21 user 8 critic
2:03 | Trailer
After assassinating his former handler, Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him and an arms manufacturer, Blake Dexter, pursues Victoria as well.
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Cast overview, first billed only:
David Bateson ... Agent 47 (voice)
Keith Carradine ... Dexter (voice)
Powers Boothe ... Travis (voice)
Traci Lords ... Layla (voice)
Shane Stevens ... Lenny / Sushi Guy (voice)
Larry Cedar ... Wade (voice)
Isaac C. Singleton Jr. ... Sanchez (voice) (as Isaac Singleton)
Jon Gries ... Skurky (voice) (as John Gries)
Phoebe Dorin ... Sister Mary (voice)
Isabelle Fuhrman ... Victoria (voice)
Jonathan Adams ... Faulkner (voice)
Steven Bauer ... Birdie (voice)
Marsha Thomason ... Diana (voice) (as Marsha Tomason)
Vivica A. Fox ... Head Nun (The Saints) (voice) (as Vivica Fox)
Shannyn Sossamon ... Jade (voice)

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Agent 47, a master assassin, is tasked with and completes a very personal contract of killing his former Intel specialist and partner. Her dying wish is that he protect a young girl, who his now former agency seeks to convert into a stone cold killer like himself. In order to survive a host of deadly agencies and other assassin's hunting him down, he must improvise and adapt to new enviorments and challenges, all while trying to understand his own humanity. Written by quinn-27977

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Did You Know?


David Bateson was originally not intended to return as Agent 47 in Hitman: Absolution, but it was announced in August of 2012 that he would do the voice again. William Mapother was the original voice and motion capture for 47. The motion capture work he had done was still used in the final game. See more »


When Agent 47 ends the journey on Birdie's bus prior to going to the Orphanage, he has bird feces on his head despite there are no birds in the bus. See more »


Benjamin Travis: Alright... just tell me... did you kill her... Diana? Is she really dead?
Agent 47: [Before pulling the trigger] You will never know.
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Crazy Credits

The title of the game appears both at the beginning and ending of the game See more »


Referenced in Hitman: Agent 47 (2015) See more »


Performed by Tilman Sillescu feat. Xinyu Ma
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User Reviews

If Hit-man and Splinter Cell Had a Baby. . .
18 February 2016 | by tylerchristensen-43959See all my reviews

Compared to previous entries in the Hit-man game franchise, this one trades a semi-open world game play mechanic with being, not required, but strongly encouraged to sneak around from place to place. However, it still has the core elements of a traditional Hit-man game in it. With things like being able to change disguises, specific targets to kill, and being able to use the environment to your advantage (accident kills can be some of the most satisfying in the game.). Hit-man: Absolution's storyline is also the most personal of them all for the legendary Agent 47. Set after the events of 2006's Hit-man: Blood Money, 47 is given a task that will force him to turn on the only person he's ever cared for: Diana Penelope Burnwood. Before passing on from a grave bullet wound inflicted by 47, Diana uses her final, dying breaths, to ask 47 to look after one thing: a young girl that she stole from "the doctors." 47 chooses to fulfill his only friend's dying wish, setting up the remainder of the game for a cat and mouse chase as The Agency attempts to retrieve both 47 and the girl. Gameplay features a new "scoring system," which either rewards the player points for playing stealthily, or punishes him/her for making mistakes. However, if you are the type of player who prefers to go guns blazing, then you will find your score well into the negative. This could have been improved by playing as the Silent Assassin (leaving one's environment untouched and unaware) the most rewarding, and players who prefer to put a bullet in anyone that is carrying a gun will have the least rewarding experience. Each level also contains challenges, which, when completed offers a permanent score modifier to the player, but some of these challenges are also repetitive, such as "Find the Evidence" and "Wear All of the Disguises." Contracts mode allows players to challenge other player from around the globe to create in-game contracts using the game's levels. By doing this, players earn money for upgrades and they also receive scores based on their individual performance, which are then compared to other players. With new contracts still being created every day, this can be an exciting opportunity to improve your skills. However, the weapons upgrade system feels somewhat forced, because none of them can be used in the single-player story. So, overall Hit-man: Absolution is a very good game, it's just the repetitive challenges and the forced upgrade system that bring it down. PS: This game is also extremely vulgar at parts, so I would not recommend parents buying this game for young children.

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Release Date:

20 November 2012 (USA) See more »

Also Known As:

Hitman: Absolution See more »

Filming Locations:

Chicago, Illinois, USA

Company Credits

Production Co:

IO Interactive See more »
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