Matthew Byrd Jul 11, 2019
It looks like Nintendo was interested in a new EarthBound game for GameCube but ultimately rejected this bizarre concept.
Yasuyuki Honne revealed on Twitter that he was once part of a negotiation between Nintendo and Namco that would have seen the later studio develop an EarthBound game for GameCube.
Honne's tweets seemingly came in response to the release of a new book about former Nintendo President Satoru Iwata which was published by a company founded by EarthBound creator, Shigesato Itoi. That occurrence prompted Honne to recall a time when Namco and Nintendo were discussing the possibility of Namco developing a new EarthBound game for the Nintendo GameCube.
The highlight of Honne's concept for this project was a bizarre "felt-like" art style for the game The style is being compared to what we've seen in games like Kirby's Epic Yarn, but the screenshots that Honne shared suggests...
It looks like Nintendo was interested in a new EarthBound game for GameCube but ultimately rejected this bizarre concept.
Yasuyuki Honne revealed on Twitter that he was once part of a negotiation between Nintendo and Namco that would have seen the later studio develop an EarthBound game for GameCube.
Honne's tweets seemingly came in response to the release of a new book about former Nintendo President Satoru Iwata which was published by a company founded by EarthBound creator, Shigesato Itoi. That occurrence prompted Honne to recall a time when Namco and Nintendo were discussing the possibility of Namco developing a new EarthBound game for the Nintendo GameCube.
The highlight of Honne's concept for this project was a bizarre "felt-like" art style for the game The style is being compared to what we've seen in games like Kirby's Epic Yarn, but the screenshots that Honne shared suggests...
- 7/11/2019
- Den of Geek
The Legend Of Zelda: Breath Of The Wild Gallery 1 of 22
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Better late than never, eh? For what feels like forever, Nintendo has been talking about The Legend of Zelda: Breath of the Wild, incrementally increasing the scope of what it has (and has not) been willing to show to the public ever since confirmation that it existed came in 2013. Of course, no name was given to the then Wii U only title, only that it would be coming in 2015 and would challenge some of the long-standing conventions seen previously in the series.
Fast-forward a year to 2014, where the first in-engine footage was shown and it became quite apparent that Nintendo was working on something special. Since that day, of course, we’ve had to endure several delays, witnessed the birth of a new Nintendo console and experienced several...
Click to skip
More From The Web Click to zoom
Better late than never, eh? For what feels like forever, Nintendo has been talking about The Legend of Zelda: Breath of the Wild, incrementally increasing the scope of what it has (and has not) been willing to show to the public ever since confirmation that it existed came in 2013. Of course, no name was given to the then Wii U only title, only that it would be coming in 2015 and would challenge some of the long-standing conventions seen previously in the series.
Fast-forward a year to 2014, where the first in-engine footage was shown and it became quite apparent that Nintendo was working on something special. Since that day, of course, we’ve had to endure several delays, witnessed the birth of a new Nintendo console and experienced several...
- 2/6/2017
- by Joe Pring
- We Got This Covered
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