20 years after attempting an epic pub crawl, five childhood friends reunite when one of them becomes hell bent on trying the drinking marathon again. They are convinced to stage an encore by mate Gary King, a 40-year old man trapped at the cigarette end of his teens, who drags his reluctant pals to their home town and once again attempts to reach the fabled pub, The World's End. As they attempt to reconcile the past and present, they realize the real struggle is for the future, not just theirs but humankind's. Reaching The World's End is the least of their worries.Written by
When Gary crosses off the tenth pub on the map, the figure of the "modern art" statue can be seen on the map just below the second and third pubs. But since this is the same map he used for the original crawl, before The Network arrived, and since the statue is apparently part of The Network, it should not appear on the map. It is also apparent that the statue was not there at the time of the original Golden Mile since they wonder about what it is when they pass it earlier in the night. See more »
Ever have one of those nights that starts out like any other, but ends up being the *best* night of your life?
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The Sisters of Mercy's "This Corrosion" is used over the end credits. If this track sounds very familiar to you, it might be because other's have described Hans Zimmer's "Las Vegas" music from Rain Man (1988) as being a "dead-on swipe" of this Sister's track. See more »
A surprisingly witty satire for the summer doldrums of August
"We're going to see this through to the bitter end. Or... lager end." Gary King (Simon Pegg)
Simon Pegg and Edgar Wright are at it again satirizing pop culture, this time with an entertaining send up of zombie movies (even their own spoof, Shaun of the Dead) and boy-man buddy vacations like Hangover. Five middle-aged blokes, led by the perennially immature Gary King (still the "King," he'd like to think), return after 20 years to their hometown to finish the crawl to the 12th and final pub, The World's End.
The obvious allegory is fun to follow as robotic replicas of actual humans try to take over the world. Their mission is to make earth and humans perfect, a goal any lame brain knows is impossible. Aliens have been trying to conquer earth since movies began with little success given our need for independence and ingenuity finding the alien weaknesses.
The real strength of The World's End is in the dialogue with its rapid repartee. For example:
Gary King: And here we go! Just like the five musketeers. Steven Prince: Three musketeers wasn't it? Gary King: Well nobody knows how many there were really do they? Oliver: You do know that The Three Musketeers was a fiction right, written by Alexander Dumas. Gary King: A lot of people are saying that about the bible these days. Steven Prince: What, that it was written by Alexander Dumas. Gary King: Don't be daft, Steve; it was written by Jesus.
Covering authorship and ignorance issues while being amusingly clueless is the endearment of Pegg and Wright's democratic humor—after all, none of the players is exempt from stupidity.
Perhaps more importantly, however, is the thematic point about never being able to go home again. The protagonists grew up in the same town, and returning to finish their crawl reveals that no one remembers them! Of course, since the townies are almost all robots, they couldn't remember them anyway. Yet the point is figuratively well taken: Nobody cares about you after you're gone.
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