Uncharted: Drake's Fortune (2007 Video Game)
Full Cast & Crew
Directed by
Amy Hennig |
Writing Credits
Daniel Arey | ... | (additional writing) (as E. Daniel Arey) |
Flint Dille | ... | (writer) |
Amy Hennig | ... | (written by) (uncredited) |
Josh Scherr | ... | (uncredited) |
Neil Druckmann | ... | (uncredited) |
Cast (in credits order)
Produced by
Greta Anderson | ... | associate producer: motion capture |
Fred Seibert | ... | executive producer |
Music by
Clint Bajakian | ||
Greg Edmonson |
Casting By
Christine Haas Korkosz | ... | (as Christine Haas) |
Art Direction by
Bob Rafei | ||
Bruce Straley |
Art Department
Hugo Martin | ... | additional concept design |
Tate Mosesian | ... | shader artist / texture artist |
Erick Pangilinan | ... | lead environment artist |
Shaddy Safadi | ... | senior concept artist |
David J. Witters | ... | cinematic lighting artist |
Sound Department
Nathan Brenholdt | ... | sound designer |
Jeff Darby | ... | additional sound designer |
Derrick Espino | ... | additional sound designer |
David Fisk | ... | dialogue editor / sound mixer |
Paul Fox | ... | field recordist / senior sound designer / sound implementation |
Morgan Gerhard | ... | dialogue recordist |
Tom Hays | ... | post-production audio |
Mark Jasper | ... | re-recording mixer / supervising sound editor |
Elizabeth Johnson | ... | assistant sound editor |
Michael Edward Johnson | ... | additional sound designer |
Thanos Kazakos | ... | sound effects editor |
Phillip A. Kovats | ... | additional sound designer / sound design manager (as Phillip Kovats) |
Darrin Mann | ... | foley mixer |
Gene Semel | ... | senior sound design manager |
Jacquie Shriver | ... | additional audio support |
Bruce Swanson | ... | audio lead |
Frank Szick | ... | cinematic sound effects editor |
Lydian Tone | ... | sound effects editor |
David Walsh | ... | dialogue recordist |
Visual Effects by
Troy Adam | ... | visual effects supervisor |
Vince Argentine | ... | motion capture technician (as Vincent Argentine) |
Tricia Barrett | ... | motion builder real time artist: House of Moves |
Frank Bonniwell | ... | lead technical animator |
Jasun Giles | ... | motion capture technician: House of Moves |
Carlos Gonzalez-Ochoa | ... | graphics programmer |
Eric Iwasaki | ... | technical and shader artist |
Taylor Moll | ... | texture artist |
Gary Roberts | ... | motion capture supervisor |
Sean Stanek | ... | motion capture shoot supervisor |
David J. Witters | ... | cinematic lighting artist |
Stunts
Mike Mukatis | ... | stunt double: Nathan Drake |
Christopher Robbins | ... | stunt double: Nathan Drake |
Camera and Electrical Department
Elisha Christian | ... | camera operator |
Nikola Dupkanic | ... | camera operator |
Alex Gaynor | ... | camera operator (as Alex O. Gaynor) |
Josh Harrison | ... | camera designer: design |
Kyle Klutz | ... | camera operator |
Hallie Lane | ... | camera operator |
Brent D. Mason | ... | video assist engineer / video assist operator: motion capture unit |
Animation Department
Eric Baldwin | ... | cinematics animator |
Robert Castaneda | ... | animation director: Technicolor |
Kent Culotta | ... | animator / cinematic animator |
Thomas Estrada | ... | animator: Technicolor |
Stephen Fedasz IV | ... | creative director: Technicolor |
Tom K. Gurney | ... | facial animator |
Marianne Hayden | ... | cinematics animator |
Josh Hutchins | ... | motion capture specialist |
Jean Lin | ... | character animator |
Van Phan | ... | cinematics animator |
Kion Phillips | ... | cinematics animator |
Josh Scherr | ... | lead cinematic animator |
Melissa Thompson | ... | animator |
Mark Villagracia | ... | animator |
Joon Yang | ... | cinematic animator |
Jeremy Yates | ... | lead gameplay animator |
Mike Yosh | ... | ingame animator |
Music Department
Clint Bajakian | ... | senior music supervisor |
Robert Gatley | ... | assistant engineer |
Kyle Gray | ... | floor assistant |
Leslie Ann Jones | ... | scoring engineer |
Janet Ketchum | ... | orchestra contractor |
Jonathan Mayer | ... | music mixer |
J. Eric Schmidt | ... | Orchestra Conducted by / orchestrator |
Marc Senasac | ... | music mixer |
Alan Steinberger | ... | music arranger / orchestrator |
Dann Thompson | ... | assistant engineer |
Clayton Wood | ... | technical engineer |
Joel Yarger | ... | music mixer |
Andre Zweers | ... | pro tools engineer |
Additional Crew
Mark Cerny | ... | game designer |
Richard Dorton | ... | motion capture actor |
Neil Druckmann | ... | game designer |
Kevin Ellen | ... | community coordinator |
Gordon Hunt | ... | motion capture director / voice director |
Jeffrey McLaurin | ... | trc quality assurance tester |
Justin Monast | ... | production staff: IT Director |
Neil Moran | ... | service coordinator |
Philippe Morin | ... | designer |
Matt Mullins | ... | motion capture actor |
Aurelien Poma | ... | community coordinator |
Benson Russell | ... | senior game designer |
Evan Wells | ... | co-president: Naughty Dog |
Hirokazu Yasuhara | ... | game designer |
Ron Yuan | ... | voice |
Thanks
David T. Peng | ... | very special thanks |