Hatsune Miku: Project Diva X (2016 Video Game)
Full Cast & Crew
Directed by
Tetsuya Ohtsubo |
Writing Credits (in alphabetical order)
Daisuke Kitagawa | ... | (event scene scriptwriter: Storyworks) (as Daisuke Kitazawa) |
Cast
Neru Akita | ... | Self | |
Arufumikku | ... | Mikudayo | |
Miku Hatsune | ... | Self | |
Len Kagamine | ... | Self | |
Rin Kagamine | ... | Self | |
Kaito | ... | Self | |
Teto Kasane | ... | Self | |
Luka Megurine | ... | Self | |
Meiko | ... | Self | |
Haku Yowane | ... | Self |
Produced by
Seiji Hayashi | ... | producer |
Naoto Hiraoka | ... | executive producer: Atlus |
Kenji Matsubara | ... | executive producer |
Samuel G. Mullen | ... | producer: Atlus |
Toshihiro Nagoshi | ... | executive producer |
Osamu Ohashi | ... | chief producer |
Haruki Satomi | ... | executive producer |
Music by
Keiichi Sugiyama |
Editing by
Nagisa Mihara | ||
Scott Strichart |
Production Management
Akira Nishino | ... | development manager |
Hiroshi Utsumi | ... | project manager |
Art Department
Kazuo Fukasawa | ... | objects |
Hitoshi Fukazawa | ... | lead graphic artist |
Takayoshi Hirose | ... | video storyboarding |
Tomohiro Ishino | ... | game setting illustrator: TMS Jinni's |
Tadashi Iwasa | ... | game setting illustrator: Kusanagi (as Iwasa Tadashi) |
Akira Kai | ... | user interface |
Eisuke Nakata | ... | game setting illustrator: TMS Jinni's |
Yôji Nakaza | ... | game setting illustrator: Kusanagi (as Yoji Nakaza) |
Hideyasu Narita | ... | game setting illustrator: Kusanagi |
Jun Okabe | ... | game setting illustrator: Kusanagi |
Kazune Omura | ... | game setting illustrator: TMS Jinni's |
Shigeyuki Watanabe | ... | game setting illustrator: TMS Jinni's |
Sound Department
Shinichi Goto | ... | sound direction / sound effects |
Yoshitada Miya | ... | mixing engineer |
Tatsutoshi Narita | ... | sound direction / sound effects |
Makito Nomiya | ... | sound direction / sound effects |
Megumi Takano | ... | sound direction / sound effects |
Visual Effects by
Sonoko Haneda | ... | project manager: Marza Animation Planet |
Naoto Kawaguchi | ... | lighting and composite: Marza Animation Planet |
Takio Koizumi | ... | effects: Marza Animation Planet |
Hiroki Maekawa | ... | video animation artist |
N. Masatoshi | ... | video animation artist |
Takamasa Matsunari | ... | engineer: Marza Animation Planet |
Shinya Murakami | ... | video animation artist |
Madoka Nakamura | ... | visual effects |
I. Satoru | ... | video animation artist |
Yosuke Takahashi | ... | video animation artist |
Yasunori Tatsuki | ... | video animation artist |
Mariko Usui | ... | visual effects |
Animation Department
Michio Abe | ... | video production oversight |
Yosuke Iizuka | ... | character models |
Takuya Imamura | ... | opening movie supervisor: Marza Animation Planet |
Akira Ito | ... | opening movie producer: Marza Animation Planet |
Mari Kasuga | ... | animation actor |
Ramu Kato | ... | character models |
Hideyuki Kinoshita | ... | animation supervisor: Marza Animation Planet |
Shun Manabe | ... | backgrounds |
Yuichi Nakagawa | ... | character models |
Yusuke Nakagawa | ... | opening movie director: Marza Animation Planet |
Rui Nakamura | ... | system animation artist |
Arisa Noto | ... | animation actor |
Masako Okuda | ... | backgrounds |
Keito Okuyama | ... | animation actor |
Yusuke Sakairi | ... | backgrounds |
Shuhei Sakamoto | ... | backgrounds |
Motohiro Sasaki | ... | cg supervisor: Seven Dreams |
Masaru Shimatani | ... | backgrounds |
Minami Takayanagi | ... | backgrounds |
Toshiya Tomita | ... | character models |
Natsumi Uetake | ... | animation actor |
Masahiro Yaegashi | ... | backgrounds |
Shuhei Yamagata | ... | system animation artist |
Kyoko Yonemoto | ... | animations: Marza Animation Planet |
Editorial Department
Rei Aoynagi | ... | editing |
Shinji Kaneko | ... | editing |
Additional Crew
Yugo Akai | ... | technical support |
Bill Alexander | ... | vp of production: Atlus |
Richard Brady | ... | qa tester: Atlus |
Sara Chan | ... | marketing associate: Atlus |
Carl Chen | ... | qa manager: Atlus |
Connie Chinn | ... | sales administrator: Sega of America |
Elwood Cruz | ... | qa lead: Atlus |
Allie Doyon | ... | qa tester: Atlus |
Haruna Endo | ... | motion capture team |
Yoshiyuki Endo | ... | development support |
Yuyu Fei | ... | development support: Sega Shanghai Software |
Nami Harada | ... | performance coordinator: Style Cube |
Ayami Haruno | ... | creative designer: Atlus |
Atsushi Hirano | ... | product testing |
Naoto Hiraoka | ... | svp of publishing: Sega of America |
Toyoshisa Hiwatari | ... | production support |
Saki Ichiguro | ... | game designer (as Saki Ishiguro) |
Youhei Igari | ... | game designer |
Kouichi Iino | ... | production support |
Misako Ikeda | ... | motion capture team |
Hideo Ikeuchi | ... | technical support |
Shungo Imai | ... | translation support: Atlus |
Tadayoshi Ishihara | ... | overseas business promotion team |
Toshihiro Ito | ... | development support |
Takeo Iwata | ... | motion capture team |
Liu Jiegao | ... | development support: Sega Shanghai Software |
Teruyuki Kaida | ... | production support |
Takahiro Kakidaira | ... | motion capture team |
James Kaneshiro | ... | web designer: Atlus |
Steven Kawafuchi | ... | qa tester: Atlus |
Kanji Kikuchi | ... | game designer |
Satoshi Kitagawa | ... | motion capture team |
Hisao Koba | ... | programmer |
Chika Kojitani | ... | development support |
Katsunori Kosuge | ... | development support: Sega Shanghai Software |
Makiko Kubo | ... | technical support |
Kanako Kusunoki | ... | game designer |
Alex Limon | ... | media associate: Atlus |
Yin Liwen | ... | development support: Sega Shanghai Software |
Naoyuki Machida | ... | development support |
Haru Maruyama | ... | programmer |
Kazuhiro Matsuta | ... | lead programmer / technical director |
Nagisa Mihara | ... | translation support: Atlus |
Emiko Mikuni | ... | development support |
Nobuyuki Minato | ... | localization support |
Shunsuke Miyake | ... | programmer |
Tatsuyuki Miyazaki | ... | ceo and coo: Sega of America |
Robyn Mukai | ... | senior marketing manager: Atlus (as Robyn Mukai Koshi) |
Ryosuke Nakauchi | ... | programmer |
Ann Namie | ... | promotions and marketing associate: Atlus |
Akira Nishikawa | ... | product testing |
Hitoshi Noda | ... | motion capture team |
Arisa Noto | ... | choreography |
Kenya Numata | ... | director of business planning: Sega of America |
Mikiko Ohbe | ... | package and manual production |
Michiaki Ohsuga | ... | lead game designer |
Mitsuru Okayasu | ... | motion capture team |
Makoto Osaki | ... | development support |
Jason Osborne | ... | qa tester: Atlus |
Tatsuhiro Oshii | ... | technical support |
Tim Pivnicny | ... | vp sales and marketing: Sega of America |
Colin Restall | ... | package and manual production |
Jon Rodgers | ... | localization director |
Katsuo Saito | ... | motion capture team |
Yoshihiro Sakuta | ... | package and manual production |
Shinya Sanada | ... | motion capture team |
Daichi Sasaki | ... | product testing |
Tetsuo Sasaki | ... | production support |
Genki Sato | ... | product testing |
Natsuki Sato | ... | production support |
Mingzhu Shao | ... | development support: Sega Shanghai Software (as Shao Mingzhu) |
Ryoichi Shibuya | ... | product testing |
Akira Shige | ... | product testing |
Yoichi Shimosato | ... | development support |
Amy Shimoshige | ... | creative designer: Atlus |
Hirohito Shindou | ... | overseas business promotion team: Atlus (as Hirohito Shindo) |
Xia Shixing | ... | development support: Sega Shanghai Software (as Xia Shixin) |
Yuko Shoji | ... | game designer |
Yusuke Suai | ... | evp of publishing and strategy: Sega of America |
Shogo Suzuki | ... | programmer |
Jun'ichirô Takahashi | ... | licensing (as Junichiro Takahashi) |
Yutaro Takamiya | ... | technical support |
Hitomi Tanaka | ... | game designer |
Mitsuhiro Tanaka | ... | general manager: Atlus |
Yuya Tanaka | ... | product testing |
Takaharu Terada | ... | development support |
Makoto Uchida | ... | development support: Sega Shanghai Software |
Yuji Watanabe | ... | programmer |
Jasmine Webb | ... | overseas business promotion team: Atlus |
Chen Wei | ... | development support: Sega Shanghai Software |
Toshiki Yamaguchi | ... | package and manual production |
Emi Yamane | ... | localization support |
Motona Yamashita | ... | game designer |
Atsushi Yano | ... | game designer |
Yin Yin | ... | development support: Sega Shanghai Software |
Chinatsu Yokoyama | ... | motion capture team |
Chiharu Yoshida | ... | product testing |
Thanks
Naoto Fuga | ... | special thanks |
Mayumi Ishimura | ... | special thanks |