- Favorite actor is Nicolas Cage.
- Is Filipino, but born and raised in America. Ryan is not fluent in Tagalog.
- Favorite anime is Dragon Ball Z and favorite character is Vegeta. Has won various Anime Music Video awards for his Dragon Ball Z and Naruto crossover videos.
- Worked as a freelance video and film editor for two years. Decided to stop to pursue Battle Geek Plus.
- Favorite movie is The Rock with Sean Connery, Nicolas Cage, and Ed Harris.
- Has worked with Bethesda, Capcom, Nintendo, PDP, and many other video game companies producing videos.
- Favorite director is Kevin Smith and favorite movie of his is Clerks 2. Ryan is an avid Smodcast listener.
- Has worked with Doug Walker (Nostalgia Critic), Lewis Lovhaug (Linkara from Atop the Fourth Wall), Screwattack, Team Fourstar, and many other online personalities in various video projects.
- Favorite part of the filmmaking process is the editing part.
- Based the character Kung Kwon Todd from Martin Lawrence's Dragonfly Jones character. Kung Kwon Todd is always compared to Brad Jones's Kung Tai Ted character.
- Loves video games since getting his NES in 1988. Favorite game is Dragon Quest X. The Super Nintendo is his favorite system.
- Started editing videos in 1999 with Dragon Ball Z video tapes and creating Anime Music Videos. Winner of over 2 dozen awards at various Anime Music Video Contests such as the Best of Show at Anime Expo 2012, Best of Show at Anime Central 2008,and Best of Show at Akon 2002. Was inspired to finally become a filmmaker after a friend got a film editing job after impressing an indie director with Anime Music Videos.
- One of the former hosts of the Waxing Pixels Podcast with Josie Christopher, Heather May, and Frank Codalata.
- Helped with the Dragon Quest X Clarity translation effort by doing most of Version 2 and some parts of Version 1. Ryan is semi fluent in the Japanese language.
- Developed and published his first real commercial game "Popcorn Rocket" from 2021-2023.
- Graduate of California State Polytechnic University Pomona.
- Failed out of his computer science major in 2006 due to to bad teachers and personal issues and quit game development for 15 years to pursue film and YouTube. Worked as a freelancer in the film industry from 2008-2010 and started the Battle Geek Plus YouTube channel in 2011. Ryan came back to game development in 2021 after 10 years of making YouTube videos since 2011.
- Decided to stop focusing on YouTube videos in 2021 to pursue his lifelong dream of game development after 10 years of making videos since 2011. The biggest reason was not just YouTube burnout, but ever since 2018 after seeing Unity game assets for sale on Humble Bundle and hanging out with game developers at E3 every year, the itch to make games again came back and Ryan decided to go back in 2021.
- Upon getting his NES, Ryan asked his father if their Leading Edge IBM compatible computer could create a game like Super Mario Bros. His dad said he didn't know and Ryan wasn't able to make Super Mario Bros. on the Leading Edge IBM compatible. Ryan's first game engine was Klik n' Play in 1995 where he made a skateboard shooter.
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