An evil drow-elf is displaced by Hurricane Katrina. A sanitation worker lures friends into a Sphere of Annihilation. A failed supervillain starts a cable access show involving ninjas, ...
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Welcome to Monster Camp, the true story about a world where people transform into creatures, heroes, and monsters to escape their daily lives. In the vein of Lord of the Rings, World of ... See full summary »
Unable to purchase a $50,000 digital projector, a group of film fanatics in rural Pennsylvania fight to keep a dying drive-in theater alive by screening only vintage 35mm film prints and working entirely for free.
Chris Claremont came to Marvel as a young man, and was assigned a book that no one else wanted, a book on the brink of cancellation: X-Men. Over the next 17 years, his work on the title ... See full summary »
Home video changed the world. The cultural and historical impact of the VHS tape was enormous. This film traces the ripples of that impact by examining the myriad aspects of society that were altered by the creation of videotape.
Documentary about rock pioneer Roky Erickson, detailing his rise as a psychedelic hero, his lengthy institutionalization, his descent into poverty and filth, and his brother's struggle with their religious mother to improve Roky's care.
A documentary that explores the history, influence, stories, and lasting impact behind the art. The film profiles D&D artists - both past and present and also features former company insiders, game designers, authors, and fans.
An evil drow-elf is displaced by Hurricane Katrina. A sanitation worker lures friends into a Sphere of Annihilation. A failed supervillain starts a cable access show involving ninjas, puppets, and a cooking segment. These are the characters, real and imagined, of The Dungeon Masters: Against the backdrop of crumbling middle-class America, two men and one woman devote their lives to Dungeons and Dragons, the storied role-playing game, and its various descendants. As their baroque fantasies clash with mundane real lives, the characters find it increasingly difficult to allay their fear, loneliness, and disappointment with the game's imaginary triumphs. Soon the true heroic act of each character's real life emerges, and the film follows each as he or she summons the courage to face it. Along the way, The Dungeon Masters reimagines the tropes of classic heroic cinema, creating an intimate portrait of minor struggles and triumphs writ large.Written by
For the most part this movie focuses on 3 individuals that have serious social and personal issues. Oh yea and they play role playing games. The men are disturbing, and delusional. One of them left his family and moved across the country. He is a control freak about how he runs his game and in other parts of his life as depicted by the movie. The other is lazy with the work ethic of a koala. They are all depicted as socially awkward and at times you are very worried about how they survive in society.
Overall this movie relates only 1% to its title of gaming and being a dungeon master, and more about three peoples personal lives.
If you film at GenCon, surrounded by a hundred thousand people playing games you should have talked to any of those people and had more to relation to a game master than what this film shows.
The cinematography is well done, and general film techniques are good. Just not the film it would present itself as.
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