Metal Gear Ac!d (Video Game 2004) Poster

(2004 Video Game)

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A Great Launch Game...but still a CARD GAME!
metalalchemist11 May 2005
Metal Gear Acid. Let me just say a couple things about this game first. If you are expecting a game like the PS2 versions, your in for a big surprise. Metal Gear Acid is completely different from Metal Gear Solid 1, 2, and 3. For starters it is all based around cards. It is turn based... not real-time. But when I bought this game, I was expecting something terrible, but it ended up being great. I will admit though the card combat will really throw people who love the other metal gears off. But you will get used to it. I know I did and have to say that it is a great surprise. Top 5 PSP games.....so far. Buy this game with caution.
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A worthy addition to the Metal Gear franchise
Wogle3 November 2005
Warning: Spoilers
As a huge Metal Gear fan, no matter what anyone says, I'll always be there to obtain a new Metal Gear game when it comes out. This was certainly the case when I pre-ordered Metal Gear Ac!d along with my PSP for the European release of the PSP. Despite reading other peoples' problems with the game I still bought it. Was I disappointed? Not in the slightest...

Metal Gear Ac!d is a departure for the series, yet still remains true to its roots. What has changed most notably, is the fact that it is no longer an "action/adventure" game, but is now in fact, a Strategy RPG. Indeed, a lot of people will disagree with me, and some people who've never played the game, will simply dismiss MGA as a "card game. It is true that Metal Gear Ac!d certainly uses cards, but their use is nothing like playing Yu-Gi-Oh, or the Pokemon trading card game for GBC. No, in fact it plays quite a bit like one of my favourite games, Front Mission 3, albeit with cards.

So that's where the game departs, but how does it stay true to "Metal Gear". Well, for a start, the game is STILL a stealth game. The main objective is still to sneak past an enemy and reach objectives, but this time you're in the realm of turn-based-strategy. This is perhaps a good thing, as it does give you a bit more freedom in terms of what you can see, and makes you think much more strategically.

The other thing that the game still retains, is its story-telling. Much like previous Metal Gear titles, the game has plenty of cut-scenes. They come under 2 categories - in-game, and pictures. The in-game ones are quite basic really, with nothing extreme happening that would grab you as if it were a Hollywood movie. They do their job. However, the sequences that show other parts of the story are quite beautiful. Seemingly hand-drawn stills are accompanied by text to tell a thrilling story that has plenty of twists and turn to keep you amused. To summarise quickly, Solid Snake is called out of retirement, and has to find out information about "Pythagoras". You can guess how it goes from there, but split personality makes the game much more interesting (if a little out of character for the person in question)

Characters are also weird and wonderful, ranging from an over-sized soldier with a huge gun, to a Psychic working for the CIA, and even 2 killer puppets!

In the end, Metal Gear Ac!d will probably only be fully appreciated by hardcore Metal Gear fans. Its attempt to reach the Japanese market, by adding a strategy element to it, is commendable, despite its double-bladed nature. Still, that doesn't stop Metal Gear Ac!d from being a game that is thoroughly enjoyable.
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