Senran Kagura Burst was one of my personal favourite fighting games of last year so I was incredibly excited to get my grubby little hands on the sequel, once again released on the Nintendo 3Ds, Senran Kagura 2: Deep Crimson.
If, like me, you enjoyed the first game, you’ll be pleased to hear that this time round the franchise comes complete with more fast-paced beat’em up fun with a host of eye-popping new features, returning character favourites, insane combo chains, hilarious cut-scenes and an abundance of “tantalising” action… And if you’ve played the first game you know Exactly what I mean by that… Yes, those breast physics are in full force one again in this sequel – right from the very first cut scene; and that’s before you’ve so much as hit a single button!
Senran Kagura 2: Deep Crimson continues directly from the events of Senran Kagura Burst,...
If, like me, you enjoyed the first game, you’ll be pleased to hear that this time round the franchise comes complete with more fast-paced beat’em up fun with a host of eye-popping new features, returning character favourites, insane combo chains, hilarious cut-scenes and an abundance of “tantalising” action… And if you’ve played the first game you know Exactly what I mean by that… Yes, those breast physics are in full force one again in this sequel – right from the very first cut scene; and that’s before you’ve so much as hit a single button!
Senran Kagura 2: Deep Crimson continues directly from the events of Senran Kagura Burst,...
- 9/23/2015
- by Phil Wheat
- Nerdly
Robot civil war, strange fighters, and an old-school dungeon crawling RPG are the highlights in this week of releases mostly filled with digital re-releases.
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Title: Transformers: Fall of Cybertron
Platform(s): PS3, Xbox 360, PC
As kids, we always knew something bad went down on Cybertron and in the years since have only learned more and more that the Autobots and Decepticons' home went through some stuff. War of Cybertron from High Moon Studios is set to show said stuff and all of the ensuing badness.
This is one we've been looking forward to for a while, and not just because of more fleshed out Transformers canon: nearly everything High Moon Studios has shown off up to this point about the game looks like it'll provide ample opportunity to smash and destroy as one of several playable characters on both sides of the conflict. And based on their choice of characters (Grimlock!
[ video unavailable on this device ]
Title: Transformers: Fall of Cybertron
Platform(s): PS3, Xbox 360, PC
As kids, we always knew something bad went down on Cybertron and in the years since have only learned more and more that the Autobots and Decepticons' home went through some stuff. War of Cybertron from High Moon Studios is set to show said stuff and all of the ensuing badness.
This is one we've been looking forward to for a while, and not just because of more fleshed out Transformers canon: nearly everything High Moon Studios has shown off up to this point about the game looks like it'll provide ample opportunity to smash and destroy as one of several playable characters on both sides of the conflict. And based on their choice of characters (Grimlock!
- 8/21/2012
- by Charles Webb
- MTV Multiplayer
You maybe be wondering what all this hoopla is about. Playstation 4 launch titles, what the heck is this guy talking about? Well what I’m talking about is numbers and when I get bored I crunch them. I stacked up every Sony home console to see how each fared at launch and from these stats I can formulate a hypothesis about how the Playstation 4 or “Orbis” will perform with its respective launch titles.
I will have to take into account a few things. First I have to guess what kind of leap the PS4 will take in regards to the number of launch titles and I can tell you that it won’t be like the PS1 to PS2, but more so like a PS1 to PS3 jump or perhaps less. With development costs at an all-time high you won’t see the PS4 dropping with 29 launch titles like the...
I will have to take into account a few things. First I have to guess what kind of leap the PS4 will take in regards to the number of launch titles and I can tell you that it won’t be like the PS1 to PS2, but more so like a PS1 to PS3 jump or perhaps less. With development costs at an all-time high you won’t see the PS4 dropping with 29 launch titles like the...
- 5/4/2012
- by Tim Utley
- HeyUGuys.co.uk
The Soul Calibur series enters its 16th year as a franchise, reaching all the way back to the Ps One release of Soul Edge, and it's hard to overestimate how groundbreaking the original game was among the then-current crop of fighters.
It was a 3D, weapons-based fighter that seemed to take the rough ideas of something like Battle Arena Toshinden and make them workable on the still-evolving 32-bit platform. Along with Tekken, Namco and Project Soul seemed to understand how to not only take advantage of the hardware at the time (both series were great looking back in their day) but how to translate fighting—and this is the important part—coherently into 3D, allowing the player to use the y-axis strategically, and not simply as a means of exploiting depth of field.
But both Tekken and Soul Calibur as series have seemed to struggle to make an impact on modern consoles,...
It was a 3D, weapons-based fighter that seemed to take the rough ideas of something like Battle Arena Toshinden and make them workable on the still-evolving 32-bit platform. Along with Tekken, Namco and Project Soul seemed to understand how to not only take advantage of the hardware at the time (both series were great looking back in their day) but how to translate fighting—and this is the important part—coherently into 3D, allowing the player to use the y-axis strategically, and not simply as a means of exploiting depth of field.
But both Tekken and Soul Calibur as series have seemed to struggle to make an impact on modern consoles,...
- 2/3/2012
- by Charles Webb
- MTV Multiplayer
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