Ninety-Nine Nights (Video Game 2006) Poster

(2006 Video Game)

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8/10
visually pleasing and quite addictive
poison_visions6 September 2006
i'm writing this after being only 10 missions along so if the game drastically changes after this then i'm unaware! Despite not really know what sort of game i was buying i as hoping for an RPG, it turned out to be a battle game. normally i don't enjoy this sort of game but i find it very entertaining from the start with the conflict between characters already present. The graphics are awesome and the orb spark attacks are so gratifying seeing a tide of about 80 people flying into the air. the variety of moves is quite good and very entertaining because of the long swoop lines!

the difficulty varies between missions and you are definitely challenged before too long having to use your mind slightly to control your flank units.

i would recommend this game to anyone, i normally don't play any battle games and thoroughly enjoy it so just give it a try!! WARNING!!!!! when you use a different character you have to start a new save file.... i lost hours of play by mistaking this!
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8/10
Mix of Dynasty Warriors, Lord of the Rings, and Final Fantasy
Aegelis17 July 2022
This one is for Dynasty Warrior fans in regards to game play. There's a lot of similarities from slogging through countless enemies, power-ups, leveling, strategic map advancement, and boss fights. Fantasy characterization element was a cool spin, with angelic knights versus goblins, orcs, trolls and the like. The anime styling reminds me of Final Fantasy and this game has a story with a plot twist or two. Overall a great game that holds excellent memories.

A few adjustments would've given this a higher score. It is a bit repetitious in fighting, the focus is more on the map and mission than button pressing. Controls including the camera could be better, and there's some frustration points, but an achievable conclusion given the time and patience.
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9/10
Whoa
dan-is-grate13 May 2009
Warning: Spoilers
I've always had an unhealthy fascination with battles. Not the modern-day hiding behind a wall while firing an assault rifle type, (though Gears Of War is superb fun) but the classical kind where thousands of men line up either side of a field and charge in. My favourite kind of films/are epics, my favourite novels is/are historical fiction, and I always ached for a battle game.

Sure there are more strategy games than you can shake a stick at, but where's the personal involvement? You simply throw units at the enemy in the hope of winning the battle, sitting back and watching while the mêlée ensues. Films and books give you characters you are invested in and can relate to and are concerned about their survival and cheer when they best a villain.

So, when I first played Dynasty Warriors 2 on my friend's PS2 many years ago, I was hooked. While the numbers weren't truly grand, I got a taste of being just one of a thousand people.

Ninety Nine Nights is the battle game I have been waiting for. Though the criticisms are pretty true, IE you press the X button until everyone not on your side is dead, the sheer scale of the battles is immense. Where Dynasty Warriors was weak was that there could only be so many characters on screen, usually around 20-30. Once you moved towards a mêlée, more characters would pop up. In N3, you can see EVERY combatant, from the goblin about to swing a machete into your face, to the tiny pin-dot at the other side of the field. There are sometimes thousands on screen hacking away at each other, with the floor eventually being littered with corpses that stay for a surprising amount of time.

Another fault of Dynasty Warriors was the poor sense of unit structure. Units could move in squads of five, but there were never any "big charges", of the Braveheart kind. In N3, your entire force moves as a structured phalanx almost, staying in a rectangular formation. When set upon by an enemy force, the army charges as one, and CRASH, the armies collide, leaving you hacking away with the abandon and desperation I imagine a real battle would require.

The RPG elements are welcome too, allowing your character to level up, becoming more powerful, and exploration of the levels is rewarding due to the large quantity of pickups available in treasure chests.

Those of you who wish to join the battle, make sure you replay the earlier missions repeatedly, as the game is very unforgiving. It isn't unusual to slog away at a level for over an hour cutting down thousands of grunts, then to suddenly be slaughtered by the end of level boss. Replay the early levels to get your character levelled up!
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