Directed by
James Head |
Writing Credits (in alphabetical order)
Jeff Schultz |
Cast
Brenan T. Baird | ... | Opponent | |
Rolf D. Busch | ... | (voice) | |
Michael Donovan | ... | (voice) | |
Tôru Furuya | ... | (voice) | |
Egon Hoegen | ... | (voice) | |
Martin Siebel | ... | (voice) | |
Michael St. John Smith | ... | Policeman |
Produced by
Yôko Andô | ... | assistant producer: PlayStation |
Scott Blackwood | ... | assistant producer: PlayStation |
Gregg Giles | ... | associate producer: EA Canada |
Scott Kennedy | ... | executive producer |
Hanno Lemke | ... | producer: original project |
Marcus Lindblom | ... | associate producer: SEGA Saturn |
Don Mattrick | ... | executive producer (as Donald A. Mattrick) |
Richard Mul | ... | assistant producer |
Ken Sayler | ... | assistant producer |
Louise Valgardson | ... | producer |
Tarrnie Williams | ... | assistant producer |
Cinematography by
Peter F. Woeste |
Editing by
Jayne Morris Berry |
Art Direction by
Ron Bignell | ||
Nancy Waisanen | ... | (art direction: EA San Mateo) |
Art Department
Eduardo Agostini | ... | artist: DOS |
Tristan Brett | ... | additional artist |
Phillip Chow | ... | additional artist |
Mike Cressy | ... | artist: SEGA Saturn |
Gerard de Souza | ... | additional artist |
Nancy Fong | ... | package art direction and design |
Andy Fuller | ... | lead artist: SEGA Saturn |
Thomas Graham | ... | artist |
Scott Jackson | ... | artist |
Peter King | ... | artist: PlayStation |
Kent Maclagan | ... | additional artist |
Sheila Nash | ... | track modelling |
David Parmley | ... | package design: EA Canada |
Sasha Runnels | ... | artist: SEGA Saturn |
Robert Sculnick | ... | artist: PlayStation |
Dejan Stanisavljevic | ... | artist: PlayStation |
Markus Tessmann | ... | lead artist |
Victor von Beck | ... | artist: SEGA Saturn |
Peter Winnett | ... | graphic artist |
Sound Department
Crispin Hands | ... | additional audio editing: PlayStation |
Alistair Hirst | ... | lead audio |
Jennifer Lewis | ... | additional audio editing: PlayStation |
Iain Macanulty | ... | additional audio programmer |
Robert Ridihalgh | ... | audio engineer: SEGA Saturn |
Steve Royea | ... | audio post production |
Jeff van Dyck | ... | recording engineer: PlayStation |
Stunts
Lou Bollo | ... | stunt coordinator |
Camera and Electrical Department
Ron Perry | ... | additional photography: Road & Track |
Hans Sipma | ... | photographer |
Guy Spangenberg | ... | additional photography: Road & Track |
Music Department
Robert Bailey | ... | bass guitar: PlayStation |
James Bowers | ... | additional music: PlayStation |
Edwin Dolinski | ... | music producer |
Scotty Hall | ... | guitar: PlayStation |
Saki Kaskas | ... | music: PlayStation |
Mark Rogers | ... | bass guitar: PlayStation |
Darren Sleno | ... | cymbals: PlayStation |
Robin Steen | ... | vocals: PlayStation |
Chris Taylor | ... | cymbals: PlayStation |
Angela van Dyck | ... | vocals: PlayStation |
Jeff van Dyck | ... | music: PlayStation |
Additional Crew
D.M. Abrahams-Gessel | ... | programmer |
Paul Adamson | ... | QA tester: DOS |
Carol Aggett | ... | German localization: DOS |
Laurent Ancessi | ... | programmer: PlayStation |
Jason Armatta | ... | documentation: EA San Mateo |
Alex Baumgard | ... | QA tester: DOS |
Lars Berenbrinker | ... | language tester: European PlayStation version |
Shane Berezowski | ... | tester: PlayStation |
Eric Bertram | ... | tester: SEGA Saturn |
Scott Blackwood | ... | game designer: EA Canada |
Brett Bradstock | ... | development director: EA Canada |
Paul Breland | ... | tester: PlayStation |
Jon Bruce | ... | QA support: DOS |
David William Bullock | ... | programmer |
Cary Chao | ... | tester: PlayStation |
Neil Cook | ... | documentation: European PlayStation version |
Giuseppe D'Amaro | ... | documentation qa: European PlayStation version |
Greg D'Esposito | ... | lead programmer: SEGA Saturn (as Gregory D'Esposito) |
Bryan Davis | ... | quality assurance: EA San Mateo |
Randy Deluna | ... | tester: SEGA Saturn |
Paul Diamond | ... | programmer (as Paul B. Diamond) |
Bill Dobson | ... | car schematics: Road & Track |
Colin Dodson | ... | documentation layout: DOS |
Jonathan Dowdeswell | ... | backup lead qa: DOS |
Michael Edison | ... | QA: San Mateo |
Simon Etchells | ... | product manager: European PlayStation version |
Matt Eyre | ... | language tester: European PlayStation version |
Frank Gibeau | ... | product manager |
D'Arcy Gog | ... | QA tester: DOS |
Brad Gour | ... | lead programmer |
Aaron Grant | ... | additional tester |
James Hague | ... | programmer: SEGA Saturn |
Foster Hall | ... | director of development |
Crispin Hands | ... | backup lead qa: DOS |
Valerie Hanscom | ... | documentation |
Ian Hawkins | ... | QA support: DOS |
Rod Higo | ... | lead tester |
Jason Holinaty | ... | lead qa: DOS |
Shelby Hubick | ... | additional programmer: SEGA Saturn |
Jeff Hutchinson | ... | quality assurance backup lead: PlayStation |
Tracey Innes | ... | documentation layout: European PlayStation version |
Satomi Ishii | ... | staff: Japanese SEGA Saturn version |
Gayle Johnson | ... | tester: SEGA Saturn |
Jeff Juco | ... | QA: San Mateo |
Trevor Kerslake | ... | tester: SEGA Saturn |
Luke Kominami | ... | additional tester |
Douglas Kott | ... | feature editor: Road & Track |
Hanno Lemke | ... | game designer: EA Canada |
Tim Lewinson | ... | backup QA tester: SEGA Saturn (as Timothy Lewinson) |
Steve Livaja | ... | qa coordinator: PlayStation |
Willie Loh | ... | tester: SEGA Saturn |
David Lucas | ... | programmer |
Gordon Ludlow | ... | programmer: SEGA Saturn |
Adam MacKay-Smith | ... | tester: PlayStation |
Corinne Mah | ... | documentation layout: EA San Mateo |
Michael Mann | ... | quality assurance lead: PlayStation |
Ryan Marshall | ... | tester: SEGA Saturn |
Jay McDonald | ... | additional programmer: PlayStation (as Jay MacDonald) |
Martin McQueen | ... | Lead QA Tester: SEGA Saturn |
Otis D. Meyer | ... | librarian: Road & Track |
Takashi Mori | ... | staff: Japanese SEGA Saturn version |
Bianca Normann | ... | German localization: DOS |
Ted Nugent | ... | tester: PlayStation |
Oliver Ongpin | ... | quality assurance: EA San Mateo |
Michael Pohoreski | ... | programmer: PlayStation |
Stewart Putney | ... | quality assurance |
Brownwyn Richardson | ... | development director: SEGA Saturn |
Peter Royea | ... | product manager: EA Canada |
Peter Saumur | ... | tester: Playstation |
Kirk Scott | ... | QA support: DOS (as Kirk C. Scott) |
Klaus Segel | ... | manual: German DOS version |
Darren Sleno | ... | tester: SEGA Saturn |
Alistair Sutherland | ... | additional tester |
Daniel Swadling | ... | programmer: PlayStation |
Andy Teal | ... | tester: SEGA Saturn |
Daniel Teh | ... | programmer: Playstation |
Gordon Thornton | ... | tester: PlayStation |
Shoong The Wei | ... | programmer |
Serena Whitters | ... | production assistant |
James Witt | ... | QA tester: DOS |
Victoria Wong | ... | additional programmer: PlayStation |
Takashi Yamaguchi | ... | staff: Japanese SEGA Saturn version |
Thanks
Tony Baldassare | ... | special thanks |
Frank Barchard | ... | special thanks |
Andrew Brownsword | ... | special thanks: DOS |
Rick Friesen | ... | special thanks: PlayStation |
Richard Garriott | ... | special thanks |
Bruce Iggulden | ... | special thanks |
Douglas Kott | ... | special thanks |
Mark Lange | ... | special thanks |
Paul Lee | ... | special thanks (as V. Paul Lee) |
Margaret Livesey | ... | special thanks |
Randy Mainwood | ... | special thanks: PlayStation |
Laurence Malley | ... | special thanks |
Jay McDonald | ... | special thanks |
David Mercier | ... | special thanks: DOS |
Allan Morse | ... | special thanks |
Jay Page | ... | special thanks: PlayStation |
Chris Roberts | ... | special thanks |
Andrew Scott | ... | special thanks |
Elias Soursos | ... | special thanks |