- Twelve million gamers escape into the World of Warcraft each day. Is it possible for an escape to become an addiction?
- /afk - AWAY FROM KEYBOARD explores the relationship between online gamers and the games that they play. It encompasses the evolution of an MMORPG game from its infancy to its non-existent conclusion and beyond, into the world of obsession. It shows the joys associated with online games, and offers a objective look at some of its inherent trappings through the lives of several key characters. /afk seeks to create a dialogue about gamers in an attempt to bring understanding to the gaming phenomenon; a cogwheel in the fastest growing and most powerful entertainment industry. In doing so, one might assert that gaming can no sooner be understood than that of any other form of addiction: if it's an addiction at all.
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By what name was /afk: Away from Keyboard (2011) officially released in Canada in English?
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