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1-43 of 43
- Cursed YouTuber Joey Graceffa finds himself guiding a number of invited social-media personalities into solving puzzles and voting one another off to survive the night, and not be slain by various monsters and evils.
- Wil Wheaton hosts tabletop games featuring three other celebrity players.
- Doctor Gordon Freeman and Security Guard Evan William Walsh attempt to get to the Lambda complex to reverse the effects of the resonance cascade failure. They are pursued by the HECU Marin commander Jaegar through the substation of the nearby hydro electric dam. Fighting their was through marines the characters seemingly escape only to be lured into a trap. With no hope of survival the G-Man intervenes with his typical time stopping and tells Gordon their is more for him to do.
- Sagas of Sundry is Geek and Sundry's groundbreaking, unscripted series that takes Live Action Role Playing entertainment to a new level. Using a real time table top game mechanic and the guidance of genius veteran Storyteller, Ivan Van Norman, Sagas of Sundry is the ultimate infusion of innovative, reality horror gaming. Each season explores a different aspect of the horror genre with a new cast, new setting and new themes.
- An absurd, irreverent news and comedy sketch show for the meme generation, We Got Issues uses hilariously demented hyper-visuals and devices to explode the ridiculous, mock-worthy, surreal and the downright dumb ass in this weeks news and all its players.
- Gordon Freeman saves the day in this live action short based on the video game Half-Life.
- An illegal second child longs to see the post-apocalyptic paradise beyond her family's compound.
- A reclusive internet addict is forced to cope with the harsh reality beyond her apartment walls when she discovers the internet has shut down worldwide.
- A man makes an amazing discovery after a long seizure, freeing himself from his traumatic past.
- The guests arrive at the house and their dinner party meets with a tragic end (the death of a guest). They discover the house is evil and they must gather special artifacts to free themselves from it.
- The guests work through a mad scientist's clues and end up facing his most evil creation, the "Ungodly Machine."
- The guests perform a seance to learn the location of a grave only to find one of them must be buried inside it.
- The guests are on the lookout for another house owner, which, to completely set them free, will involve diving deep into a pool, and the death of a house guest.
- The guests uncover clues hidden inside macabre mannequin displays that represent a serial killers' finest works.
- 2016–201923mTV-147.0 (44)TV EpisodeThe ritual to bind the evil failed and they soon realize that they did the wrong one. Matt and Sierra must go in the basement to try to exersize a demon.
- The characters must play a game with the guardian of the house in order to uncover the carnival of the dead. Tim and Oli perform in order to get the last artifact.
- The guests discover a former owner of the house who was a soldier in world war 1; 2 guests compete in a "Russian Rulette" battleship game; One guest fatally dies; and they become one step closer to escaping the night.
- The guests find another former owner of the house, Vincent; A schizophrenic who was driven insane by the house. They must dive into his hallucinations to find the three keys to free him from his straight jacket.
- 2016–201921mTV-147.8 (44)TV EpisodeAfter uncovering the true identity of the mysterious man; the remaining guest's must work together to avoid being seen by his servant's and uncover a secret he's been hiding to complete the ritual to banish the evil and return home.
- Nine Youtube Stars are invited by Joey Graceffa to a mysterious masquerade ball in the Victorian era, but uncover that things are conspiring against them,as they find their supposed "host" captured by viscous vampires.
- The night continues as once joey is freed, the guests learn they must unlock the crown of oblivion to defeat the sorceress responsible and return home: The first gem required lies with Dorian, the King of all vampires.
- The seducing queen of spiders turns up the heat for the 9 remaining guests, putting 4 people into a death challenge; and the guests learn troubling information about what is to come.
- Someone is going to die; Joey is given a choice that is designed to drive a wedge between friends; They receive a third gem and become one step closer to escaping the night.
- The remaining guest's must free 2 children from a twisted gingerbread woman, and avoid being baked into her next pie if they wish to receive the next gem.
- The guest's enter another dimension and must defeat a ice queen to claim the next gem; 2 people must be voted to walk the "Path of betrayal" in a shocking twist during the death challenge.
- After accidentally activating the self destruct sequence for the mansion, the guest's are forced to find part's for a Automatic bride by its mad inventor in order to receive another gem.
- The guest's are chased by hungry werewolves to receive the next gem, and a shocking sacrifice proves to be in their favor during the death challenge.
- The guests are chased down by a monster from "The Dark Dimension", And must build a portal to it and send it back to receive the final gem's.
- With the crown complete, The Sorceress chases down joey and his 2 remaining guest's after she reveals they were tricked. They must race against time to unleash a secret she has been hiding in order to escape the mansion with their lives.
- In Episode 11, The Monster's Ball, the creators of the show delve into the creation of the horrific monsters you see on the show. Revealing the Devourer, the Harpies, the Gingerbread Woman, the Sorceress, the Ice Witch, the Werewolves, Jerogumo, and the Automaton Bride.
- The year is 1993. The tenants in a 1930s landmark discover a dark secret brewing within their building's walls.
- Our players begin their descent into MADNESS. Our story begins with the players meeting at a 'rooftop soiree' of one of the tenants. Things turn sour quickly though as an unexpected visitor arrives, with a powerful and deranged accusation.
- The Tenants are in a difficult situation, do they hide? Or do they explain what happened? No matter what, they must confront the law - and themselves.
- MADNESS begins to settle in as the players find themselves in a unique situation, in a unique place. Narrowly escaping dangers, they stumble upon more questions then answers - as they attempt to learn exactly 'what' is happening here.
- The Tenants find themselves back into the building, only to discover the lights have been turned off. A black door awaits - as the building continues to speak to them, but its secrets are elusive. No place is safe.
- With a member of the party lost, the players descend into the earth below. The Cult of the Watcher is close, and the Tenants discover the MADNESS deep inside them all.
- The tenants discover a way to set things right, but what repercussions will their actions have?
- The tenants have one last task they must complete. This is why they were brought together. But will everyone survive what awaits them?