After Anwar loses the Providence while betting imprudently, the crew find themselves involved in the world of gambling houses in order to win their ship back.
When Anwar loses The Providence in a bet to merchant Abdul-Fahim, Sinbad confides about the curse- he will die unless they get the ship back. The gang follows Abdul-Fahim to a gaming-house and Sinbad wins back the ship. But the twisted gaming-house owners, twins Faris and Essam, challenge Sinbad to free his friends from a series of enchanted rooms before his curse kills him.—Anonymous