Writing Credits (in alphabetical order)
Daniel Arey | ... | (dialogue) |
Jon Horsley | ... | (dialogue) |
Eric Lindstrom | ... | (dialogue) |
Cast (in credits order)
Will Southard | ... | Commander Orion (voice) | |
Curtis T. Branon | ... | Lord Zodak (voice) | |
Danny Hartigan | ... | Ensign Hughes (voice) |
Produced by
Jon Horsley | ... | producer |
Adam Lancman | ... | executive producer |
Alfred Milgrom | ... | producer |
Bill Mitchell | ... | producer |
Music by
Burke Trieschmann |
Cinematography by
Daniel Colon Jr. | ||
Suzanne Dougherty | ||
Cyrus Lum |
Art Department
Gene Bodio | ... | additional graphics |
Damian Borg | ... | artist |
Adrian Bourne | ... | additional graphics / storyboard artist |
Daniel Colon Jr. | ... | graphic artist |
Suzanne Dougherty | ... | graphic artist |
Phil LeMarbre | ... | additional graphics |
Dave Pounders | ... | additional graphics |
Michael Provenza | ... | additional graphics |
Mira Ross | ... | additional graphics (as Mira F. Ross) |
Juan Ruiz | ... | storyboard artist |
Sound Department
Greg Marquez | ... | audio engineer |
Doug Shannon | ... | sound effects |
Burke Trieschmann | ... | song mixing |
Editorial Department
Noah Hughes | ... | processing |
Music Department
Jose Cuellar | ... | saxophone (as Dr. Loco) |
Frank Martin | ... | keyboards |
Eric Orme | ... | guitar |
J.D. Reilly | ... | guitar / keyboards |
Ron 'Rev' Stallings | ... | saxophone |
Burke Trieschmann | ... | additional instruments / arrangement / music arranger / music producer / song mixing engineer |
Additional Crew
Daniel Arey | ... | game designer |
Jason Bell | ... | programmer |
Rolf Berteig | ... | additional tools |
Katie Bolich | ... | product manager |
Jeremy Bredow | ... | quality assurance |
Andrew Buttery | ... | quality assurance: Beam Software |
Mark Cerny | ... | additional designer / additional engineering |
Toby Charlton | ... | quality assurance: Beam Software |
Ed Chennault | ... | tester |
Daniel Colon Jr. | ... | game designer |
Richard D'Aloisio | ... | tester |
Suzanne Dougherty | ... | game designer |
Caroline Esmurdoc | ... | tester |
Chang Fadel | ... | quality assurance |
Troy D. Gillette | ... | computer engineer / game designer |
Carol Ann Hanshaw | ... | manual |
Scott Hill | ... | tester |
Jon Horsley | ... | game designer |
Noah Hughes | ... | tools engineer |
David Kirk | ... | tools engineer |
Eric Knopp | ... | computer engineer / game designer |
Zak Krefting | ... | tester |
Andrew Lacey | ... | programmer |
Eugene Law | ... | quality assurance |
Jay Minn | ... | additional designer |
Bill Mitchell | ... | additional designer / additional engineering |
Billy Mitchell | ... | tester |
Lawrence Monji | ... | tester |
Alex Ness | ... | lead tester |
Justin Norr | ... | additional designer |
Ashley Parker | ... | quality assurance: Beam Software |
Lloyd Pique | ... | technician: FMV |
Andrew Podesta | ... | tester |
Kenny Reeves | ... | tester |
Kevin Seiter | ... | tester |
Eric Simonich | ... | tester |
Scott Steinberg | ... | product manager |
Ben Szymkowiak | ... | test manager |
Jeff Todd | ... | tester |
Andrew Trapani | ... | game designer: Additional Design |
Gerald Vera | ... | tester |
Sean Vikoren | ... | tools engineer |
Bill Willis | ... | additional engineering |
Joe Willis | ... | quality assurance |
Michael Wu | ... | quality assurance |
Mark Ybarra | ... | quality assurance |
Thanks
Dan Brazelton | ... | special thanks |
Lory Brown | ... | special thanks |
Rosalind Delligatti | ... | special thanks |
Lyle J. Hall | ... | special thanks |
Neil Hanshaw | ... | special thanks |
Noah Hughes | ... | special thanks |
David Kirk | ... | special thanks |
Steve Kongsle | ... | special thanks |
Judy Lange | ... | special thanks |
Adrian Longland | ... | special thanks |
David Morse | ... | special thanks |
Lloyd Pique | ... | special thanks |
Madeline Schroeder | ... | special thanks |
Sean Vikoren | ... | special thanks |
Mark Wallace | ... | special thanks |