Video Games: The Movie (2014) Poster

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5/10
Quite the disappointment.
Ryan_MYeah9 December 2014
On the one hand, I love the film's concepts fine. Video games are an incredible medium (one that outshines even cinema) with such fascinating history behind them, and the evolution of the gaming business and community on screen is quite wonderful. It says something about what a great artform it is that it brings so many people from different walks of life together, and even goes so far as to create lasting friendships and marriages. We may not realize, but sometimes, those seemingly insignificant connections we have create all the difference in the world.

However, that's the extant of the film's great qualities, and the overall film is not as interesting, or too engaging to the uninitiated. The film is built firmly on nostalgia and fond recognizability, especially during frequent and awkward montages, and something like that can't sustain an entire film. It wants to show us a comprehensive history of video gaming culture, but suffers from disjointed time jumps, and the fact that the film constantly throws interesting facts at us, yet seldom does it ever expand on them. It practically rushes through the crash of 1983 in maybe three minutes, and glosses over evolutions like the early rise of third-party developers and the indie gaming scene (Although, Indie Game: The Movie provides a much more expansive detailing of that very subject). There's so much potential in this film that it sadly never realizes. I realize there has to be a point where you have to make tough choices of what to show, but it really does just fall into an "Aren't video games great" showcase.

If you're looking for a nostalgic kickback, you should enjoy yourself fine, but if you want a much more comprehensive rundown of video gaming history, you'd be better suited reading various books, or watching Machinima's "All Your History Are Belong To Us" series of YouTube videos.
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5/10
What about PC game development
dennislavender29 October 2016
The film completely ignores the co-development of PC games. A gaping hole as far as I'm concerned as the superior capabilities of the PC allowed the development of more sophisticated games(e.g. Wolfenstein 3D, Civilization etc.). The film also does not detail the corresponding improvement in microprocessor technology which completely dictated the advancements in graphics and game speed. Otherwise the film is well put together and for the most part touches on the major milestones of game history. Personally I would have enjoyed more emphasis on the early mainframe computer game development. For instance the origins of Colossal Cave Adventure and it's subsequent genesis into the RPG games of today
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6/10
Video Games, Up Through 2014
gavin69423 November 2014
"Video Games: The Movie" aims to educate and entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers.

Immediately there are some concerns: the intro runs a bit too long (but the use of Queen is a good choice). And then we have the necessary interview of Wil Wheaton (who is less annoying than usual here), but also some nice unexpected gems like the creator of "Metal Gear Solid" and the president of Nintendo. And then there is Chris Hardwick, who comes across far more dorky than he does on television.

There are some interesting statistics on ages, genders of those who play and purchase video games. As people generally know, the ages have been increasing and more women are getting into the gaming scene.

The film goes somewhat into history, with Nolan Bushnell of Atari widely thought of as the father of video games. Yes, they tracked down Bushnell for an interview, and he in turn gives the "father" title to MIT scientists. We also get a nice description of pixels and "bits" for those not familiar. The history is, perhaps, too brief, with many systems getting no coverage at all, and much of it in no particular order.

We have the legendary tale of the E.T. game made in five weeks in the fall of 1982, which helped launch the term shovelware, and indirectly killed off the Atari.

If this was re-edited to be more in chronological order, it would be a stronger film, but it is not a bad one.
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7/10
"Art and science working together."
swellframe1718 July 2014
I don't consider myself a gamer. Of course I've played video games. Growing up, my siblings and I would play on our Nintendo 64, Play Station 2, and Game Boy Advance. I still play video games with my friends, but not consistently. I don't have the knowledge that some of my friends do about video games. I was interested in watching this film though, because I knew little about the video game industry and was curious.

Jeremy Snead's "Video Games: The Movie" is a documentary about video games that is broken up into 4 clear sections: history, culture, creation, and future. Throughout these 4 sections, Sean Astin narrates and a collection of video gamers and creators tell us about video games, what they mean, how we use them, where they were, where they're going, and why so many people love them.

The first half an hour or so bursts with energy and gives us an overview of the history of video games. The opening credit sequence is fun and is a tribute to video games. Although it feels rushed, has missing parts, and can be a little hard to keep up with, it keeps you engaged. The rest of the film jumps around and fills in the blanks throughout the other sections. I'm not sure why Snead did this. Why not give a complete telling of the history of video games from start to finish? "Video Games: The Movie" feels kind of broken up when it could have been more of a holistic documentary. It could have been stronger in storytelling, but it still works.

Sean Astin has fun being a narrator and the people being interviewed have a deep passion for video games. Snead does a great job of capturing the love of video games and what they mean to our society. You may not always get the small details of who built what and why, but you get the essence of video games and why they have been so successful and ingrained in our culture.

Snead's "Video Games: The Movie" has its speed bumps and may not capture all the gritty details about the video game world, but it's a good overview of video game history and culture that captures the love people have for video games. Going into this knowing little about the video game world, I feel like I know much more about them now. I want to go out and play some video games now.
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6/10
A choppy, structurally-insufficient narrative finds ways to be philosophically rich and homey
StevePulaski4 February 2015
To say that Video Games: The Movie bites off more than it can chew is an understatement; if it wasn't about to create ten two-hour long parts for a miniseries dealing with the complete history of video games, its mouth was never going to even remotely sustain what was trying to be forced into it. Director Jeremy Snead states that over forty-five hours of footage for the documentary was shot and he plans to put the footage to a sequel documentary or future Television projects because video games are "something that deserves more treatment in film and Television." I couldn't agree more, and Video Games: The Movie is a marginally effective starting point to get someone contemplating and, most importantly, recognizing the foundation in which their favorite games were expanded upon. The downside, however, is that this documentary isn't structurally sound, jumping back and forth from cherrypicking and analyzing the capabilities of a select few consoles before doubling back to try and create some kind of oral history, again, taking from random events.

The film, in the beginning, attempts to assess a select few video game consoles, like the Atari 2600, the Nintendo Entertainment System, the Super Nintendo, and the PlayStation. During this time, we skip over generational conflicts and significant consoles, like the Sega Genesis, the Sega Dreamcast, more inventive and obscure systems like the Neo-Geo, Turbo-Grafx 16, and the Sega Game Gear, and the famed "bit wars." I have little doubt that Snead has footage on hard drives pertaining to these consoles and these features, but the documentary moves in a way that seemingly neglects their very existence. This is one of the many problems with tackling a broad subject in a broad manner.

After we reach the Xbox 360 and the PlayStation 3, only briefly mentioning the revolutionary qualities of the Nintendo Wii, we double all the way back to try and pinpoint who to credit with the foundation of video games. Do we credit Nolan Bushnell, the co-founder of Atari, who provided the first in-home gaming experience in the 1970's? Steve Russell, who created the first interactive computer game on the PDP-I by the name of Space War at MIT in the 1960's? Or do we credit the 1950's invention where light rays and magnifying glasses were used to create an even more primitive version of Pong known as Tennis for Two? Following that debate, we return to the jumbled timeline of events by working our way to the present starting with the video game crash of 1983, where video games were desperately close to becoming a fad. Following the crash, it was said that many people were tired of video games, yet a solid amount of people wanted to continue playing. This would eventually lead to Nintendo and Sega rising from Atari and Intellevision's ashes to bring about an entirely different gaming experience that was never before seen.

The amount of people in Video Games: The Movie is pretty astonishing, as many of them hail from different companies, bear different titles, and have worked on a plethora of different projects. With that, each one offers a unique perspective, or at least one well worth digesting and analyzing. One of the most talkative and fascinating souls in the film is Cliff Bleszinski, known for creating the Gears of War video game series. He talks about the creation of games in a way that breaks down the multitude and complexity of the moving parts that go into creating a game's story, rendering the graphics, writing and composing a score, and so forth, concluding it's like "The Avengers of talent" on display with every new video game and video games being the culmination of art forms like no other piece of art out there. He describes their significance by saying they exist as a "lean forward experience" rather than a "lean back experience" or the same experience you get when watching a film. Like reading a book, if you choose to remain idle in a game, the story doesn't continue. A film keeps on playing until an audience picks up the remote and commands what it wants it to do.

These kind of perspectives and philosophy breaking video games from the often oversimplified confines of ignorant opinions and vast generalizations keep the documentary afloat and moving. The way it humanizes gaming culture shows a true love and appreciation on part of Snead and his giant crew, with John Sharp stating that video games provide people with a safe place to fail and problem solve, two things that are greatly intimidating and a product of our fear in the real world. In addition, another woman states that gamers look to games as a means to fit in and be accepted since they often feel left out in the real world. Unlike in social cliques, social settings, or other environments, in video games, we're always welcome and always fit in.

This hominess provides Video Games: The Movie with a pleasant sense of seriousness, even if the film keeps making the grave mistake of doubling back on its timeline. As mean as this is to say, this was a documentary that simply couldn't be as effective as it needed to be from the start. The area of video games is far, far too broad and complex for one documentary to sustain all, if most, of its core areas of information and fact. The film is amiable enough, sure to provide audiences, including myself, with warm, fuzzy feelings of nostalgia and constant grins provoked by basically watching old memories, emotions, and feelings come to life on the screen, however, far too scattershot to warrant a recommendation. This one gets more like a wink and an the movement of a hand in the "so-so/more or less" manner.

Directed by: Jeremy Snead.
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Polished edu-tainment docu-movie
pennyman15 July 2014
We love movies and documentaries on the video game industry and Video Games The Movie (2014) is the latest entry in this education/entertainment genre from the folks at Variance Films. The film runs 1:41 minutes and is available this week as a digital download on iTunes and also in select movie theaters. Video Games The Movie has some big names attached to it like Zach Braff, Cliff Bleszinski and David Perry as both producers and interview subjects along with Wil Wheaton, Nolan Bushnell, Reggie Fils-Aime, Chris Hardwick and many more interviewed on camera and features the voice of Sean Astin as the narrator.

The opening of Video Games The Movie is an elaborate montage of video games throughout the years – in fact the entire movie has a great array of graphics and gaming clips to delight the visual senses. Some of the subjects touched upon are things like the 'great debate' on who was the first person to create a video game – a conversation that generally revolves around M.I.T. scientists, Ralph H. Baer and Nolan Bushnell. More topics include the 'rise and fall' of the home gaming industry in the early 1980s and the now-debunked rumors of the E.T. Atari 2600 burial of cartridges.

Most of the talking head interviews are well done with style and good sound production. As a viewer you can see that the production team behind this documentary was given a great amount of access and time to the people being interviewed. There is a good amount of stock/archive footage from early video game commercials which was edited into the movie in a finely crafted way overlapping interviews and as sort of a 'buffer' between the serious stuff and whacky throwback to crazy early game commercials.

Overall Video Games The Movie is a finely crafted edu-tainment docu-movie. We're not quite sure if the target audience is meant to be for people learning about the history of video games or for those already familiar with it looking to reminisce on the early days of gaming. If you came looking for Zach Braff then you may be disappointed as his soundbites are few and far between however if you are a fan of Cliff Bleszinski talking then you'll be in for a treat as he holds the most screen time along with Wil Wheaton. It was a treat to see many familiar faces once again on camera talking about the video game industry – many of whom we have interviewed over the years here on COIN-OP TV as well.
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7/10
Only if you don't hate documentaries or video games
rprince-832-62946 December 2014
-Video Games: The Movie review: - Video Games: The Movie is a documentary about video games. My first documentary review, bear with me….

-So I actually thought this was Indie Game: The Movie and got really excited, until I found out they were two very different things. Nonetheless, I still finished Video Games: The Movie and have something else to review! -The documentary looks at nearly every element of video games, which I thought would be too much for 90 minutes, but I actually feel like they covered everything well. It looks at origins and technical aspects and popularity and reception and criticism and all that jazz.

-It is narrated by Sean Astin (Sam from LOTR) and I liked that it was. It also had a lot of people in it that I recognized, so that was cool.

-The music was fun and fitting. It also used a TON of games. Even games that I have played! (And I don't play many games) -It covers the whole violence debate and puts it to shame, which I thought was impressive. Although it slammed films A LOT and I didn't like that at all.

-The editing feels like a documentary. There are long montages of pictures and it feels slow.

-Idk what it is rated, but there is nothing offensive.

-So if you don't hate documentaries and you don't hate video games, Video Games: The Movie is worth a Netflix watch! 7/10.
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6/10
Okay- But wasted opportunity
tmakarowrow3 January 2015
First, the good news. If you enjoy your Video Game history books & documentaries, you will more than likely enjoy this. It's a fun overview of gaming, with plenty of enjoyable parts to make you nostalgic and entertained, done in that very slick, polished US Hollywood kind of way. A few celebrities pop through and talk about the effect gaming has had on their lives as well. Yes, I enjoyed it, and will purchase the DVD when it comes out next month as I love documentaries on the gaming industry. Now the bad news. It's very lightweight. It omits far too much to be considered a decent documentary on gaming history- And the earlier Documentary "Game Invasion"- which still made too many omissions- is still superior in that regard of better fuller coverage of the industry. If you are looking for a fun overview of gaming to watch, and can forgive many, MANY, omissions- and can forgive a bit of industry Cheerleading- you will still be entertained by this. Perhaps adding an extra 30-45mins and adding more detail may have sorted some of the issues. I think the reason there are quite a few exceptionally poor reviews for this, is because many feel this movie could have and should have been so much more, was hyped to be more, so left many disappointed. We still wait for the definitive Video Game History documentary. The recently released 'From Bedrooms to Billions' is a brilliant example of how it can be done- Which covers the early UK gaming industry. We need a similar thing done for the industry in general.
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4/10
A 2-hour long commercial for the video game industry
mecandes23 July 2014
Calling this "The Movie" is a little ostentatious; it's actually a TV- style documentary — and I have to say I was quite disappointed. In short, it felt like a 2-hour long commercial for the video game industry.

Funded through Kickstarter and making close to double what it was asking, their pitch claimed this would be "the first ever in depth feature length documentary about the video game industry & the culture it's created," a claim which is demonstrably false... but one of the reasons they said they should be backed is because they would "tell the whole story... not just part of it." In this regard, the finished documentary completely fails. It's not hard to see why they needed to use Kickstarter to drum up funding; better and more professionally made feature length documentaries already exist, and this one apes most of their style while adding little to the subject.

One of the tricks that "Video Games: The Movie" has up its sleeves is this: it's constantly tickling your nostalgia bone through frequent fast montages of video games of yore. You'll see an obscure game you forgot you loved and think "Wow! I remember that one!" It's like the book "Ready Player One" in that regard; by merely mentioning something nostalgic, it's able to somewhat piggy-back on the feelings that memory brings... rather than inspire feelings on its own merits.

These documentaries always need talking heads, and what puts this one straight into the lower level of "television documentary" is the inability to give voice to actual industry veterans and people of importance to the gaming industry. These lesser documentaries always seem to fall back on using famous (or more attractive) people more than they use people of actual import to the topic, and that's definitely the case here. Wil Wheaton, Alison Haislip, Chris Hardwick, Chloe Dykstra... these are all fine entertainers to be sure, but you'll find little or no relationship with the games industry in any of their Wikipedia articles. Now, having famous actors talk about the influence of video games on their lives is fine — more interesting than any Joe Blow off the street, I'm sure — but these people are given way too much screen time, far more than the actual people from the industry. Much more valuable is hearing what Nolan Bushnell, Ed Fries, David Crane, Hideo Jokima, and the likes have to say about the industry. They're there, but edited down to small sound bites.

And correct me if I'm wrong, but I'm not sure they actually included interviews with ANY women at all who actually work(ed) in the games industry? Early on, they inform you that 47% of gamers are women, but ironically the documentary then itself immediately pushes women aside... leaving the representation of women confined to the couple of talking- head actresses and visuals of all of the deplorable imagery of the tropes Anita Sarkeesian has been pointing out. (I daresay you'll learn more eye-opening facts about video game history from Anita's Kickstarter project than this one...) Where are Amy Hennig, Jade Raymond, Robin Hunicke, Jane McGonigal, Kim Swift, Rhianna Pratchett, and all the rest...? So much for telling "the whole story."

Another major problem with this documentary is that it clearly comes from the angle that home video game consoles are the only really important story in the history of video games. It skips pretty quickly over arcade games, and with the exception of mentioning Doom, it completely ignores the home computer revolution that changed video games in huge ways. Apple II, Commodore 64, Atari ST, Amiga... IBM PCs and the advent of dedicated 3D video cards... none of this gets so much as a mention... and yet arguably the biggest game of modern times, World of Warcraft, owes everything to the Ultima series that began on home computers, the risks Richard Garriott took with Ultima Online, and the development of PC gaming technology. Again, so much for telling "the whole story."

Other mishaps had the effect of pulling me out of the narrative; just a couple of examples: while someone speaks about the influence of the Atari 2600 version of Space Invaders, they show footage of the arcade version instead (there's a big difference). When the PS3 is introduced, it's done with the iconic music of the Halo franchise playing in the background — which was exclusive to Xbox. These inconsistencies happen throughout.

On a positive note, I have to say, one of the best things they did with their Kickstarter money was invest in the creation of an animated visual time-line. It becomes absolutely essential to the documentary, because the narrative ends up meandering all over the place. Prepare to watch the time-line fly forward, and then backward, and then forward, and then backward, making it possible to understand where you are in the disjointed story.

All that said, you're not going to watch this documentary and hate it... it's enjoyable enough... but you won't really learn anything, and you won't remember it for long. Alas, this is yet another example of a Kickstarter project that greatly overstated what it would ultimately deliver. Unfortunately, the world really could still use the documentary that they originally pitched to backers. Hopefully one day we'll get one.

In the mean time, if you're looking for more than what "Video Games: The Movie" has to offer, see if you can find "Video Game Invasion: A History of a Global Obsession" from 2004, or the Discovery Channel's 5-part "Rise of the Video Game" documentary series from 2007. Neither are perfect — the later seems a bit obsessed with a connection between video games and war, for example — but both have more to offer, I think.
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6/10
Video Games: The Movie, What could have been.
Terryfan30 January 2015
Warning: Spoilers
Well I had to review this movie sooner or later so I might as well get it over with.

Now I am a long time video game player and fan, I love video games for as long as I can remember and have many favorites.

So one day I found this on Netflix and thought I would give it a watch and unfortunately this one doesn't make the fold.

Video Games The Movie does feature footage and clips from video games some of my favorites like "Super Mario World" "Uncharted 3: Darke's Deception" "Super Mario Bros" and others but the film pretty doesn't hold up much for it.

The film features interviews with Chloe Dykstra and Will Wheaton among others.

Most of the film only show brief history of each generation of games and hardly talk about Sega or PC Games.

It seem almost like a dart contest between Nintendo, Playstation and X-Box. I love Playstation and Nintendo but come on let's talk about games and not which is better.

They go back and fourth through history of video games and it kind of ruins the film when you can just start from how video games were born but no we don't get that in this film.

Also we could have gotten more people and better ones at that to talk about video games and what makes them so great and what have you.

Plus more games like "Resident Evil" "Sonic The Hedgehog" "Transformers War For Cybertron" "Tomb Raider" and others if they would have got feature as well.

To me if you want to make a film based on video games talk about games that have left their mark on us like "Mortal Kombat" and "Street Fighter 2" but we don't get that in this film.

It is pretty much like a commercial on video game which I agree with other reviews on this film.

While it is nice to see footage of video games from the classics to the new but it would have been better to have a history of games that meant more to all of us.

Only watch if you're curious but other than that it's only a one time once I only give it this rating because of seeing video games that I grew up with as a kid.

I give Video Games: The Movie a 6 out of 10
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1/10
Terrible and extremely bias.
rickqsanchez29 October 2014
They utilize a timeline to go through the history of gaming but quite literally skip over consoles/years that weren't Sony or Nintendo. For someone who is passionate about gaming and grew up during this timeline, it is really disheartening to know this is the documentary we as gamers are given. Once they skipped over Dreamcast I was tempted to turn it off but i trudged through it. Dreamcast was revolutionary in it's own way. The online gaming, web browser and VMU were pioneering future gaming. But that's never mentioned. Then they skipped over XBOX to go through a PS3 montage that showed Gears of War. It's incredible how poorly educated the creators of this documentary were. The entire documentary is snippets of interviews and montages. You can find better production on Youtube videos. Honestly, do yourself a favor and skip over this.
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9/10
572nd Review: Excellent Documentary - Not Just For Gamers
intelearts17 July 2014
Simply a great documentary telling the development of console games from then to now - this is not a film just for geeks and gamers - it really is a great watch in itself. Director, Jeremy Snead with brilliant editing by Kenny Price have put together a film that shines with love and care.

Above all this like the best documentaries is informative and captivating - we not only have interviews with some of the best in the game world and its greatest fans - it does so without resorting to cliché or derision - it clearly is made by a team who care and love their project. That it was partially financed by Kickstarter is notable; sure there is an element of ploy in doing that, but it is a commendable one.

Above all, it conveys some of the fun and wonder that gaming produces - going from Pong to Ryse and beyond it is filled with gaming clips, music, and a strong streak of both nostalgia and insight - and anyone, gamer or not, should enjoy it - it is simply an excellent documentary - well made and a very good watch.
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1/10
Boring and disjointed
mantanz14 August 2014
If you knew nothing about video games before watching this, particularly the history of gaming, you'd arguably come out the end of this "movie" knowing even less.

The film goes into stuff like the politics around gaming, the social aspects, how stories now make up a big part of the gaming experience... basically all stuff you already knew because it was completely obvious, or didn't want to know, because it's too boring.

There is no in-depth information on any of the systems at all. It started out withe a brief history of the 2600 but pretty much every other machine is ignored, as are the games. The Sega Genesis was mentioned once and every one of their other consoles were completely left out. Hell, even Sonic the Hedgehog was completely absent!

I was expecting an in depth history of gaming, not a bunch of AAA execs sitting around talking about how the industry has changed and celebrities talking about what gaming means to them.

On top of that, when games were mentioned, they never showed the bloody things and the endless montages were totally useless, as again, you didn't know what games you were looking at bar ones you're already familiar with.

It had promise. They had a really cool 3D time line... if only they'd used it better and gone in depth into the different systems, key games, designers.

There was no mention of the "console wars". As I mentioned earlier, Sega was completely left out of the film, as were Commodore, in fact, home computers were completely ignored, bar PC gamers with a few nods to Doom and WoW. How can they completely leave out the era of bedroom coders? Where was the info on how Atari died with the Jaguar? Where were the early CD-based consoles? WHERE WERE THE GAMES?!?!?!

I am a gamer and a game developer and I feel completely let down by this "documentary".
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1/10
A cheap documentary that looks like a 90 minutes apple commercial
jeremie-rone30 July 2014
What is presented to us as a documentary is in fact a propaganda film that consists mostly in a series self satisfactory interviews of people of the industry who tries to convince you that video games is the greatest, most sophisticated, most advanced form of art. They will tell you that you can get married and form a family by playing world of warcraft, that if you are at the edge of death at the hospital, playing a Nintendo DS can save your life and that your kid will become the greatest artist if you let him play Candy Crush. I am exaggerating a little bit but not so much.

In between, this moments of galactic void, a few uninteresting statistics and facts of common knowledge are quickly presented.

Another controversial aspect of the movie, is the presentation of video game as the ultimate evolution in storytelling experience. In my personal experience, a story is almost never what makes a game interesting. I have played hundreds if not thousands of games in my life, and I can count less that 20 games with decent story-lines. One of the most still played and loved game in the world, Tetris, has no story at all.

I think this really demonstrate the failure of the director to understand his subject and to really capture what separate video games from other forms of media.
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3/10
Shallow review with gaping holes
jsijpkes29 March 2015
I have to agree with some of the other reviewer, the whole documentary is very much biased towards the view of certain industry leaders. So starting with Pong somehow appeals to all, but from there, there are really gaping holes in the story, using a flashy timeline or not. Would have expected that the gaming started with text based games like Startrek or Zork. None of that. Early network games like Snipe. ? Role and development of AI and how it affects the games. Why do the ghosts in pacman move the way they do? It only mentions some detail about graphics, which are important, but game-play and AI being much more important to get just that brittle mix of defeat and victory that makes games addictive. What about the rise and fall of the home computers? Commodore 64 / ZX Spectrum / Acorn. Dare I say Amiga which at the time was ahead of all consoles. Also, their influence on the game industry. I think that most of the current game designers spent their youth with one of those. PC gaming: Leisure Suite Larry / and Kings/Police Quest, Tetris, Rayman, Prince of Persia and so on. All in all I found it to be disappointing and a waste of time. Kept viewing till the end in the hope that it would somehow get better... it didn't. Not sure for which audience it was made. It's omissions are too obvious and irritating for old-skool gamers like me, and people who know nothing about video-games ( aliens?) are presented with very incomplete and biased story.
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10/10
Loved it!
efane19 July 2014
Warning: Spoilers
I really loved the documentary. I feel like its something which people who do have a very negative opinion on not only video games but, also technology in general should watch and they might alter their original views. As someone who loves technology, watching the history and cultural aspects of the gaming world was intriguing and inspiring. The way they incorporated the fact that some people believe that video games make murders and cause violence I think was done really well. It shows how much more accepting the gaming industry is compared to mainstream media, who always seem to twist things and show the bad in everything without really looking at the bigger picture. Maybe I'm biased because I do love technology but for me at least I really enjoyed it, far more than most documentaries which a lot of the time is outdated and I find frustrating.
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1/10
Terrible, lopsided and painfully boring
dodgem4s9 May 2015
I am a video gamer. I have collected everything from 8 bit to present generation -- and this is by far the least accurate and most lopsided documentary I have ever seen. According to this movie nobody made any historical contributions except Nintendo and Sony. Sega got maybe a 30 second mention as did Microsoft. PC Gaming is barely mentioned. Just about completely skipped arcade game companies like Capcom (Streetfighter II really revitalized arcades) or SNK, too. How can you talk about Super Nintendo exclusively for 16 bit? Genesis sold nearly the same # of consoles. Even NEC managed to sell 10 million during this generation and its not even mentioned as a footnote.

Terrible, awful -- clearly not worth the 5 bucks I paid for the DVD. So bad -- not even worth it for FREE on Netflix. Watch Atari: Game Over instead -- a vastly more fun documentary.
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1/10
Watch Atari Game over instead.
alistairc_200010 February 2015
Warning: Spoilers
This is a movie that attempts to explain why video games are so successful. I watched it after the far superior Atari Game over (which you can watch for free if you are on xbox live(at the current time)). Really what irked me about this was that the guy was not there at the time so had no idea what caused the video game crash. Being a huge Atari 2600 fan I can say ET is a good game. The only people who say it is the worst game in history have not played the game.

Atari lost a court case to activision. This meant that they could produce games for the 2600 without any interaction with Atari. Yeah Atari had put out loads of poor games but most of them had been withdrawn as programmers understood how to make games for the 2600. So probably the worst game of all time was Starship (you play for about 3 minutes then it is game over (a poor man's star raiders). Though companies like Bomb, Xonox and Data age released games which were for the most part poor. Then other companies like US games came to the fore. They produced games of such poor quality but they were released for the same price as Atari games. This is what contributed to the crash. This and everyone putting out substandard computers in a way of getting some market footprint into a steadily shrinking market. I think of (in the UK) Memotek, Dragon 32, Oric Atmos as being the main culprits. Substandard pcs that did nothing to advance the games market. In America you had junk like the Coleco Adam (it came with a daisy wheel printer!) and fitted into your cbs colecovision (a very good console). Also the Mattel Aquarius which was junk and the Texas TA. I could go on but you get the picture.

For the film maker to single out one games and attribute that as causing the crash shows this person knows nothing about video games and just relied on a few old myths.

Perhaps he was too broad in his subject view and should just have concentrated on video games from the PS1. Then he would have been okay. For old gamers like me this movie is an insult. It is available on netflix.
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1/10
Video Game advertisement with Ghandi quote
mtmdays12 January 2015
This "documentary" had the brilliant idea of quoting Ghandi while presenting the audience with nothing more than a disjointed commercial that had more montage than substance. If you're a gamer, this isn't even interesting. It's just as bad as World of Warcraft: Looking for Group.

The movie uses a timeline graphic, but does not follow it. I don't mind non-linear stories, but it shows us a timeline! Then, the talking heads are trying to explain how important their work is. I love video games--so much--but the talking heads need to take themselves a little less seriously, making broad social commentary that is ill-informed and amateurish. I don't typically get this worked up, but man, this movie was so bad, I was insulted and embarrassed.
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9/10
An nice look at Video games and how they came to be
A video game's basis goes back to technology. Technology is what got us to this point today. The internet and several other mediums are the very things that allow billions of people around the world to communicate the way we currently do. Just imagine how much slower the world would move without it. Not only this, but there would also be various other things missing as well. In this documentary, first time feature writer/director Jeremy Snead, gives us this intriguing movie about the history of video games, how they came to be, evolved and continue to endure today.

Best known for playing Samwise 'Sam' Gamgee from The Lord of the Rings franchise, Sean Astin narrates the documentary through assorted lenses. Initially to brief their audience, Astin and Snead chuck out a bunch of statistical information about video games. Topics like what percentages of age groups play them, how many play between each gender and how many roughly per home. It's an efficient ice breaker to help their viewers understand just how significant video games are right now (of course those numbers will change over time). After this, the real captivating information begins to unfold starting from the beginning. Who invented the video game? It's interesting to know because for those who are in engineering, probably would not have much of a clue because video games are a marriage between science and art. Most of the time, engineering schools stick to the science and do not include the art.

The other subjects discussed are the types of roadblocks the gaming industry came across. One of the biggest issues mentioned was the video game crash after the release of Atari's E.T. in 1983, which also was covered by The Angry Video Game Nerd for anyone who follows cinemassacre.com. Other problems such as the affects of simulated violence on children and the whole universal perspective of gamers as a community are also talked about; along with the possibility of future gaming in general. Plus, gaming as a culture has had a massive effect on how people live today as well. It may seem like there's not many, but there's more to it. The fact that there's an underground society that only casual gamers might not have even considered. Gaming has a big following - no doubt about that. These are just a few of several subtopics examined throughout the film's running time.

As an actual documentary, it's largely solid. The crew was able to get multiple interview snippets of various people who either worked on video games, actors or even the creators themselves. To name a few; Zach Braff, Cliff Bleszinski, Chloe Dykstra, Donald Faison, Chris Hardwick, Wil Wheaton, Max Landis (story writer to the cult film Chronicle (2012)) and Nolan Bushnell (creator of Atari). When it came to visuals, the majority of the film cuts to a time line with numerous icons that showcase the particular year, thus segueing into the next topic of discussion. That's not all though. The crew also likes to insert a diverse amount of video game clips from different eras and even home videos of people playing games or news anchors of different broadcasting stations. It gives it a very nostalgic feel.

The cinematography, also provided by writer/director Jeremy Snead, has the ability to show the culture of video games today. Examples like this are the conventions people attend, the massive competitions that take place in super stadiums and the atmosphere of which the culture has grown from. It's actually somewhat overwhelming because of how passionate these people really are. The only minor flaw to this documentary is Craig Richey's score. Viewers should be able to hear from time to time with its soft piano and occasional nostalgic 8-bit songs, but it gets overshadowed frequently. This is either due to the inclusion of contemporary music or just because it wasn't emphasized at the right time. This also isn't Richey's first composition so I wonder if he didn't think all that much effort was needed. Oh well, it's still very cool to watch.

This documentary pretty much covers all bases here on video games. Even though it's musical score isn't as effective as it could; the writer/director is able to give its viewers and fans the best information available about why gaming is so popular and how it became that popular.
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4/10
The ADD version of the history of video games.
planktonrules23 December 2014
It needs to be pointed out that the subject matter for this film is way too broad to be crammed into a single movie. It would be like trying to cram WWII into a movie! It's just NOT possible and the only decent way to attempt this is to make a mini-series. So, because the film is only 105 minutes long, MANY important innovations are breezed over or ignored completely. For example, if you'd like a discussion of early home computers and the games you could play on them (such as the Commodore, Tandy or Atarti 400/800), look elsewhere. And, if you want them to connect the dots from one game system to another...again, look elsewhere. Instead this is NOT so much a documentary but some folks reminiscing about some of the highlights--THEIR highlights--not necessarily the real highlights. And, because it's THEIR highlights, they oddly spend more time talking about the SuperNintendo instead of the much more important and groundbreaking NES or never really talk about the Coleco or Intellivision systems. The bottom line is that you might enjoy this film but it's also painful to watch because it misses so much. Worth seeing but don't take it as a historical or systematic film. Heck, it bounces back and forth SO MUCH chronologically that you'd almost think the person behind all this suffers from a bad case of ADD!!
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5/10
Too General To Be Really Great
zkonedog4 March 2017
"Video Games: The Movie" is not a bad documentary. Unfortunately, it isn't a great one either. The main problem here is that it tries to tackle "the history of video games" in a sub two-hour documentary. In essence, the subject matter is just broad enough to appeal to pretty much everyone, but not specific enough to appeal to anyone in particular.

The general format of this movie is to look at the creation of video games all the way through the "current generation" (PS4, XBOX One, Wii U, etc.). It looks at pretty much all areas of the industry, from its initial creators (the guys in white shirts and skinny ties monkeying around with circuits) to its ever-improving technology, and even delves into the philosophical underpinnings of why people enjoy being "gamers".

Like I said, though, this is a very general look at the industry. If you know nothing about gaming industry/innovation, you'll probably get something out of this. But, if you've been at all paying attention over the last, say, 30 years or so, there is nothing new here. Again, not to say that it is bad...just rather bland. The epitome of a three-star rating.

When it comes right down to it, I like to appeal my own personal principle for documentaries: Does it cover a subject that A. Someone cares about; and B. Shows something in a new light. "Video Games: The Movie" nails "Part A", but completely fails on "Part B". It got me to watch, though, so the strategy must be working to a certain extent (!). Just don't expect anything deep and you'll enjoy it.
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1/10
Simple Reason Why This is a Lousy Documentary
totallyparanoia18 October 2017
I didn't make it past the time-line at the beginning, when they omitted the Wii U from it. That, there, told me the to watch the rest would be to waste my time. 'Nuff said.

But I do have to write more.

The little I did watch had nothing but flash and pizazz, but seemed like a rotten apple on the inside. I feel the authors of this work have never actually played a video game, never actually watched a documentary, or even watched a YouTube video by people like the Gaming Historian or Kim Justice. Lots of MTV-style flash in the pan editing, most likely done on a MacBook Air with the default iMovie version installed.

So, they funded this on Kickstarter? They need to return the money to the investors. And calling themselves "The Movie"? They missed that honor by a King's mile! There are ways to do documentaries on this subject, and still be accurate. Even offering a companion book, etc. I mean, I doubt they covered video game magazines, like Nintendo Power, GamePro, etc., that were VERY powerful during video game history.

Nope. Just a bunch of ignorant PS3 players who "think" they know video games. I'll repeat my opening paragraph to close:

"I didn't make it past the time-line at the beginning, when they omitted the Wii U from it. That, there, told me the to watch the rest would be to waste my time. 'Nuff said."
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5/10
Video Game: The Movie Review
Spideyfan-963-2462157 September 2016
Video Games: The Movie(2014) Starring: Sean Austin, Wil Wheaton, Zach Braff, Alison Haislip, Donald Faison, Chloe Dykstra, Chris Hardwick, Clare Grant, Nolan Bushnell, Jim Brown Directed By:Jeremy Snead Review To watch a documentary you have to love or enjoy the topic. I am a gamer I love playing video games, I'm more for movies yes but I do enjoy a good game every once in a while. I own an XBOX 360 soon to be XBOX ONE and a Nintendo WII. But for some reason I did not find this documentary all that enjoyable. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye- opening look at what lies ahead. The documentary should have been something special but it comes as an excuse to be an informative book of something you could have read online about the history about virtual technology and video games. I wasn't too big on the documentary for this, but it is great to see the images of the nostalgic games of the past and the great ones of the present. I did enjoy however the the talks about gaming of the future and where it's going, innovative talk like that always is something I like to hear. I don't review a lot of documentaries so I can't necessarily say if all the elements of a good documentary is present, but I give Video Games: The Movie a two out of five.
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5/10
"Video Games: The Movie" doesn't just preach to the choir, it puts that choir on a pedestal and costumes it in golden robes.
ierenz22 September 2019
In the final third, "Video Games: The Movie" effectively turns it around as Snead lastly enables some severe debate of the industry's present state. I think the history of video games was too nostalgic for him to avoid, but his film ultimately loses the rush of sugar in the present and the future.The film enters the process behind masterpieces like "The Last of Us," debating the gamer's significance of authorship and how many moving parts to create a great game have to click in location. Personally, I believe we're in an incredible moment for video games and they're only going to become a deeper, more rewarding component of our entertainment culture.But I was thinking that before the film as well.
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