Control’s central metaphor is about revealing hidden things. Specifically, it’s about pulling away a poster on the wall of a jail, finding the whole world outside. In the game, Jesse Faden delves into a secret NYC building called the Oldest House to find the group she’s always suspected kidnapped her brother. Inside, she finds the Federal Bureau of Control, the government agency responsible for tackling unexplained phenomena, itself overseen by a mysterious entity called the Board.
By the start of the game’s first Dlc, The Foundation, Jesse is well-versed in a whole new world of weirdness. She has embraced her role as director of the Fbc, including her alliance with the new head of the research department, Emily Pope. At the start of Control‘s story, Jesse was supernaturally appointed by the Board, an inverted pyramid that looms over the astral plane and issues messages in a garbled language.
By the start of the game’s first Dlc, The Foundation, Jesse is well-versed in a whole new world of weirdness. She has embraced her role as director of the Fbc, including her alliance with the new head of the research department, Emily Pope. At the start of Control‘s story, Jesse was supernaturally appointed by the Board, an inverted pyramid that looms over the astral plane and issues messages in a garbled language.
- 7/2/2020
- by Megan Crouse
- Den of Geek
IMDb.com, Inc. takes no responsibility for the content or accuracy of the above news articles, Tweets, or blog posts. This content is published for the entertainment of our users only. The news articles, Tweets, and blog posts do not represent IMDb's opinions nor can we guarantee that the reporting therein is completely factual. Please visit the source responsible for the item in question to report any concerns you may have regarding content or accuracy.