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- Nintendo's adult oriented first person full-motion video light gun shooter arcade where the player shoots clothes off of a beautiful Swedish model in an Old West dress as she dances and strips for the player.
- Navigate Pac-Man through a maze escaping ghosts and eating Pac-Dots.
- The goal of the game is to juggle the balls and make sure that they don't hit the ground.
- Moles pop out of the ground, attempting to get into the player's garden. To keep them out, the player must move left and right and smack them with hammers. The player earns a point for every mole they hit. As the game progresses, the moles will move faster. If any moles are left untouched for a few seconds, the player gets penalized with a miss. The player receives a Game Over when they have three misses. Game A features four different positions the moles come from, while Game B features five different positions.
- When the timer stops, both players will hold up a number. If the player's number is higher than or equal to the opponent's number, the player needs to hit his opponent with a hammer. If the number is lower, the player will have to dodge.
- People jump out of a burning building and fall down to get rescued. The player, controlling two men carrying a life net, must bounce the people off the life net to get them to the ambulance on the other side of the screen. If the two men catch a person, the player earns a point; people who have been caught bounce and must be caught again. People fall at different speeds depending on where they are. As time passes, more people will jump from the burning building, and they will eventually fall faster. If the two men miss one of the falling people, the person gets injured and runs away, and the player receives a miss. If the player reaches 200 and 500 points, any misses they have will be removed, and the people will freeze to make it easy to get them before they continue falling. The player receives a Game Over when they have three misses. In Game B, there are two ways to escape from the burning building, so making the game harder.
- A memory game where the character on screen will give out a random number via one of his two flags or a number on his foot. Afterwards, the player will have to memorize which number he put up.
- Arcade video game and the first in the "Donkey Kong" series in which Jumpman (later retconned to be Mario) runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong.
- The main character has to stop pedestrians from falling into holes that lead to the sewers below. To do this, he uses a manhole cover, which fills in the holes long enough for the people to pass. The player earns a point for every pedestrian who travels across a manhole cover. As the game progresses, the pedestrians will move faster. More of them appear in Game B. If a pedestrian falls into the water, the player gets a miss. If the player reaches 300 points without any misses, the points will be worth double until the player does get a miss. If the player has any misses at said score, every miss will be cleared instead. When the player gets three misses, they receive a Game Over.
- The player controls a rowboat and has to catch smaller people parachuting out of a helicopter. Every parachutist the player catches is worth a point. As the player progresses in the game, more parachutists will appear, and they will eventually fall faster. If the player does not catch one, a shark lurking below will catch the person, and the player will get a miss. At 200 and 500 points, any misses the player has will be removed. When the player gets three misses, they receive a Game Over. In Game B, some parachutists get stuck in a tree.
- The player controls a wolf who must catch chicken eggs sliding down a conveyor belt. Each egg gives the player one point. As the game progresses, the eggs will slide down faster.
- Try not to get fir by falling hammers as you dodge them to get to the next level, but be careful as they get faster and faster.
- Play as a diver trying to find treasure in a cave while a gigantic octopus tries to grab you with its tentacles.
- The goal of the game is to keep the lions from escaping from their cages. Both zookeepers are controlled separately using the corresponding buttons.
- You fly a plane as you look for various animals for your kingdom.
- Olive throws spinach, bottles and pineapples from the top. You, Popeye, have to catch them by moving Popeye under the objects. That would not be very difficult, if Brutus didn't try to knock you down.
- This update to Pac-Man (1980) changed the character to a lady, added moving fruit, smarter monsters, cut scenes and more mazes.
- Arcade platform game and the sequel to "Donkey Kong", but with the roles reversed compared to its predecessor: Mario (formerly named "Jumpman") is now the villain and Donkey Kong Jr. is trying to save his kidnapped father.
- Play as Donkey Kong Jr as you try to save your father from Mario.
- This is the Atari 2600 version of the arcade game.
- The game is set in a gas station, where a leaky pipe is dripping oil. A station employee must collect these drops in a bucket and dump them into his boss's oil drum so that he may take them to the cars waiting beside the defunct gas pumps. He also needs to be quick, as the dripping oil is right above flammable sources that will cause a major fire if the droplets made contact with them. The bucket can hold three drops of oil. For every drop of oil the employee catches, he receives a point. He earns a point for dumping one drop of oil into the oil drum, two points for dumping two drops, and five points for dumping three drops. As the game progresses, the oil will drip faster. If a drop is missed, if the bucket overflows, or if the employee dumps his bucket on a customer instead of in his boss's drum, he loses one of four lives.
- You play the sailor man as you try to catch various falling objects from Olive Oyl despite opposition of Bluto and the Sea Hag.
- Donkey Kong captured a beautiful girl and carries her into a building under construction. The brave carpenter Mario comes to rescue her following them over the girders. Donkey Kong throws barrels at Mario to stop him. Knock the girder out from under Donkey Kong to save the girl.
- The player has to use a hammer to try to stop attackers (represented as stereotypical Native Americans) from burning down his base. Every time the player hits a torch or an attacker, they receive two points. As the game progresses, the player will have to be a lot more cautious as more attackers appear, and the torches and attackers will eventually move faster. If an attacker manages to set the base on fire, the player will get a miss. If the player reaches 200 or 500 points without any misses, every torch or attacker the player hits will be worth five points for 30 to 50 seconds. If the player has any misses at either score, all misses will be removed instead. When the player gets three misses, they receive a Game Over. In Game A, attackers come from three directions, but they change positions and come from different directions after a miss is made. In Game B, attackers come from four directions, and the game gets faster sooner.
- You are a clown who moves around a maze. You can dig new paths to avoid monsters and collect cherries. Kill monsters with a "powerball" or drop apples on them. Kill them all or eat all the cherries to go up a level.