You play as Kyle Katarn, a mercenary whose skills progress into becoming a Jedi knight, to stop a team of dark Jedis from taking the valley of the Jedi's power.
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The player can determine which side of the Force that Kyle Katarn will eventually join by whether he kills innocent bystanders and harmless droids and how much of the light and dark side Force powers he uses. A "Morality scale" on the Force powers screen shows which side of the Force Kyle is resting on and he will automatically join that side at the end of the 14th level (where he fights Maw), after which he will only be able to use the Force powers of that side (Healing, Persuasion, Blinding, Absorb and Protection for the light side, Throw, Grip, Lightening, Destruction and Deadly Sight for the dark side). Regardless of which side Kyle joins, the player must still go through the same levels and defeat Jerec in the end. The only difference is, if he joins the dark side, Kyle fights Yun again instead of Sariss. Also, when Kyle joins the dark side, his mentor Rahn (a ghost) disowns him and stops giving introductory speeches at the beginning of the levels where Kyle fights Jerec's Dark Jedi henchmen (and ultimately Jerec himself). See more
After the player confronts Gorc and Pic, the droid 8t88 is standing in a different position with the right arm removed (shot off by Katarn early on, but was shown that it had been replaced). See more
[after Kyle kills Maw in anger, Jerec and his gang appear with Jan, who they've taken prisoner
Excellent, Katarn. You've started your journey to the dark side. But that is not enough!
[he throws Jan to the ground
Looks like I can't bail you out of trouble this time.
Strike her down, and realize your true destiny as a Dark Jedi, your true power!
"Gorc - As Himself'". Gorc is an entirely computer generated character and doesn't speak. See more
9 October 1997 (USA)
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Also Known As:
Jedi Knight: Dark Forces II
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