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7.4/10
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Traces the history of classic video games, featuring insights from the innovators who brought these worlds and characters to life.Traces the history of classic video games, featuring insights from the innovators who brought these worlds and characters to life.Traces the history of classic video games, featuring insights from the innovators who brought these worlds and characters to life.
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I'll get the obvious out of the way right up top here: calling "High Score" a "history of video games" is a massive blunder. In no way, shape, or form does this doc attempt any sort of comprehensive look at the game industry. That being said, the simple access to key figures of that very industry makes this an interesting watch for gaming fans/historians.
Somewhat ironically, the biggest hallmark of "High Score" is also, in part, its biggest weakness. It gets access to some of the key figures to ever shape the gaming industry, whether that be Nolan Bushnell (early history), Tom Kalinske (Sega), John Romero (Doom), or Ken & Roberta Williams (adventure gaming). Those names were all enormous movers-and-shakers in the business, and provide first-hand accounts of the behind-the-scenes action.
The problem, however, is that "High Score" takes that access and tries to shape the video game narrative around it. In short, the doc makes the case that this is all the history one needs to know, which is a bit ludicrous. It would have been much better to structure/promote this doc as a series of interviews with industry luminaries and leave it at that.
Each episode here also features an aspect of competitive gaming, which often comes off as a bit odd. Not bad or boring, per se, but just a little strange as to why that angle was pursued so hard in the face of other much more interesting conversations to be had.
Overall, I enjoyed "High Score" just enough to keep watching--no more, no less. Had it been structured differently, it could have been a lot better. But even as-is, the one-on-one interviews with such high-profile figures give it a certain amount of cache.
Somewhat ironically, the biggest hallmark of "High Score" is also, in part, its biggest weakness. It gets access to some of the key figures to ever shape the gaming industry, whether that be Nolan Bushnell (early history), Tom Kalinske (Sega), John Romero (Doom), or Ken & Roberta Williams (adventure gaming). Those names were all enormous movers-and-shakers in the business, and provide first-hand accounts of the behind-the-scenes action.
The problem, however, is that "High Score" takes that access and tries to shape the video game narrative around it. In short, the doc makes the case that this is all the history one needs to know, which is a bit ludicrous. It would have been much better to structure/promote this doc as a series of interviews with industry luminaries and leave it at that.
Each episode here also features an aspect of competitive gaming, which often comes off as a bit odd. Not bad or boring, per se, but just a little strange as to why that angle was pursued so hard in the face of other much more interesting conversations to be had.
Overall, I enjoyed "High Score" just enough to keep watching--no more, no less. Had it been structured differently, it could have been a lot better. But even as-is, the one-on-one interviews with such high-profile figures give it a certain amount of cache.
The documentary has its strengths with showing the people that actually made the game and give some background to the games we loved to play as kids.
The bit annoying part is that the documentary is trying too hard to be inclusive on diversity, including people on project just for the purpose of diversity, not for technological or creative break-throughs.
Annoying too is that they half-jokingly make E.T. responsible for bringing down the video console industry in 1983. My personal bet is that Commodore 64 and sharing games on floppy had a huge influence on that.
I am enjoying this documentary. But Netflix and the writers are misrepresenting history in order to shoehorn racial diversity into the documentary.
The section I take issue with is with Jerry Lawson, a black man who is stated to be the "inventor" of the game cartridge. The documentary states that before Lawson became involved, it had "never been done before."
This is just flat out wrong. The swappable ROM cartridge concept was invented by Wallace Kirschner and Lawrence Haskel. Lawson worked on the Channel F game console, the first of its type, but swappable game cartridges had already been invented before he came along. So while it's certain he played a role in the development of an actual marketable, sellable product that used cartridges, it was not his invention, and unfair to the actual inventors to deprive them of their credit.
While I have no problem with Netflix very obviously choosing diverse individuals (transgender, black etc) to fit their well-known diversity mandates, it is NOT cool to twist the facts just to make the narrative work.
I love the subject matter and wanted it to be amazing. The pacing and directing isn't amazing but it has potential. But the doc seems to actually be about gay gamers and lgbt games. Obviously nothing wrong with that but it seemed to be marketed as more just about the history of game evolution. Just wasn't what expected
Enjoyable series, though totally absent is Amstrad, Spectrum and Commodore for some reason and they played a major role in games long before Nintendo and Sega.
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Did you know
- TriviaThe series is narrated by Charles Martinet, who is the voice actor for Mario.
- ConnectionsReferenced in Film Junk Podcast: Episode 764: Bacurau (2020)
- How many seasons does High Score have?Powered by Alexa
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- 高分得勝:電玩的黃金年代
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- Runtime45 minutes
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