-Several protagonists find themselves in the hands of the Cat, a dangerous character. Kidnapped and locked in cells where they are constantly observed, they immediately become pawns in a game. The captives' dungeons are connected to a control room and are custom-designed to confront their most fears. To stay alive, the prisoners have no choice but to unite. However, the one called the Cat gives his prey a key to escape their fate: find the link that connects them. But the five individuals do not know each other and, at first glance, they seem to have nothing in common.