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1-39 of 39
- It's round-up time in Four Feather Falls. The townsfolk throw a party in Tex's honour for all that he has done as their Sheriff.
- Riding home, Tex Tucker meets a young Indian boy shivering from the cold night air, and gives him shelter for the night. During his dreams the boy calls out the name 'Kalamakooya' and a great Indian chieftain (his father) appears. As a reward for finding and caring for his son, Chief Kalamakooya gives Tex four magical feathers - and the cowboy's adventures begin.
- Continuing their campaign against Sheriff Tex Tucker, Pedro and Fernando thinks up another brilliant scheme to defeat their enemy. It goes wrong, of course.
- The arrival in town of a medicine man spells trouble for 'Doc' Haggety. The newcomer professes to have a cure for anything - including a snoopy Sheriff.
- Against his better judgement, Sheriff Tex Tucker rides out alone to bring in two dangerous outlaws wanted for robbing the Wells Fargo stage.
- Taking advantage of Tex's absence, robbers decide to raid the town bank. It all seems to easy - but what if Tex returns before they make their getaway?
- When the railroad payroll is stolen by 'bad injuns', Tex uses Rocky's speaking abilities - not to mention his horse-sense - to save the day.
- With $200 reward offered to anyone bringing notorious bandit, Pancho Gomez, to justice, it isn't long before Pedro and Fernando devise another crackpot scheme to get the reward.
- Tex uses a bit of horse-sense (Rocky's) to track down a clever thief has been robbing townsfolk of their mail.
- There's trouble afoot in Four Feather Falls. With Tex away on business, Pedro and Fernando see their chance to rob the bank - but they've reckoned without Deputy Sheriff Dusty,
- It seems a foregone conclusion that Tex will be reelected as Sheriff, but Pedro has other plans - ones that don't include Tex Tucker.
- Hearing that a shipment of gold is being brought to town, Pedro and Fernando make yet another unsuccessful bid to outwit Sheriff Tex Tucker.
- When an avalanche threatens the new Canyon Railroad through Four Feather Falls, Tex mast decide whether the rockfall was man-made or an act of God.
- Tex rides off to the city to help out another Sheriff, unaware he's about to be set up as a horse thief.
- Mr Jackson wants to sell his valuable gold mine, but there's just one problem - the mine is haunted by ghosts. Can Tex help him lay the Curse?
- Why should Pedro and Fernando be anxious to spend a night in jail? Tex has his own ideas as to why - but certainly doesn't mind locking them up.
- Confident of success, Pedro and Fernando lay plans to swindle the townsfolk out of their savings - but Tex beats them at their own game.
- When Cass Morgan, an old friend of Tex Tucker's arrives in town seeking two gunmen who shot down his brother, Tex must choose between loyalty and duty - if he is to keep the peace.
- Magical guns are useful, but when he's challenged to a shootout by a team of cattle - rustlers, Tex proves he has no need to rely on magic.
- Tex has no time for villains, so when he hears that someone is selling guns to the Indians, he sets off with Dusty to find the varmint.
- It seems that Pedro and Fernando will never learn. They try to steal Tex's magical feathers - with disastrous results.
- A $500 reward is offered for desperado Zack Morrill, and Pedro and Fernando intend to claim it. As usual, they are outwitted by Tex.
- Serious times for Four Feather Falls. Little Makooya is critically ill - and Pedro and Fernando take 'Doc' Haggerty as their hostage.
- When greedy neighbours try to force Tex's friend to sell them his land, Tex becomes involved in a dangerous situation that could get him killed.
- It appears that Tex's days as Sheriff are numbered. Someone has robbed the bank three times in as many weeks. Can the cowboy find the robber?