Rarely does a horror film come along that chooses not to follow the current "safe" plot "trends of the moment." These films make a conscious effort to buck the system, and appear totally fresh and entertaining. One such franchise was the "Final Destination" series. Not only did these films ignore trends, they went out of their way to go against "normal" horror concepts. As a result, the films garnered quite a cult following. Unfortunately, it is this success that made a third film in the series almost doomed to fail by comparison. "Final Destination 3" attempts to trump the success of it's predecessors with more intricate deaths and odd twists of fate, but it ends up falling rather disappointingly flat.
Fundamentally, the film completely ignores everything that made the first two so fun. First and foremost is the lack of any likable characters. From the first frame, not a single person is empathetic. Even the lead, Mary Elizabeth Winstead, takes forever to be remotely relatable. Winstead's ally later in the film, Ryan Merriman, requires nearly an hour to seem friendly. The others vary from annoying to outright repugnant. Part of the reason for this is the lack of any backstory.
Truth be told, few horror films dwell on what makes characters tick--but the good ones do so in an unobtrusive yet effective manner. In "Final Destination 3," almost every character is a paper thin cliché. The athlete is portrayed as a cartoon strong man. The obligatory "sex fiend" is terribly flat. The valley-girl tanning room skanks are drawn so badly, they are from another movie altogether. The characters are so badly constructed, they can't muster up the least bit of empathy.
While that would be problematic enough, there's more: The story suffers from an overpowering "been there done that" feeling. This is inevitable with any sequel, but it's almost as if the filmmakers didn't even TRY to combat it here. Sadly, the very thing that distinguishes the "Final Destination" films--the death sequences--suffers from this the most. The scenes themselves are so involving that it seems as the director is trying too hard. But what's more unnerving is that there's no suspense: From the first drip of water on the tanning mechanism, to the nails on the floor of the hardware store, every death is telecast from miles away. Whereas the setups for each death in the first two films seemed more subtle, these seem more pedantic and predictable.
The other thing that undermines the sequences is that EVERY ONE is complex. The charm of the first two movies came from not only the "Rube Goldberg" deaths, but the "jarring deaths," as well. While the death of the French teacher in the first film was the result of temperature changes in her tea, one "survivor" at the end dies instantly while smiling on a street corner in Paris. These "shocking" deaths that made the complex ones so much more resonating.
Another misstep here is the lack any well-written comic relief, something the first two films were so successful at providing. Who can forget lines like "I'll put it on in silent mode" from "Final Destination 2?" Rarely does a memorable line like that appear, and it's sorely missed. True, Merriman's comment about Ben Franklin is great, but it's too little, too late. More moments like that could have saved this film.
The film seems oddly out of place among it's predecessors, as well. The first two films were about someone's "feeling" that something bad would happen, and their subsequent attempts to evade Death and convince others to do the same. Here, the film seems more about digital photography and weird visual clues that can help solve each death. It's almost as if the filmmakers were handed a script about a series of photographs that foretold the future, and were asked to re-work it as a sequel.
Another oddity is the intentional absence of adults in the film: We never hear more than two lines from anyone over 18. The result is a strange, vacuum world--kind of a horror film "Logan's Run." The first two films showed how people from several walks of life/ages were drawn together by Death's plan. In "Final Destination 3," the occurrences seem minimized-- as if they exist only in a campfire tale.
"Final Destination 3" also suffers from it's share of logic flaws. During the opening sequence, the Amusement park staff seems more disgusted than alarmed that someone is screaming for her life to get off the roller coaster. And after several kids say they want to get off, too, the staff literally says "NO ONE ELSE GETS OFF THIS RIDE!" This would never happen under any circumstances.
The film even falters technically. While the overall cinematography is mediocre, it's the death sequences that really suffer. Editing is shoddy, making things seem unpolished. The death scenes in "Final Destination" 1 and 2 were shot with odd angles and camera moves, and crisp photography. The scenes here are poorly photographed, and sometimes hard to follow. In fact, the film's key scenes--the roller-coaster and train--are especially bad, to the point where the viewer can't tell what is killing whom.
There are some positives: The chaotic gym sequence, the choice of songs, the fact that the Subway stops are "Booth" and "Oswald," and the visual transition from tanning beds to coffins. The problem is that these touches are only touches; the first two films were filled with creativity like this.
In the end, "Final Destination 3" is fighting against the current of mediocrity throughout. Any occasional sparks of originality seem like afterthoughts. The film suffers from an overall lack of effort on the part of the writers and the director--something they could have prevented. It's unfortunate that such an original franchise has fallen to the blade of film's version of the Grim Reaper: lack of originality, and being eminently forgettable.
Fundamentally, the film completely ignores everything that made the first two so fun. First and foremost is the lack of any likable characters. From the first frame, not a single person is empathetic. Even the lead, Mary Elizabeth Winstead, takes forever to be remotely relatable. Winstead's ally later in the film, Ryan Merriman, requires nearly an hour to seem friendly. The others vary from annoying to outright repugnant. Part of the reason for this is the lack of any backstory.
Truth be told, few horror films dwell on what makes characters tick--but the good ones do so in an unobtrusive yet effective manner. In "Final Destination 3," almost every character is a paper thin cliché. The athlete is portrayed as a cartoon strong man. The obligatory "sex fiend" is terribly flat. The valley-girl tanning room skanks are drawn so badly, they are from another movie altogether. The characters are so badly constructed, they can't muster up the least bit of empathy.
While that would be problematic enough, there's more: The story suffers from an overpowering "been there done that" feeling. This is inevitable with any sequel, but it's almost as if the filmmakers didn't even TRY to combat it here. Sadly, the very thing that distinguishes the "Final Destination" films--the death sequences--suffers from this the most. The scenes themselves are so involving that it seems as the director is trying too hard. But what's more unnerving is that there's no suspense: From the first drip of water on the tanning mechanism, to the nails on the floor of the hardware store, every death is telecast from miles away. Whereas the setups for each death in the first two films seemed more subtle, these seem more pedantic and predictable.
The other thing that undermines the sequences is that EVERY ONE is complex. The charm of the first two movies came from not only the "Rube Goldberg" deaths, but the "jarring deaths," as well. While the death of the French teacher in the first film was the result of temperature changes in her tea, one "survivor" at the end dies instantly while smiling on a street corner in Paris. These "shocking" deaths that made the complex ones so much more resonating.
Another misstep here is the lack any well-written comic relief, something the first two films were so successful at providing. Who can forget lines like "I'll put it on in silent mode" from "Final Destination 2?" Rarely does a memorable line like that appear, and it's sorely missed. True, Merriman's comment about Ben Franklin is great, but it's too little, too late. More moments like that could have saved this film.
The film seems oddly out of place among it's predecessors, as well. The first two films were about someone's "feeling" that something bad would happen, and their subsequent attempts to evade Death and convince others to do the same. Here, the film seems more about digital photography and weird visual clues that can help solve each death. It's almost as if the filmmakers were handed a script about a series of photographs that foretold the future, and were asked to re-work it as a sequel.
Another oddity is the intentional absence of adults in the film: We never hear more than two lines from anyone over 18. The result is a strange, vacuum world--kind of a horror film "Logan's Run." The first two films showed how people from several walks of life/ages were drawn together by Death's plan. In "Final Destination 3," the occurrences seem minimized-- as if they exist only in a campfire tale.
"Final Destination 3" also suffers from it's share of logic flaws. During the opening sequence, the Amusement park staff seems more disgusted than alarmed that someone is screaming for her life to get off the roller coaster. And after several kids say they want to get off, too, the staff literally says "NO ONE ELSE GETS OFF THIS RIDE!" This would never happen under any circumstances.
The film even falters technically. While the overall cinematography is mediocre, it's the death sequences that really suffer. Editing is shoddy, making things seem unpolished. The death scenes in "Final Destination" 1 and 2 were shot with odd angles and camera moves, and crisp photography. The scenes here are poorly photographed, and sometimes hard to follow. In fact, the film's key scenes--the roller-coaster and train--are especially bad, to the point where the viewer can't tell what is killing whom.
There are some positives: The chaotic gym sequence, the choice of songs, the fact that the Subway stops are "Booth" and "Oswald," and the visual transition from tanning beds to coffins. The problem is that these touches are only touches; the first two films were filled with creativity like this.
In the end, "Final Destination 3" is fighting against the current of mediocrity throughout. Any occasional sparks of originality seem like afterthoughts. The film suffers from an overall lack of effort on the part of the writers and the director--something they could have prevented. It's unfortunate that such an original franchise has fallen to the blade of film's version of the Grim Reaper: lack of originality, and being eminently forgettable.
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