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Game Room (Video Game 2010) Poster

(2010 Video Game)

Full Cast & Crew

Produced by 

Andrew Green ... producer (as Andy Green)
Don Meadows ... producer
Peter Meiklejohn ... engine assistant producer: Merkury engine & tools
Fred Norton ... senior producer: Microsoft Game Studios
Lindsay Parmenter ... engine producer: Merkury engine & tools

Music by 

George Stamatiadis

Art Direction by 

Jason Renfroe

Art Department 

Megan Berry ... UI artist
Michael Cooper ... additional prop artist
Lucas Easton ... additional prop artist
Irina Egorova ... additional concept artist / additional user interface artist
Ryan Ellis ... environment artist
Leah Emery ... prop artist
Jamie Andy Evans ... environment artist
Mark Hansen ... concept artist
Jim Hawk ... art design: Microsoft Game Studios
Paul Jensen ... art design: Microsoft Game Studios
Clayton Kauzlaric ... art design: Microsoft Game Studios
Garen Krumins ... character modeler
Beni Ledergerber ... additional prop artist
Jason Major ... art design: Microsoft Game Studios
Matt McKillop ... additional prop artist
Dahn Nhan ... additional concept artist
Adam Nichols ... Concept Artist
Fred Norton ... art design: Microsoft Game Studios
Frank Pape ... art design: Microsoft Game Studios
Jared Pullen ... additional concept artist / additional user interface artist
Jason Renfroe ... art design: Microsoft Game Studios
Bruno Rime ... additional user interface artist
Luke Smart ... additional prop artist
Kevin Verboort ... art design: Microsoft Game Studios
Raymond Yang ... lead artist
Lloyd Young ... artist: game cabinet

Sound Department 

Caesar Filori ... audio director: Microsoft Game Studios
George Stamatiadis ... audio director
Anne-Marie Weber ... sound designer

Visual Effects by 

Karl Stotschaek ... lead lighting artist

Animation Department 

Michael Calingasan ... animator
Andrew Cook ... animator
Tom Noone ... animator
Chris Yearn ... animator

Editorial Department 

Whitney Hills ... content editor: content publishing: Microsoft Game Studios
Joshua Ortega ... content editor: content publishing: Microsoft Game Studios
Andrea Roberts ... content editor: content publishing: Microsoft Game Studios

Additional Crew 

Myles Abbott ... lead engine programmer: Melbourne
Amit Anand ... programmer: TODO
Chris Aronchick ... operations: marketplace
Stuart Arrowsmith ... quality assurance manager
Tony Ball ... emulation game programmer / engine programmer: Merkury engine & tools
Elizabeth Ballantyne ... media designer: Krome Studios
Dan Balma ... operations: marketplace
Russell Bartley ... engine programmer: Merkury engine & tools
Kelly Bell ... content publishing manager: Microsoft Game Studios
Luke Bennett ... it manager
Megan Berry ... additional game designer
Jimmy Bischoff ... test manager: Microsoft Game Studios
Sarah Boase ... human resources: Krome Studios
Darren Bremner ... engine programmer: Merkury engine & tools
Tyson Brown ... programmer: TODO
Kevin Burfitt ... emulation game programmer (as Kevin 'Zaph' Burfitt)
Guy Burkhart ... level designer
David Burns ... quality assurance team
Kurt Busch ... studio manager: Melbourne
Robert Butterworth ... engine technical artist: Merkury engine & tools
Maurice Campbell ... core tester: Volt
Jeff Carnahan ... operations: marketplace
Michael A. Carr ... emulation game programmer
Tavis Carter ... quality assurance team
Ben Caudle ... engine programmer: Merkury engine & tools
Chris Chappell ... black ops test team: Excell Data
Ray Chow ... black ops test team: Volt
Bradford Clancy ... engine programmer: Merkury engine & tools
Emma Clarke ... additional production
Zac Congo ... engine tools programmer: Merkury engine & tools
Andrew Cooper ... engine programmer: Merkury engine & tools
Glenn Cottrell ... programmer: TODO
Ben Crossman ... game programmer
Benjamin Cuyle ... black ops test team: Aditi
Matt Dalby ... game programmer
Timothy Danise ... additional production
Alex Darby ... game programmer
Chris Davidson ... operations: marketplace
Sean Davidson ... quality assurance team
Cameron Davis ... additional game designer
Mike Diskett ... emulation game programmer / engine programmer: Merkury engine & tools
Joe Djorgee ... reserves test lead: Microsoft Game Studios
Catherine Doyle ... personal assistant: Steve Stamatiadis (as Catherine 'KT' Doyle)
Mitchell Druce ... quality assurance team
Glenn Dunn ... office administration
Sarah Earley ... black ops test team: VMC Consulting (as Sarah Bowman)
Jocelyn Edmonds ... office administration
David Ely ... engine programmer: Merkury engine & tools
Kasper Storm Engelstoft ... engine programmer: Merkury engine & tools (as Kesper Engelstoft)
Clinton Evans ... engine quality assurance: Merkury engine & tools
Manu Evans ... engine programmer: Merkury engine & tools / lead emulation programmer
Stephen Farmer ... quality assurance team
Natahri Felton ... test manager: Microsoft Game Studios
Marcus Fielding ... studio manager: Brisbane
Keith Flannery ... it manager
Dana Fos ... content publishing manager: Microsoft Game Studios
Cade Franklin ... game designer
Chris Frost ... programmer: TODO
Munetaka Fuse ... software design engineer
Paul Gaze ... game programmer
Jim Geist ... development lead: Microsoft Game Studios
Daniel Goodman ... quality assurance team
Melissa Gork ... public relations: Krome Studios
David Grant ... compatibility lab: Volt
Andrew Green ... emulation game programmer (as Andy Green)
Peter Grogan ... game designer
Kleigh Grosshans ... reserves tester: Volt
Eric Guihaurre ... engine tools programmer: Merkury engine & tools
Jason Hainey ... quality assurance lead
Adam Halsall ... quality assurance team
Rowan Hamilton ... lead tools programmer
Peter Hansen ... operations: marketplace
Ben Harrison ... reserves tester: Excell Data
Perry Hart ... game programmer
Jim Hawk ... group manager: business & product development, Microsoft Game Studios
Jude Healey ... human resources: Krome Studios
Wade Higgins ... quality assurance assistant manager: Brisbane / quality assurance lead
Lauren Hill ... reserves tester: Volt
Joshua Holland ... quality assurance team
Daniel Hooley ... lead game designer
Hiroshi Hosoda ... software design engineer: localization, Japan
Sarah Howard ... human resources manager: Krome Studios
Craig Hughes ... engine quality assurance: Merkury engine & tools
John Humphreys ... emulation game programmer
Brendan Hutchison ... it manager
Joyce Hwang ... user research engineer: Excell Data
Yosuke Ikeda ... black ops test team: Excell Data
Adir Imroni ... quality assurance team
Jason Ing ... product manager: Microsoft Game Studios
Jake Jarvis ... core tester: Volt
Paul Jensen ... director: business & product development, Microsoft Game Studios
Barry Jones ... emulation game programmer / engine programmer: Merkury engine & tools / lead arcade board technician
Greg B. Jones ... test manager: Microsoft Game Studios
Stephen Jude ... quality assurance team
Fujiko Kawamura ... software test engineer: Japanese localization
Kevin Keeker ... user research lead: Microsoft Game Studios
Malika Kherfi ... project manager: Dublin localization
Chris Lacy ... game programmer
David Laffranchi ... black ops test team: Aditi
Antonio Lattanzio ... emulation game programmer / engine tools programmer: Merkury engine & tools
David Lau ... core tester: Excell Data
Dark Laubscher ... lead programmer: TODO
Jonathan Lawrence ... engine programmer: Merkury engine & tools
Charley Le ... additional production / personal assistant: Andy Green
Ben Leith ... it manager
Tristan Lewis ... engine tools programmer: Merkury engine & tools / game programmer
Brian Liddell ... game programmer
Robert Littler ... game designer / quality assurance team
Peter Litwiniuk ... engine programmer: Merkury engine & tools
Derek Long ... game programmer
Kieran Lord ... engine programmer: Merkury engine & tools
Magali Lucchini ... project manager: Dublin localization
Jason Major ... development lead: Microsoft Game Studios
Bart Malagón Ramirez ... lead localization tester: Dublin
Shaun Martin ... reserves tester: Volt
Drew Mayo ... engine tools programmer: Merkury engine & tools
Dave McCarthy ... operations: marketplace
Allen McConnell ... emulation game programmer / engine tools programmer: Merkury engine & tools
Paul McInnes ... game designer
Lisa McKerr ... office administration
Matthew McKinnon ... emulation game programmer
Stephen McNamura ... game programmer
Don Meadows ... additional game designer / additional production
Anne Meighan ... black ops test team: Aditi
Keir Melkie ... emulation game programmer
Peter Miller ... quality assurance team
Kristen Miyake ... product manager: Microsoft Game Studios
Oliver Miyashita ... account management
Stephanie Mock ... core tester: Rose International
Richard Moebergen ... office administration
Geordie Moffatt ... engine technical artist: Merkury engine & tools
Jered Morgan ... black ops test team: Aditi
Jason Muir ... it manager
Duncan Murray ... engine programmer: Merkury engine & tools
Shinya Muto ... program manager: Japanese localization
Ramesh Nagarajan ... operations: marketplace
Yasmine Nelson ... lead project manager: localization
Raye Newman ... quality assurance team
Agari Nin ... reserves tester: Excell Data
Triston O'Connor ... engine tools programmer: Merkury engine & tools
Peter O'Grady ... project manager: Dublin localization
Chris Palu ... game designer
Frank Pape ... senior director: business & product development,: Microsoft Game Studios
Sang Min Park ... software test engineer: Korean localization
Young Jin Park ... localization project manager: Korean localization
David Peck ... office administration
James Podesta ... game programmer
Rejean Poirier ... engine programmer: Merkury engine & tools
Spyro Polymiadis ... it manager
Ioana Preda ... black ops test team: Excell Data
Shane Reid ... quality assurance team
Steven Robley ... quality assurance team
Drew Robson ... programmer: TODO
Dennis Roche ... engine tools programmer: Merkury engine & tools
Daniel Rogers ... it manager
Sean Rolfe ... compatibility lab: Volt
Justin Roopalu ... quality assurance lead: nightshift
Aurelia Rose ... human resources: Krome Studios
Katie Rossi ... human resources: Krome Studios
Tom Russo ... public relations: Krome Studios
Alessandra Sainty ... business administration manager: Krome Studios
Kevin Salcedo ... account management
Scott Savage ... additional production
Jamie Scarrabelotti ... human resources manager: Krome Studios / training and development: Krome Studios
Jason Schroder ... game programmer
Emma Scrimshaw ... human resources: Krome Studios
Zac Seaton ... quality assurance team
David Shaw ... account management
David Shea ... engine programmer: Merkury engine & tools
Scott Shields ... core tester: Volt
Young Hoon Shim ... reviewer: Korean localization
Jeff Sipko ... developer: Microsoft Game Studios
Lance Sloane ... facilities officer: Krome Studios
Bradey Smith ... emulation game programmer
David Spann ... quality assurance team
Virginia Spencer ... international project manager: localization
Steve Stamatiadis ... creative director
Peter 'Rori' Steel ... it manager / quality assurance team
Damian Stephens ... game programmer
Daniel Stephens ... engine programmer: Merkury engine & tools
Simon Stevenson ... engine programmer: Merkury engine & tools
Damian Stewart ... engine programmer: Merkury engine & tools
Andrew Stunell ... engine programmer: Merkury engine & tools
Mike Su ... core tester: Volt
Jane Subat ... it manager
Megan Summers ... engine quality assurance: Merkury engine & tools
Kimmi Surtees ... office administration
Michael Szewczyk ... emulation game programmer / game programmer
Scott Taylor ... game programmer
Steve Thirlwall ... engine programmer: Merkury engine & tools
Daniel Treble ... lead programmer
Lillia Tymkiv ... reserves tester: Aditi
Lizzy Untermann ... project manager: Dublin localization
Glen van den Bergen ... additional game designer
Gerard Van der Linden ... game programmer
Kevin Verboort ... project test lead: Microsoft Game Studios
Radar Viravong ... reserves tester: Volt
Dawn Vu ... reserves tester: Excell Data
Robert Walsh ... chief executive officer
Cassandra Ward ... quality assurance team
Andrew Wartham ... reserves tester: Volt
Ethan Watson ... game programmer
Glenn Watson ... lead engine programmer
Marcia Watson ... office manager
Leigh Glover White ... emulation game programmer (as Leigh White)
Paul White ... quality assurance assistant manager: Melbourne
Anthony Wigan ... engine programmer: Merkury engine & tools / lead graphics programmer
Edward Wigg ... engine programmer: Merkury engine & tools
Christopher Williams ... black ops test team: Excell Data
Peter Williams ... arcade board technician / quality assurance team
Steve 'Sly' Williams ... emulation game programmer / game programmer
Ja'min Wilmey ... reserves tester: Excell Data
Justin Yorke ... developer: Artech

Thanks 

Samer Abou-Zaki ... special thanks: MS Studios: Populus Group
Juan Carlos Arevalo Baeza ... special thanks: technical feasibility
Jonathan Asher ... special thanks: MS Studios
Scott Austin ... special thanks: Live services
Robbie Bach ... special thanks: IEB
Larry Bank ... special thanks: technical support
Jonathan Bankard ... special thanks: Live services
Matt Barlow ... special thanks: marketing
Joe Bertolami ... special thanks: technical feasibility
Prince Buchanan ... special thanks: MGS: Volt
Albert Chung ... special thanks: Live services
Jack Couch ... special thanks: security: DeepIntel Solutions
Craig Davison ... special thanks: marketing
Christina DeRosa ... special thanks: Live services
Dan Fritch ... special thanks: security
Aaron Giles ... special thanks: technical feasibility
Anju Hayes ... special thanks: royalty accounting
Mark Hickling ... special thanks: Live services
Ben Kilgore ... special thanks: Live services
Sera Legett ... special thanks: Live services: Filter
Kelsey Liaw ... special thanks: MGS
Ken Lobb ... special thanks: MGS
Don Mattrick ... special thanks: IEB
Shari Davidson Maxell ... special thanks: royalty accounting (as Shari Maxwell)
Dave McCarthy ... special thanks: MGS
Jenn McCoy ... special thanks: marketing
Brad Momber ... special thanks: security: DeepIntel Solutions
Curtis Neal ... special thanks: MS Studios
Ron Pessner ... special thanks: Live services
Brad Post ... special thanks: technical feasibility
Eric Rachner ... special thanks: security: DeepIntel Solutions
Arka Ray ... special thanks: Live services
Clint Ruoho ... special thanks: security: DeepIntel Solutions
Jason Sandlin ... special thanks: Live services
Bill Schiefelbein ... special thanks: Live services
Paul Sebastien ... special thanks: technical feasibility
Ben Smith ... special thanks: Live services
Phil Spencer ... special thanks: MGS
James Sweet ... special thanks: Live services
Aya Takeuchi ... special thanks: Live services
Erik Torgerson ... special thanks: technical feasibility
Kevin Unangst ... special thanks: marketing
Marie Whallon ... special thanks: Live services
Marc Whitten ... special thanks: Live services
Mike Ybarra ... special thanks: Live services

See also

Release Dates | Official Sites | Company Credits | Filming & Production | Technical Specs

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