Castlevania: Rondo of Blood (Video Game 1993) Poster

(1993 Video Game)

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7/10
A well needed challenge
Heimski_Hannes8 May 2011
Note - This is a review of the PlayStation Portable remake of the game.

I've been hearing a lot about the Castlevania games recently, like the recent release of Lords of Shadow and from many of the AVGN episodes. So eventually I decided to pick up a game and play it to see what all the fuss was about. The game I picked up was Castlevania: The Dracula X Chronicles for the PSP.

Bad - I really can't complain about the difficulty since the difficulty is kind of like the core of the Castlevania games, but sometimes the obstacles became near impossible! Eventually everything was trying to kill me and I really would have appreciated it if they had given me more books, that was kind of the most useful sub-weapon. The bosses were really hard but I am not complaining about that, but I will complain about Dracula's difficulty. He was just too easy compared to the other bosses.

Good - The game-play was fantastic and very easy to master, its just Richter Belmont walking through Dracula's castle trying to save his Fiancée from Dracula. The music was excellent and I really liked listening to the tunes in each level. The inclusion of Symphony of the Night was a well appreciated feature, I'm currently playing that game too. The boss battles were really fun and challenging and since I lost so many times to the bosses I eventually mastered the levels and then the bosses were toast.

So to sum up, the game is really good. But you shouldn't start playing without being prepared for some challenge.

7/10
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7/10
Challenging, but fair.
josephellis18 January 2021
Warning: Spoilers
This game has it's fun moments, it's fun gameplay, awesome soundtrack, cheesy but amusing cutscenes, and despite not being a metroidvania like symphony of the night or aria of sorrow, Rondo of blood has lots of intresting exploration and secrets. On my first playthrough of the game despite beating dracula at the end. I missed a lot of other content. The other 50% of the game is secret levels and bosses, maidens to rescue, a whole other character to play as and much more. What makes this one more different than the previous one is the sub weapon mechanics. You can use a sub weapon at a low cost of hearts, but use a stronger ability with subweapons at a higher cost of hearts. Compared to the last castlevania games on NES and SNES, they did not have this feature. You can also do a backflip that proves useful in some scenarios. Other than Richter, Maria Benard has some wacky abilities and attacks. And each one enhances the game differently than the other very well. But each character isn't stronger than the other. It's all balanced. This game has some really good boss fights too.

As for the problems in the game, goes to one of the stages, the stage before th final one. It is filled with really really hard parts that'll screw you over good. As soon as the level starts the bridge collapses and big bats with swords are chasing you and some are blocking your way and you will die. Sometimes you reset the level because you don't have enough lives for the next annoying parts like the gear jumping as medusa heads try to kill you. It's a bad level, and the boss is bery difficult at the end. But with enough perseverance you can beat him. Despite the games difficulty it's fairly short unless you beat the other 50%.

7/10
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