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1-14 of 14
- At seemingly a ordinary train station in a small American town, extraordinary things happen including a tiny man called "Mr. Conductor" who tells stories about Thomas the Tank Engine and his friends.
- A group of kids (puppets) from diverse backgrounds and cultures come together at "The Puzzle Place" to hang-out, tell stories, sing songs and hold celebrations. Along the way they learn important Life Lessons about getting along, communicating, and how to be a friend. There is usually also a sub-plot centering around the club's sibling-like dog and cat, Nuzzle and Sizzle.
- This film consists solely of 8mm and 16mm film taken by players and fans from 1934 to 1957. All but a few minutes of the film are in color. Included is color footage of past major league players and ballparks, many of the parks now defunct. Also included are literary readings, remembrances by former players, and baseball related music.
- Billy's nephew, Kit, comes to visit the station. He runs into trouble when he accidentally breaks the window of the signal house. Meanwhile, Schemer's baseball team is practicing for an upcoming game. Kit decides to join the team, but is having a lot of trouble hitting the ball and does not feel too good about himself. He has a talk with an old man named Max who gives him some good advice. Max resided alone in the signal house and was a former baseball player. He teaches Kit how to play baseball and is a great source of inspiration for the young boy. When Kit is falsely accused of painting on the baseball scoreboard, he feels rejected and decides to leave. However, Max manages to stop Kit's train from departing the station. Meanwhile, Schemer's team is playing against the Snarleyville baseball team. After Schemer learns that his nephew, Schemee, is conspiring with the other team, he takes him out of the team. Now that his team is short one player, Schemer becomes desperate to find a replacement player, and eventually gives the spot back to Kit. Thanks to Max's advice, Kit hits a home run to give his team the win. Kit's relationship with his uncle Billy is also revived.
- When Becky makes a wish, a cowboy painting on the mural comes to life. His name is Ned Kincaid, and he became great friends with Stacy Jones. No one knows that Ned Kincaid was just a fictional cowboy coming from the mural from many centuries ago. Schemer becomes jealous when no one pays attention to him so he decided to start a train full of passengers in order to impress everybody. Suddenly, the train started to move, so Schemer gets scared and he jumps out. The train is moving at high speed, but there is no driver. Ned Kincaid comes to the rescue and runs after the train on his horse. He manages to jump on the train and save everybody from a big accident. By the end of the day, Ned Kincaid disappears back into the painting in the mural. That evening, while Stacy is preparing to go home, a man comes to the station. To her surprise, the man is very similar to Ned and his family name is also Kincaid; he turns out to be the great-grandson of Ned Kincaid.
- Mister Conductor's sister visits him at the station. At that same time, Kara's grandfather, Harry, also comes for a visit. He builds a small race car for Kara and wishes that she would participate in the annual race. However, Kara has other plans and does not want to do everything that Harry wants her to do. Meanwhile, Mister Conductor gets very upset when his sister uses her magic to play tricks on people. During the day of the race, Kara thinks about how she has been unfair to Harry, so she decides to participate in the race at the last minute. Unfortunately, a wheel on her car breaks. Sister Conductor decides to help while she and Mister Conductor fly on a plane and they drop a useful tool in Kara's pocket. Kara uses the tool to fix her car, and she manages to win the race. At the end, she dedicates the trophy to her grandfather.
- Film consists solely of 8mm and 16mm film taken by players and fans from 1925 to 1961. All but approximately 6 minutes of the film is in color. Also includes literary passages, remembrances from players, writers and broadcasters, and archived baseball related music.
- The Jukebox Band from Shining Time Station are explored.
- In a right wing South American dictatorship on the verge of leftist rebellion, a mad U.S. scientist keeps the cadaver of a rebel alive to harvest its organs for his rich friends. But the undead rebel decides to get his organs back.
- Stacy Jones reopens Shining Time Station, after being closed for several years.
- Stacy makes an error on the train schedule. This incident causes a train passenger to miss out on his train ride, and he gets very upset. Matt, Tanya and Mister Conductor assist Stacy and seriously inform her that people often mess up, as long as they learn from their errors.
- Tanya meets Mister Conductor for the first time and become friends with him. Matt learns to overcome his fear and realizes that he should not be afraid of Harry. A local man named Horace Schemer is revealed to be the new owner of the station's jukebox.