Directed by
Ivan Moen | ... | (creative director) |
Writing Credits (in alphabetical order)
Aaron Dintino | ||
Joshua Alan Doetsch | ||
T.C. Petty III | ||
Joshua Rubin | ||
Allan Stellakis |
Cast (in credits order)
David Stanbra | ... | Shane (voice) | |
Christopher Swindle | ... | Declan / Lukas (voice) | |
Mona Marshall | ... | Cynthia / Witch / Inna / Josie / PA (voice) | |
Rest of cast listed alphabetically: | |||
Laura Lockwood | ... | Dr. Olivia Mason |
Produced by
Christiane Dessinger | ... | producer |
Geoff Higgins | ... | producer |
Thomas Johnsen | ... | producer |
Joshua J. Mills | ... | producer |
Ivan Moen | ... | producer |
Lars T. Moen | ... | video producer |
Magnus Roervik | ... | junior video producer |
Natascha Röösli | ... | community director |
Mike Tata | ... | producer |
Music by
Simon Poole |
Casting By
Rob King |
Art Direction by
Henning Ludvigsen | ... | (art direction) |
Set Decoration by
Vangelis Kalatzis | ||
Nick Kasolos | ||
Henning Ludvigsen | ||
Jun Shimoda | ||
Stian Sundby | ... | (as Stian S. Sundby) |
Art Department
Param Arumugam | ... | art department |
Nick Austin | ... | art department |
Michael Boswell | ... | art department |
Sam Brown | ... | concept artist |
Max Burlingame | ... | art department |
Janos Di Crose | ... | art department |
Monica T. Duncan | ... | art department |
Hannah C.A. Eckbo | ... | art department |
Kris Hammond | ... | art department |
Jenni Lambertsson | ... | art department |
Lindsey Laney | ... | art department |
Alexander Lortkipanidze | ... | concept artist |
Henning Ludvigsen | ... | concept artist |
Richard Luong | ... | concept artist |
Marco Mantuetto | ... | art department |
Izzy Medrano | ... | concept artist |
Chris Myers | ... | art department |
Lill-Beate Nymoen | ... | art department |
Agith Premanandan | ... | art department / concept artist |
Alexey Pyatov | ... | concept artist |
Jonny Ree | ... | art department |
Oda Kristine Sandaker | ... | art department |
Morgan Sandbæk | ... | art department |
Jun Shimoda | ... | art department |
Stian Sundby | ... | art department (as Stian S. Sundby) |
Sound Department
Arild Iversen | ... | sound mixer |
Bendik Jensen | ... | sound mixer |
Rob King | ... | dialogue editor |
Visual Effects by
Trond Abusdal | ... | technical art & vfx |
Jonny Ree | ... | technical art & vfx |
Jun Shimoda | ... | technical art & vfx |
Camera and Electrical Department
Nick Kasolos | ... | lighting technician |
Henning Ludvigsen | ... | lighting technician |
Jun Shimoda | ... | lighting technician |
Animation Department
George Dionysopoulos | ... | animator |
Sondre Johre | ... | animator |
Lill-Beate Nymoen | ... | animator |
Editorial Department
Joel Bylos | ... | narrative designer |
Lindsey Laney | ... | narrative designer |
Erynn LeRoy | ... | narrative designer |
T.C. Petty III | ... | narrative designer |
Wayde Zalken | ... | narrative designer |
Additional Crew
Tor Egil Andersen | ... | communications manager |
Vetle Berlin | ... | game designer |
Adam Biwojno | ... | quality assurance manager |
Tomasz Blicharski | ... | quality assurance project manager |
Susana Buinhas | ... | game programmer |
Christian Bull-Hansen | ... | game designer |
Miguel Cartaxo | ... | technical programmer |
Jamie Chen | ... | game programmer |
Douglas Copeland | ... | quality assurance tester |
Aaron Dintino | ... | game designer |
Nathalie Dubois | ... | localization |
Erling Ellingsen | ... | chief marketing officer |
Dan Enright | ... | game designer |
Tiago Fernandes | ... | game programmer |
Kristina Haley | ... | marketing project manager |
Stephan Herbig | ... | service delivery manager |
Erik Hittenhausen | ... | quality assurance director |
Matt Hogan | ... | game programmer |
Kit Hygh | ... | quality assurance tester |
Michael Karambelas | ... | quality assurance |
Daniel Karlsberg | ... | graphic & web designer |
Rob King | ... | dialogue director |
Raisa Kullberg | ... | localization |
Alexander Teien Larsen | ... | quality assurance tester |
Erynn LeRoy | ... | systems administration |
Marcus André Lie | ... | programmer |
Michael Lochrane | ... | quality assurance tester |
Rob Maniotis | ... | game programmer |
Gonçalo Marques | ... | game programmer |
Chris Meredith | ... | game designer |
Ignasi Miró-Sastre | ... | community support |
Rino Moen | ... | quality assurance tester |
Julian Mower | ... | head of pre-production |
Eirik Nergård | ... | pr manager |
Jeremy Oden | ... | quality assurance |
Jordie Petersen | ... | release management |
Trevor Phelps | ... | quality assurance tester |
Lawrence Poe | ... | chief product officer |
Frederick Richardson | ... | chief technology officer |
Guilherme Santos | ... | project manager |
João Santos | ... | game designer |
Justin Sellers | ... | quality assurance tester |
Henry Senger | ... | game designer |
Ewa Stiller | ... | quality assurance project manager |
Jens Erik Vaaler | ... | community manager |
Bernando Varela | ... | technical programmer |
Nicole Vayo | ... | community manager |
Adam Villard | ... | quality assurance tester |
Michal Witkowski | ... | quality assurance project lead |
Aleksandra Wysocka | ... | quality assurance project lead |
Marin Yvon-Maze | ... | marketing manager |
Tomasz Zaremba | ... | associate quality assurance lead |