"L.A. Noire" looks like it will make lead actor Aaron Stanton earn his approximately $46,123 fee for playing Cole Phelps, as the game's script has reportedly swelled to a respectable 22,000 pages. Breaking down exactly how big that is, one of the game's developers explained the amount of writing that it takes to fill that much paper, no matter what entertainment medium you're working in.
"The script's up to 22,000 pages," Team Bondi co-founder Brendan McNamara told Edge Magazine, according to Connected Consoles. "That's two full years of a TV series and probably 12 feature films. It goes a lot of places!"
A TV series can go a lot of places in two years. Just look at the last two seasons of "Lost." Heck, with 22,000 pages, we could travel the entire globe and over to an alternate reality before "L.A. Noire" ends. Or, more likely, we'll see a lot of old-time Los Angeles and some ridiculous characters.
"The script's up to 22,000 pages," Team Bondi co-founder Brendan McNamara told Edge Magazine, according to Connected Consoles. "That's two full years of a TV series and probably 12 feature films. It goes a lot of places!"
A TV series can go a lot of places in two years. Just look at the last two seasons of "Lost." Heck, with 22,000 pages, we could travel the entire globe and over to an alternate reality before "L.A. Noire" ends. Or, more likely, we'll see a lot of old-time Los Angeles and some ridiculous characters.
- 3/24/2010
- by Brian Warmoth
- MTV Multiplayer
Depth Analysis, a Sydney-based tech company reports on the development of 'MotionScan', a new system for HD, 3D motion-capture of actor performances for video games/motion pictures, powering Rockstar Games’ "L.A. Noire", developed by Team Bondi.
“Traditional motion capture could never bring to life the subtle nuances of the chaotic criminal underworld of 'L.A. Noire' in the same way as MotionScan,” said Brendan McNamara, Founder, Director, Team Bondi.
“MotionScan allows me to immerse audiences in the most minute details of the 'L.A. Noire’ interactive experience, where the emotional performances of the actors allow the story to unfold in a brand new way."
MotionScan incorporates 32 High Def cameras to capture 3D performances, up to 30 frames per second, capturing up to 50 minutes of final footage, while processing 20 minutes of facial animation automatically per day. No markers or phosphorescent paint needs to be applied to the actors at the time of recording.
“Traditional motion capture could never bring to life the subtle nuances of the chaotic criminal underworld of 'L.A. Noire' in the same way as MotionScan,” said Brendan McNamara, Founder, Director, Team Bondi.
“MotionScan allows me to immerse audiences in the most minute details of the 'L.A. Noire’ interactive experience, where the emotional performances of the actors allow the story to unfold in a brand new way."
MotionScan incorporates 32 High Def cameras to capture 3D performances, up to 30 frames per second, capturing up to 50 minutes of final footage, while processing 20 minutes of facial animation automatically per day. No markers or phosphorescent paint needs to be applied to the actors at the time of recording.
- 3/6/2010
- by Michael Stevens
- SneakPeek
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