012
- by By Matthew Reynolds
- Digital Spy
Square Enix Image from Final Fantasy Xiii-2.
The Final Fantasy series is at a crossroads: After the poor reception of the Mmorpg Final Fantasy Xiv, developer Square Enix chose to revisit the sporadically stunning but ultimately flawed Final Fantasy Xiii, releasing a direct sequel to that game rather than introduce an entirely new installment to the series. Final Fantasy Xiii-2 finds Serah, younger sister of fallen hero Lightning, on a quest to find her missing sibling through resolving holes in the space-time continuum.
The Final Fantasy series is at a crossroads: After the poor reception of the Mmorpg Final Fantasy Xiv, developer Square Enix chose to revisit the sporadically stunning but ultimately flawed Final Fantasy Xiii, releasing a direct sequel to that game rather than introduce an entirely new installment to the series. Final Fantasy Xiii-2 finds Serah, younger sister of fallen hero Lightning, on a quest to find her missing sibling through resolving holes in the space-time continuum.
- 2/3/2012
- by Drew Millard
- Speakeasy/Wall Street Journal
Final Fantasy Xiii-2 has been influenced by Red Dead Redemption, Square Enix has revealed. The open-world western was a huge hit in Japan, and its random missions and horse-riding were an inspiration for the linear role-playing game. "Among the millions of games that came out last year, Red Dead Redemption was adored by a lot of Japanese developers, including ourselves," Final Fantasy Xiii-2 director Motomu Toriyama told RPGSite. "Our game is not as open-field as that game, obviously. We did take some inspirations, however. For example, missions can happen anywhere rather than having to go to a certain shrine, or base or something, and that's (more)...
- 6/10/2011
- by By Matthew Reynolds
- Digital Spy
Final Fantasy Xiii-2 has been influenced by Red Dead Redemption, Square Enix has revealed. The open-world western was a huge hit in Japan, and its random missions and horse-riding were an inspiration for the linear role-playing game. "Among the millions of games that came out last year, Red Dead Redemption was adored by a lot of Japanese developers, including ourselves," Final Fantasy Xiii-2 director Motomu Toriyama told RPGSite. "Our game is not as open-field as that game, obviously. We did take some inspirations, however. For example, missions can happen anywhere rather than having to go to a certain shrine, or base or something, and that's (more)...
- 6/10/2011
- by By Matthew Reynolds
- Digital Spy
Final Fantasy Xiii-2 has been announced by Square Enix. The direct sequel to the 2010 role-playing game will be developed by the same team as the original, according to Andriasang. Director Motomu Toriyama has said that fans have been asking for a follow-up, which is set to address the complaints of the original game. While few details of the title (more)...
- 1/18/2011
- by By Matthew Reynolds
- Digital Spy
"Final Fantasy Xiii" director Motomu Toriyama revealed many months ago that his team had already prepared Dlc to come out at a later date, but the story seems to have changed. Now, it's more of a case of there once having been Dlc ready to ship out, and those plans have since seen a paradigm shift to the point that there is currently no Dlc coming out for "Ffxiii."
"We had plans for Dlc, but those plans disappeared," Toriyama told a Japanese game magazine, according to a translation provided on Kotaku. "Apologies!"
Theoretically, there was extra content lying around somewhere, so it's a shame all around if Enix decided to seal it up in the vaults where it can't be sold or experienced with no plans to let it loose into the wild. At best, I guess "Ffxiii" players can hope that two decades down the road when we're all...
"We had plans for Dlc, but those plans disappeared," Toriyama told a Japanese game magazine, according to a translation provided on Kotaku. "Apologies!"
Theoretically, there was extra content lying around somewhere, so it's a shame all around if Enix decided to seal it up in the vaults where it can't be sold or experienced with no plans to let it loose into the wild. At best, I guess "Ffxiii" players can hope that two decades down the road when we're all...
- 9/8/2010
- by Brian Warmoth
- MTV Multiplayer
Final Fantasy Xiii is the latest installment in Square Enix’s world-renowned Final Fantasy series. In Final Fantasy Xiii, players embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. The game expands upon the rich tradition of the series, producer Yoshinori Kitase (Final Fantasy VII, X, X-2), director Motomu Toriyama (Final Fantasy VII, X, X-2), character designer Tetsuya Nomura (Final Fantasy V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (Final Fantasy X, Xii) combine their creative vision to deliver the latest masterpiece in the Final Fantasy universe. Or not…
Whilst Final Fantasy has rocketed to the top of the videogame sales charts, becoming the fastest selling game of 2010, our guest reviewer and resident RPG expert...
Whilst Final Fantasy has rocketed to the top of the videogame sales charts, becoming the fastest selling game of 2010, our guest reviewer and resident RPG expert...
- 3/22/2010
- by Phil
- Nerdly
"Final Fantasy Xiii" was able to do a lot of things, like take up three Xbox 360 discs, ship 5 million units internationally and get its own 360 bundle. Square Enix left behind some traditional elements of the series, though, and sprawling villages where you can poke around and talk to people as you like became one of those sacrifices. Now that the game's epic development phase is is complete, however, Square Enix thinks they may be able to bring such features back in their next non-mmo installment.
"The next time you see a 'Final Fantasy,' we might be able to pack in more of those elements that existed in the past," "Final Fantasy Xiii" director Motomu Toriyama told Gamasutra. "And I also think that a game doesn't need to have all of those items in the future. We can create additional downloadable content for people to add, too. It doesn't have...
"The next time you see a 'Final Fantasy,' we might be able to pack in more of those elements that existed in the past," "Final Fantasy Xiii" director Motomu Toriyama told Gamasutra. "And I also think that a game doesn't need to have all of those items in the future. We can create additional downloadable content for people to add, too. It doesn't have...
- 3/11/2010
- by Brian Warmoth
- MTV Multiplayer
Enter our fantastic competition below to be in with a chance of winning a copy of the epic blockbuster game Final Fantasy Xiii on the PS3!
Final Fantasy Xiii was released March 9th, on the PS3 and Microsoft Xbox 360.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series, producer Yoshinori Kitase (Final Fantasy VII, X, X-2), director Motomu Toriyama (Final Fantasy VII, X, X-2), character designer Tetsuya Nomura (Final Fantasy V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (Final Fanasy X, Xii) combine their creative vision to deliver the latest masterpiece in the Final Fantasy universe. Additionally, Masashi Hamauzu (Final Fantasy X, Dirge of Cerberus -Final Fantasy VII-) presents a sweeping soundtrack while movie director Takeshi Nozue (Final Fantasy VII...
Final Fantasy Xiii was released March 9th, on the PS3 and Microsoft Xbox 360.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series, producer Yoshinori Kitase (Final Fantasy VII, X, X-2), director Motomu Toriyama (Final Fantasy VII, X, X-2), character designer Tetsuya Nomura (Final Fantasy V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (Final Fanasy X, Xii) combine their creative vision to deliver the latest masterpiece in the Final Fantasy universe. Additionally, Masashi Hamauzu (Final Fantasy X, Dirge of Cerberus -Final Fantasy VII-) presents a sweeping soundtrack while movie director Takeshi Nozue (Final Fantasy VII...
- 3/10/2010
- by Ryan Petty
- The Cinema Post
This is the big one… we told you that we had some fantastic competitions upcoming, and we think you’ll agree it’s hard to top this fantastic chance to win a Xbox 360 Elite Console & Final Fantasy Xiii game. What are you waiting for?
Just incase you can’t wait, check out all of the glorious details on these two exclusive Xbox 360 Final Fantasy® Xiii Bundles to celebrate the launch of the game across Pal territories.
The Special Edition Bundle includes a 250Gb Hard Drive engraved with the Final Fantasy Xiii name, two Wireless Controllers, downloadable Avatar items (exclusive to the Special Edition) comprised of 1 x Rosch Outfit, 1 x Nabaat Outfit and a Chocobo pet for your Avatar, and a copy of Final Fantasy Xiii, the forthcoming adventure in the multi-million-selling series.
The Elite Bundle includes a 120Gb black Hard Drive, one Wireless Controller and a copy of Final Fantasy Xiii.
Just incase you can’t wait, check out all of the glorious details on these two exclusive Xbox 360 Final Fantasy® Xiii Bundles to celebrate the launch of the game across Pal territories.
The Special Edition Bundle includes a 250Gb Hard Drive engraved with the Final Fantasy Xiii name, two Wireless Controllers, downloadable Avatar items (exclusive to the Special Edition) comprised of 1 x Rosch Outfit, 1 x Nabaat Outfit and a Chocobo pet for your Avatar, and a copy of Final Fantasy Xiii, the forthcoming adventure in the multi-million-selling series.
The Elite Bundle includes a 120Gb black Hard Drive, one Wireless Controller and a copy of Final Fantasy Xiii.
- 3/10/2010
- by Ryan Petty
- The Cinema Post
Enter our fantastic competition right now to be in with a chance of winning a Super Rare Final Fantasy Xiii Potion Elixer (one with a Trading Arts Mini Figure, one without) that you won’t easily be able to find over here in the UK.
Licensed by Square Enix and made by the world famous Suntory, this unique Lemon flavoured drink features incredibly detailed artwork specially created for this exclusive set. The special edition cans also come with a mini-figure (there are 6 in total) from Square Enix’s PlayArts series, which is well known to collectors for their outstanding detail and quality.
Final Fantasy Xiii was released March 9th, on the PS3 and Microsoft Xbox 360.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series,...
Licensed by Square Enix and made by the world famous Suntory, this unique Lemon flavoured drink features incredibly detailed artwork specially created for this exclusive set. The special edition cans also come with a mini-figure (there are 6 in total) from Square Enix’s PlayArts series, which is well known to collectors for their outstanding detail and quality.
Final Fantasy Xiii was released March 9th, on the PS3 and Microsoft Xbox 360.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series,...
- 3/10/2010
- by Ryan Petty
- The Cinema Post
Good news for UK gaming fans: Final Fantasy Xiii is available Today, Tuesday March 9th, on the PS3 and Xbox 360.
Lets get right to the good stuff with the fantastic final trailer for the game below - judging by the breathtaking visuals on display, things can only get better.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series, producer Yoshinori Kitase (Final Fantasy VII, X, X-2), director Motomu Toriyama (Final Fantasy VII, X, X-2), character designer Tetsuya Nomura (Final Fantasy V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (Final Fanasy X, Xii) combine their creative vision to deliver the latest masterpiece in the Final Fantasy universe. Additionally, Masashi Hamauzu (Final Fantasy X, Dirge of Cerberus -Final Fantasy VII-) presents a...
Lets get right to the good stuff with the fantastic final trailer for the game below - judging by the breathtaking visuals on display, things can only get better.
Final Fantasy Xiii marks the dawning of a new era for the celebrated series, bringing the series to multiple hi-definition consoles simultaneously for the first time in its history. Expanding upon the rich tradition of the series, producer Yoshinori Kitase (Final Fantasy VII, X, X-2), director Motomu Toriyama (Final Fantasy VII, X, X-2), character designer Tetsuya Nomura (Final Fantasy V, VI, VII, VIII, X) and art director Isamu Kamikokuryo (Final Fanasy X, Xii) combine their creative vision to deliver the latest masterpiece in the Final Fantasy universe. Additionally, Masashi Hamauzu (Final Fantasy X, Dirge of Cerberus -Final Fantasy VII-) presents a...
- 3/9/2010
- by Ryan Petty
- The Cinema Post
Look into Lightning’s eyes and tell me she thinks that no Dlc for Final Fantasy 13 is a problem. She doesn’t seem to care, not even a little bit.
Why? You might ask.
Well according to Final Fantasy 13 producer, Yoshinori Kitase, and director, Motomu Toriyama:
“We feel that the final product is 100% enjoyable… it’s the complete package. So we’re not planning any Dlc at this time.”
Depending on your views on Dlc this could either be a good or a bad thing. Good in the fact that sometimes Dlc just means incomplete content or “we the publisher wish to make more money.” Look at Assassins Creed 2 for a prime example. That game literally had two sections removed, either because they were incomplete or for the sole purpose of milking gamers for more money.
If Square Enix believes their game is “the complete package” (and it should...
Why? You might ask.
Well according to Final Fantasy 13 producer, Yoshinori Kitase, and director, Motomu Toriyama:
“We feel that the final product is 100% enjoyable… it’s the complete package. So we’re not planning any Dlc at this time.”
Depending on your views on Dlc this could either be a good or a bad thing. Good in the fact that sometimes Dlc just means incomplete content or “we the publisher wish to make more money.” Look at Assassins Creed 2 for a prime example. That game literally had two sections removed, either because they were incomplete or for the sole purpose of milking gamers for more money.
If Square Enix believes their game is “the complete package” (and it should...
- 2/16/2010
- by Sid Williams
- GameRant
Square Enix has revealed that it currently has no plans to release any Dlc for its upcoming title Final Fantasy Xiii. According to Kotaku, producer Yoshinori Kitase and director Motomu Toriyama said that the final product was good enough on its own. "Regarding the Dlc content, we feel that the final product is 100% enjoyable... it's the complete package." The pair also discussed the (more)...
- 2/15/2010
- by By Liam Martin
- Digital Spy
Final Fantasy Xiii producer Yoshinori Kitase and director Motomu Toriyama have said that there will be no international version of the title. Previous games in the series, including VII, X, X-2 and Xii, have had international re-releases in Japan with new content that was added for Western audiences. However, the duo told Digital Spy that there are no plans to release such an edition for Xiii due to faster worldwide localisation. "This time round the content is exactly the same as the Japanese version. The reason being is that the (more)...
- 2/12/2010
- by By Matthew Reynolds
- Digital Spy
Square Enix has said that it will make future Final Fantasy games more action-orientated. Producer Yoshinori Kitase and director Motomu Toriyama told Digital Spy that the success of Final Fantasy Xiii in Japan will see other titles in the series take a more "speedy" approach. "With Xiii, we made a lot of experiments and we attempted to create a game with lots of elements into an action-paced RPG, (more)...
- 2/12/2010
- by By Matthew Reynolds
- Digital Spy
Square Enix has said that a remake of Ffvii for high-definition systems would be too time-consuming. Speaking with Ultimania magazine, producer Yoshinori Kitase and director Motomu Toriyama said that Ffxii lacks towns because they are too labourous for HD development. "It is a result of considering HD graphics will be the mainstream. Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style," they explained. "In the limited period of (more)...
- 2/5/2010
- by By Matthew Reynolds
- Digital Spy
"Final Fantasy Xiii" director Motomu Toriyama hinted at the possibility of Dlc for his newly finished game last year, and his "perhaps" now looks like it has turned into a "will arrive" -- though that arrival will happen in Japan before North America.
"We initially had doubts to add extra content to the Western version but then it would have taken the international version more months of delay," "Ffxiii" producer Yoshinori Kitase reportedly told a Dutch magazine in a statement translated by NeoGAF. "We did prepare a Dlc but it will arrive a little later in the West."
Kitase also revealed that a simultaneous international was initially considered for the core game, however, which may come a bit more of a surprise.
"At first we had plans to release the game simultaneously worldwide, so we had the intention to deliver identical version between the regions," he said. "When we noticed...
"We initially had doubts to add extra content to the Western version but then it would have taken the international version more months of delay," "Ffxiii" producer Yoshinori Kitase reportedly told a Dutch magazine in a statement translated by NeoGAF. "We did prepare a Dlc but it will arrive a little later in the West."
Kitase also revealed that a simultaneous international was initially considered for the core game, however, which may come a bit more of a surprise.
"At first we had plans to release the game simultaneously worldwide, so we had the intention to deliver identical version between the regions," he said. "When we noticed...
- 1/28/2010
- by Brian Warmoth
- MTV Multiplayer
Square Enix wants gamers to hang on to their copies of "Final Fantasy Xiii" now that it's on the market in Japan, and its release came with a cryptic prediction that could indicate plans for downloadable content. There are a few different ways to interpret the company's non-committal nudge to consumers, but their hint definitely leaves the Dlc doors wide open.
"From the announcement at E3 2006, we've at last reached this day. 'Final Fantasy Xiii' is released today!" the 'Ffxiii' director Motomu Toriyama said a statement translated on andriasang.com. His exuberance comes as little surprise, but his closing remarks invite lots of speculation. "For the Final Fantasy Xiii world, this is the true start. Perhaps if you keep it nearby forever, there will be some additional good things."
The "perhaps" in that last sentence provides a Get Out of Jail Free card if Square Enix never releases anything related to "Ffxiii" ever again,...
"From the announcement at E3 2006, we've at last reached this day. 'Final Fantasy Xiii' is released today!" the 'Ffxiii' director Motomu Toriyama said a statement translated on andriasang.com. His exuberance comes as little surprise, but his closing remarks invite lots of speculation. "For the Final Fantasy Xiii world, this is the true start. Perhaps if you keep it nearby forever, there will be some additional good things."
The "perhaps" in that last sentence provides a Get Out of Jail Free card if Square Enix never releases anything related to "Ffxiii" ever again,...
- 12/17/2009
- by Brian Warmoth
- MTV Multiplayer
Though "Final Fantasy Xiii" may have surprised some with its PS3 Slim bundle, female Cactuar and minimalist box art, its marathon length of of more than two days should shock no one at all. In fact, any new "Final Fantasy" game that can be finished in under 48 hours would likely be considered a failure by many. Luckily, this game will do its best to optimize your gaming dollars-to-hours ratio.
"For Xiii, the size of the entire game is considerable," "Ffxiii" director Motomu Toriyama said in a recent interview, according to Kotaku. "Just running through the main story takes experienced players over 50 hours. For the first time, I think it's possible to play through in full in about 60 hours or so."
Then again, there are surely some players out there who will feel cheated if they take a three-day weekend off work when "Ffxiii" launches and they find themselves with twelve hours left to burn.
"For Xiii, the size of the entire game is considerable," "Ffxiii" director Motomu Toriyama said in a recent interview, according to Kotaku. "Just running through the main story takes experienced players over 50 hours. For the first time, I think it's possible to play through in full in about 60 hours or so."
Then again, there are surely some players out there who will feel cheated if they take a three-day weekend off work when "Ffxiii" launches and they find themselves with twelve hours left to burn.
- 12/2/2009
- by Brian Warmoth
- MTV Multiplayer
Square Enix has confirmed that it is considering releasing downloadable content for future Final Fantasy titles, reports VG247. Speaking to the gaming website during GamesCom, studio execs Yoshi Kitase and Motomu Toriyama revealed that while Dlc is a possibility, nothing has been officially confirmed for the forthcoming Final Fantasy Xiii. "As far as Dlc is concerned, there is no solid plan at the moment for Ffxiii," said Kitase. "However, we've been listening to overseas fans (more)...
- 9/6/2009
- by By Mark Langshaw
- Digital Spy
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