"Black Mirror" USS Callister (TV Episode 2017) Poster

(TV Series)

(2017)

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9/10
A great start to Series 4
Sleepin_Dragon30 December 2017
When it started I could feel my high expectations fading, I thought I was in for a bad Star Trek spoof, but within minutes I realised that they'd come up with the goods in this episode. The plot is extraordinary, so incredibly imaginative, a wonderfully slick script and great performances all round. In the better episodes of Black Mirror you get absorbed in the crazy world, in this one I truly did buy into it. So imaginative, so good. 9/10
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8/10
A ridiculous premise...made enjoyable.
planktonrules23 January 2018
The best thing about "Black Mirror" is the originality of the story ideas. "USS Callister" is certainly original! The only real problem is the premise, though very original, is utterly ridiculous. My advice is just suspend your disbelief and go with it!

The show is about a very passive-aggressive man, Robert Daly. Although he's extremely shy and easily pushed around at work, he's developed an ultra-bizarre way of exacting revenge and feeling all-powerful. He's designed a huge multiplayer game but is apparently so brilliant that he's able to create exact copies of his hated co-workers and he torments them in this alternate reality. Here, Daly is the captain of a space ship (VERY MUCH like "Star Trek") and is these co-workers don't do EXACTLY what he wants, he tortures them. Eventually, a new co-worker is recreated in this world...and she's determined to defeat him even though he seems to hold all the cards.

Just ignore the voices in your brain that say "you can't do THAT" and the like. Of course you can't...and it's a fantasy show. So sit back and enjoy...though the show is occasionally tough to watch because Daley is indeed a sadist.
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8/10
Rating just to spite the negative reviews
Mrrogersbestneighbor13 March 2018
I normally don't write reviews for TV shows or movies, but felt compelled to write one after reading some of the negative reviews.

The one thing pointed out by most of the negative reviews (all of the ones I read), is that there are major plot holes. I, for one, get incredible annoyed by gaping plot holes in movies and TV shows. I'm generally a VERY critical person when it comes to any movie or show. When going into any movie, I automatically assume it'll probably be trash, which is why I'm not real keen on going to or watching movies that haven't been extensively reviewed and give me some understanding of what I'm getting into. I don't like wasting hours of my time on churned out movies for teenagers who have not been disappointed enough yet, who will then crack jokes with their friends about how bad that movie was for an hour afterwards.

That said, are there gaping plot holes in this episode? Absolutely. But do they detract from the concepts and psychology of the characters on display (which is entirely the main point of the episode)? Absolutely not.

It's very rare for me to embrace a movie or a show with gaping plot holes, but don't let that turn you off from watching it. As they can easily be overlooked when you provide thoughtful ideas and concepts as well as a strong character analysis, which is what this episode does. The journey itself was just a means of expressing those ideas. On the other hand, if this was a mindless action film (which I thoroughly enjoy from time to time), then the plot holes would matter as the journey is the entire value of the movie.

As I see it, complaining over the plot holes in this episode is like if someone were to make a big deal if someone pronounced a word incorrectly after making a very thoughtful and nuanced statement. Isn't the point of language to communicate an idea or concept? So as long as you understand what the person is communicating, fussing over their incorrect pronunciation is irrelevant to the thoughts or ideas they had expressed.

Is the episode perfect? No. But it certainly doesn't deserve 3 stars or lower because of plot holes which are completely irrelevant to the ideas and concepts communicated in this episode.
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10/10
I know some Black Mirror fans don't like this episode, but I do (I love it).
USS Callister is biting commentary on 'reboot-culture', gaming, internet trolls and nostalgia as a whole. This episode is almost like a loot-crate for sci-fi fans who grew up on this stuff (show runner Charlie Brooker did); you can see callbacks to things like the original Star Trek (obviously), the 2009 film reboot, Battlefield Earth, The Matrix, Toy Story, Interstellar, and even Guardians of the Galaxy (at least certain images did that for me). It evokes all these classics while telling a memorable tale in this anthology series masterpiece, showing how 'playing-master' over your subjects, even digital ones, is not necessarily a good thing.

For me, this episode is probably the season-best alongside Black Museum and Hang the DJ. Black Mirror is innovative television at its best.
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10/10
Mixed reviews are baffling to me. Easily a top episode of the entire series.
c33671594 January 2018
I'm beginning to think that Black Mirror fans are one of those audiences that are impossible to entirely please (similar to Star Wars or Star Trek fans). Some of the "criticisms" I'm reading are people that don't seem to understand what creative license is, and are nitpicking the episode for not being 100% realistic. This is far and away one of the best episodes of the entire series. The story is perfectly paced and consistently engaging. The characters are all well-acted and compelling. The technical aspects of the episode are perfect; terrific visual style, direction, set design, etc. Jesse Plemmons delivers an absolutely golden performance making this an unforgettable episode. There is little not to like here.
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10/10
Funny and a little scary
Graybell6 January 2018
Black Mirror usually isn't funny, but this one is very funny; a spoof of nerdish "Trekkies." The character called "Nannette" is great, and the actress playing her does a great job. As always with Black mirror, the show has fantastic plot tension. Some of the Black Mirror episodes are off-putting but this one was pretty enjoyable all the way through. I don't know why someone criticized it for being political. This episode doesn't really have any political or social commentary at all; it's just a spoof of Trekkies, with a spice of futuristic technology. The humor was a bit cheesy at times, but so what.
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8/10
"Hold on, I think my pizza's here."
classicsoncall30 January 2018
Warning: Spoilers
Wow, not a lot of love on this board for 'USS Callister'. I thought it was a blast right out of the box, knowing that the opening sequence was some sort of spoof that was going to be carried out through the rest of the story. As a fan of the original 'Star Trek' series, I enjoyed the characters and the similarities they shared with their Enterprise counterparts from the 1960's, especially actress Michaela Coel's resemblance to Nichelle Nichol's Uhura. The distracting thing though, was Robert Daly's (Jesse Plemons) resemblance to Matt Damon. That's who I kept thinking whenever he came on screen. The story itself you could poke holes through left and right. It doesn't make sense to me that a digital clone of someone would have that person's memories or share the same hang-ups their human counterparts would have. In service to the story though, this was an entertaining exercise that deviated from the often bleak, dystopian world that makes up much of 'Black Mirror'. The writers even managed to insert some sci-fi gobbledy-gook that I enjoy so much, such as when Captain Daly ordered the Callister into that asteroid gas cluster charged with ionized pyron particles, thereby increasing the ship's photon intensity. Too bad about the plasmorthian crystal though, they never did manage to get hold of it.
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9/10
Black Mirror season 4 hits the ground running with this space epic; USS Callister is one of the best yet
DissidentRebel29 December 2017
Warning: Spoilers
The first episode of Black Mirror's fourth season, entitled USS Callister is one I was extremely excited to see; I was immensely curious as to how Charlie Brooker would incorporate advanced technology into a seemingly space centric episode. Upon finishing the 76 minute episode, I was very pleased to see Brooker taking a leap with this episode. It's definitely the most cinematic episode of Black Mirror's run so far; and the story it has to tell - and the questions it asks - is one I was not expecting to see.

The episode centres on Robert Daley, a reserved and bullied CTO and an advanced gaming company; he's the butt of all jokes, targeted by his superior. So to cope, he retreats to a fantasy world: an in-depth simulation of his favourite TV series, 'Space Fleet' where is the captain of his own ship - with the company members he feel have mistreated him as his crew for him to rule over. Complication comes in the employment of perky Nanette Cole, a great admirer of Daley's work; upon Daley's insertion of her consciousness into the game - after she rejected his attraction - she decides to aid the crew members in fighting back against him to escape.

One of the questions this episode asked that I found so thought-provoking is this: is Daley the villain? Come the episodes end, I found myself conflicted on the topic of Daley's real life fate. In his defense, he's a man slighted by most he encounters at the company he has built - in particular his superior, who's taken the attention for the game that truly Daley deserves. However, does that defend his actions? This is one of the episodes strongest points; as Daley is left trapped in the game - and as a result left in a coma like state in real life - I found myself thinking that it all didn't seem fair.

From a technical stand-point, aforementioned this episode is the most cinematic of Black Mirror's run. The 'Star-Trek' inspired look of the game is great fun, and aids in the many comical scenes this episode includes. The performances to are great; Jesse Plemons, Jimmi Simpson, Michaela Coel and Cristin Militia the definite stand-outs here. And the writing, especially the ending, left a lot up for interpretation - classic Black Mirror.

Overall, USS Callister is a grand start to Black Mirror's fourth season. With a thought-provoking moral dilemma, light-hearted humour and a nice dose of Black Mirror's token darkness, USS Callister starts the season on a high.
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9/10
A Big Joke with the Use of Technology and Star Trek
claudio_carvalho31 December 2017
Warning: Spoilers
The technician Nanette Cole arrives at the Callister Company to work with the lonely and shy nerd Robert Daly that she worships, who is the owner with his partner Walton. They are working in the update of the game Infinity created by Daly that must be released before Christmas. Soon Nanette learns that Daly is a patsy guy and the coworkers mock him. When Robert overhears her conversation with a colleague, he catches a cup of coffee in her garbage and brings home. Nanette awakes at an Enterprise-like spaceship called USS Callister and learns that her colleagues and she are crewmembers and Robert Daly is the fearless captain of the ship. Further, he controls their lives with infinity power and they shall obey him to avoid tragic consequences. What will Nanette and her friends do?

"USS Callister" is a big joke with the use of technology and Star Trek. The creative plot is well-written and well-resolved, with an optimistic conclusion for the USS Callister crew. It is also interesting to see the dark side of a human brain since Robert Daly has two opposite personalities that uses his knowledge to live a totally different life at home. My vote is nine.

Title (Brazil): Not Available
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6/10
The Plotholes of the 1st Episode, are bigger than it's Wormholes
mikemefistous30 December 2017
Warning: Spoilers
Great Concept, familiar and charismatic top-tier actors, improved visual quality and use of CGI, but overall it was poorly executed due to it's plotholes that get progressively worse as this episode approaches it's conclusion. Nonetheless a decent way to start off this season.

______________________________________________________________

It starts off really interesting and you get a glimpse of the intriguing possibilities after the basis of this futuristic world scenario are explained in it's First out of Three Acts.

Only a few minor flaws for the First Act, which derive from small plot holes that can be easily ignored and looked over for the sake of the scenario. Stealing someone's DNA and creating a digital clone version of them, then merging their digital clones in a video-game world/simulation, doesn't mean also getting their Memories & Personalities copied as well. Especially the memories up until the point the DNA detaches the body, and gets stuck onto a foreign object, that is to be later retrieved and used to clone someone...

Up until the Second Act, you soon realize, the player, aka Game Developer is the God of his game/universe whenever he connects himself in it, unlike the Digital Clones that are existing and constantly living in it this online, cloud powered universe. He can control and do pretty much whatever he wants in it. He can make someone's eyes/nose/mouth disappear just by thinking about it. He is invincible and he has enough strength to lift up someone by the throat and have them choke, effortlessly. He can turn people into ugly alien spiders out of spite etc. Imagine Darth Vader force Choking someone with his mind, you get the point.

Then on the 3rd act, for some unknown reason, the player/developer/GOD stops using his Godlike capabilities and gets tricked inside his own universe... Despite that not being the case earlier on, the player/GOD cannot/will not do anything godlike in his own universe in this act, unless he uses a made-up, in-game phone-like gadget... He ends up having his gadget stolen by the digital clones so for some reason he loses all of his in-game privelleges? And get this...apparently, since he lost that in-game communication gadget, he cannot even give a command to his real-life computer to pause or exit the game... Then the episode ends uneventfully with his physical lonely self, rotting away in his home, sitting motionless in his real-life desk chair... because he can't unplug himself from this futuristic gaming device and exit the game...

Silly Things like that, along with the whole concept of this game developer being some super introvert Genius, that can program his own alternative universes, but cannot program a better way to exit his game... They don't make a whole lot of sense for someone of his intellect to get screwed over by them or because this futuristic gaming device couldn't possibly have a fail-safe option to allow people to unplug and stop playing the game at will....

Not even EA could mess up their games to the point where they forget to add an "exit game" option, an option so vital that can result in their customers getting stuck in the game and dying in real-life...
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10/10
In Many Way, a Sister Episode to "San Junipero"
jaybeebrad29 December 2017
Warning: Spoilers
Season 4 of "Black Mirror" starts off with this episode, which seems to be a spiritual sister of sorts to the heralded and acclaimed "San Junipero" episode from season 3.

Incorporating a lot of humor into it's dark subject matter, "USS Callister" focuses on a man who is the CTO of a gaming company. A quiet nerd type, he's generally ignored or maligned by coworkers even though he is essentially the top of the food chain at his company. He has created a virtual reality game in which one is completely immersed in a space travel galaxy.

To compensate for this indignity at work, he has created a mod for the game that turns it into a simulation of his favorite classic sci-fi TV show (essentially a parody of classic Star Trek.) He has found a way to take the DNA of unwitting real life people - in this case the coworkers he has felt slighted by - and put them into the game as avatars. He gets this DNA from coffee cups around the office, or similar sources.

When a new, attractive young woman begins interning at the office, the two seem to spark a connection. This is quickly thwarted when another co-worker warns her away from him. Angry at this rejection, he quickly swipes her DNA and puts her into the game too.

The catch? All of these avatars in the game are completely self-aware. They know who they were out in the real world and retain those complete personalities, and they know they are digital copies of themselves. Yet they seem to retain emotion, feel pain, and are essentially slaves to this role playing scenario. If they don't cooperate? Their captor, when he himself is present in the game, will psychologically and physically torture them into submission.

The result is our newcomer guiding her in-game "crew" into a plan to delete themselves completely from the game, a better option than being held captive to the whimsy of the man who brought them there. It's a compelling idea, because in reality what we're watching is nothing more than raw data simulating real people, but we feel for these digital copies as they negotiate their way through a hostage situation.

The "Black Mirror" spin on this is that we're forced to question whether or not our CTO is, in fact, a bad guy. After all, although he has stolen the DNA that allowed him to create these digital copies in his fantasy universe, the copies are, in fact, not real people. By using them to work out his anger and frustrations, isn't he really allowing himself to be a healthier emotional person in the real world?

In the end he is played as the villain and our digital heroes the victims, but though he may seem like the real creep, his actions were truly reactions to the way the very real people in his workplace were cruel to him... so who's the bad guy?

"USS Callister" really starts off season 4 of "Black Mirror" with a phenomenal moral dilemma. The entire cast is superb in their roles, notably Michaela Coel as Shania, the co-worker whose only real offense was rejecting her boss' romantic interest. Set up to seem like a superficial bitch in the real world, her digital version proves that human beings (and their copies I suppose) have far more layers than anyone gives them credit, and Coel manages to take something that could have been trite and make it both tangibly deep and horrific as it unfolds.

Here's hoping "Black Mirror" continues to push these boundaries!
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7/10
Would've been a great episode... if I hadn't seen "White Christmas"
ara_tenar31 December 2017
This would've been a great episode...The story and the visuals are great, but... the "punch in the gut" feeling of unfairness, hopelessness, and fear was captured much more poignantly in "White Christmas" in the situation that is conceptually the same. "White Christmas" delivered stronger emotional impact with just a blank white background... despite all the fancy imagery and the more advanced story line of "USS Callister".
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3/10
Conceptually flawed episode.
jeroen-1062 January 2018
Warning: Spoilers
This episode is so much different from your average Black Mirror episode. Much more light hearted than usual. Some complained about its form in their reviews but I didn't have problems with it since the world of USS Callister is a virtual one and the real world is still very much Black Mirror. I always appreciate directors and writers to try something different, regardless the outcome.

Despite the humor and production values I did got annoyed by a few really big writing issues though.

The first one is that in the episode people's DNA is used as a source to create a virtual character with memory and feelings. That is by far not enough information! DNA is 'just' people's building blocks. It doesn't hold up in science fiction, especially 'smart' sci-fi like Black Mirror.

This is even made worse by the fact that DNA needs to be destroyed in order to avoid characters being re-spawned into the virtual world. I would have accepted some sort of weird device secretly 'cloning' an employee at Callister Inc (with some risk to the CTO of being exposed while doing this) and having the protagonist destroying the 'hard copy'.... but not this!

There are some other issues... Why would a software update result in a worm hole being generated in the virtual world? That feels like a typical thing for a writer to do who doesn't know much about software. An update like that wouldn't be visible from the perspective of a user... maybe, just maybe there would be glitches that could be exposed by the users. Let alone the weird idea of flying a ship into a 'patch wormhole'. What is that exactly about?

I also didn't get why the protagonist couldn't 'exit game' despite ending up in a void. Again, this is due a lack of understanding by the writer how software works. 'Exit game' is a command taking place on an operating system level, not an application level. The application might be frozen or rendering a void world, the operating system that runs the application is still very much active. That stuff matters! Especially to this show's audience.

After seeing 'White Christmas' (which provides more emotional impact with fewer 'tricks') this episode is disappointing, despite its best intentions, good acting and great art direction.
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10/10
Ignore the naysayers
sdelprete-8479719 January 2018
If you're not a techie, you will thoroughly enjoy this episode. Whether or not certain aspects of the show are technically possibly is not what I watch Black Mirror for. I watch it to immerse myself in a different reality that has real, human components to it. This episode had it all and the acting was superb, especially from Jesse Plemons. Jesse is one of those underrated actors who is just so believable in any role he plays. Super talented. Anyway, the story was great, tension kept building throughout and there was a highly satisfying ending. What more could you ask for?! Oh yeah, there's that accuracy problem regarding firewalls, DNA replication, etc. that everyone is complaining about. Who the heck cares?! It's fiction people! I wanted to watch this again as soon as it was over. Super episode!!
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10/10
The mirror universe of Galaxy Quest
ewaf5829 December 2017
Warning: Spoilers
With overtones of 'I Have No Mouth, and I Must Scream' by Harlan Ellison this was a superbly written - produced and acted episode.

Whereas in Ellison's apocalyptic masterpiece a computer called the shots - here it was a human although it was hard to tell the difference.

So what happens when you're a bit of a bullied geek in the real World? Well you create your own Universe where you're in total command and have God like powers to bully digital versions of chosen employees from your company.

Perhaps we've all imagined ourselves in an alternative World - free to do as we please - well almost for in this World the poor captives had been given the same tools as Action Man to procreate - a good example of how to make things that can't proceed smoothly.

Could it ever happen? Well media giants are collecting more and more data about us - and already you can leave a digital version of yourself - but can a digital version achieve consciousness? Well we'd certainly would be going to where no one has gone before - and with a limitless digital galaxy to explore I'm sure our digital selves would have a whole lot of fun.
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9/10
Tons of Fun
northvalleytextiles11 January 2018
I dont care if it had plot holes or if it wasnt scientifically correct, it was a hell of a lot of fun...
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8/10
A really fun episode
doomedmac7 May 2021
This one isn't really made to make you think and question your life. It's just an extremely entertaining, well made piece of television. It's very good.
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10/10
What a great episode!
vortexfugue30 December 2017
Everybody needs to stop whatever they're doing and watch this episode now, wow, what an awesome first episode of this series, I was blown away!
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8/10
Flawed but Enjoyable
teekay10129 December 2017
Warning: Spoilers
I thoroughly enjoyed watching this episode, and the ensemble cast was great! Jesse Plemons, in particular, was incredible. The episode breaks new ground, with tone and style we haven't seen from Black Mirror. A truly enjoyable episode, but I have unanswered questions.

Beyond the DNA not containing memories, which I'm willing to look past, I'm still a bit confused.

They weren't sure what was going to happen if they flew into the update wormhole, so why didn't they get the real blackmailed Nanette to do more? It worked out in the end, but it seemed like a decision that the characters wouldn't have made unless they were positive it was going to pan out. Why not have some sort of contingency? It just felt odd that she didn't do more. Made sense for the plot, but didn't make sense to me logically.

What about all the other people cloned into the game, like the bad guy and that monster on the planet? Happy ending for the main cast we spent most of the time with, but did I miss a line that explained what happened to those guys? It just seemed like a loose end.

Oh, and the self-sacrifice of Jimmi Simpson's character. So there was a place on the ship he could go to kill himself? I thought Daly was the only one who could kill them. Why didn't they try to kill themselves earlier? Again, maybe I missed a line of dialogue?

Those were the major questions I had after the credits started rolling, but I still really enjoyed the episode.
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Excellent Opening and Middle Parts. Misguided Ending
mm042731 December 2017
Warning: Spoilers
Is intention the same as carrying out the act? If so, then punishing the frustrated bullied person is justified. Daly, like many individuals out there, has trouble fitting in the real world and carries out revenge in the evenings, in his mind. The next day, he goes back to work and gets picked on, again and again. I liked this episode until it came to that ending.
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6/10
Not the best... Not the worst
anguzmazon12 January 2018
This episode was... sound. I did find it slightly unbelievable that the boss and creator of a multi-million dollar business would allow himself to be so poorly treated (especially to the point where he allows the receptionist to walk all over him and play on her phone while on duty, or to the point where he obviously allows one of his staff members to humiliate and bully him). I think that for someone who was able to display such confidence in the simulation world, he would have at least been able to project some of this confidence to others. What would have been nice would have been if we could have seen how using the simulation had impacted on the captain over time (perhaps building his confidence to fire those who mistreat him at work in the real world). However, if you are willing to overlook some of the poor character building and behavioural floors then it is possible to enjoy this episode. Also, the ending is bad. No other way to put it.
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10/10
Hilariously horrifying!
djstormer19 January 2018
This episode was enthralling in its blending of what first looked like undergrad spoof humor with bloodcurdling, sickening psychological horror - all the more bloodcurdling for being virtually bloodless. I see that others have nitpicked about "holes" in the story, but that is completely beside the point. This is a story that suckerpunches you with momentous questions regarding control and freedom once you've settled down into what looks like corny fun. A thought-provoking pyschothriller that had us watching in awed silence on the edge of our seats. Great story, great production, great acting.
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6/10
Cogito, ergo sum
Bored_Dragon5 October 2021
"USS Callister", the episode that opens the fourth season of the "Black Mirror" series, came from a good idea for a premise, but the premise is poorly set and realized even worse.

I like spoofs on the Star Trek franchise and its fanatics. I like the set design and the overall retro approach to the aesthetics of this episode. I also like the futuristic technology of virtual reality, although practically the same thing has already been seen in the episode "San Junipero".

"USS Callister" raises moral issues related to artificial intelligence and (mis)use of modern technologies, typically for "Black Mirror". It also brings us a study of the character of a macho bully, behind whose self-confident machoism and misogyny hides a difficult form of a lower value complex of a Trekkie nerd, a frightened and immature, but successful programmer and owner of a VR company.

On the other hand, it is all very badly packaged in a story that had the potential for a serious and tense mindfak drama, and it turned out to be linear and unconvincing, like a children's picture book. Even the victory of good over evil in this story does not work well, because almost all the characters are more or less "villains", and our "heroes" are in fact villains overly punished for their "crimes" by a mentally ill person, who also does not deserves an end like this.

Although promising at the start, the episode "USS Callister" has developed into a story full of completely incredible logical and technological holes and omissions, which we might be able to ignore for the sake of convincing characters with whom we can connect, cheer for them and fear for their destinies, or for the sake of strong moral. But when the "heroes" of the story are two-dimensional and just as repulsive as the "villain", and the moral message crap itself, then the only thing that can pull out a film is a powerful and well-written story, which this one certainly isn't.

Technically well done, with an interesting aesthetics, but hollow in both the plot and the essence, this "Black Mirror" episode left me with a bland taste in my mouth.

6/10.
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4/10
Easy answers and shallow themes and characters undermine a premise with great potential
wolfstar_imdb29 December 2017
Warning: Spoilers
This episode is a mix of Black Mirror's "White Christmas" and, ironically enough, two Star Trek episodes - the Next Generation episode "Hollow Pursuits" (in which a socially awkward crew member who struggles to fit in on the real Enterprise creates a fantasy world on the holodeck and fills it with copies of the crew who adore and look up to him) and the Voyager episode "The Thaw" (in which a small number of people are trapped and abused in a nightmarish virtual reality run by an omnipotent AI who has the power to physically transform them or kill them). The idea of digitally cloning someone from their DNA, including their entire memories and consciousness, isn't one of Black Mirror's strongest concepts - it's "DNA is magic" anti-science of the kind that was the undoing of several Voyager and Enterprise episodes. (Plus why would the physical DNA need to be kept when it's already been digitalized?)

The real theme of this episode is "What if the 'cookie' digital-twin technology from White Christmas got into the hands of a Wolfgang Priklopil-type character?" But USS Callister has no interest in the broader societal ramifications and ethical issues of this question - we spend very little time in the real world and learn next to nothing about the society the episode is taking place in - it's just a hostage/adventure horror-thriller with a Trek visual twist. To its detriment, unlike Hollow Pursuits and The Thaw, USS Callister never makes the effort to get inside the central figure's head, even though that's where we spend the majority of the episode. The fun side of the episode as a hammy Star Trek parody - and there are plenty of jokes here - is a mismatch with the abduction/torture side; you can't enjoy the humor because the situation it's taking place in is so horrifying. Rather than black humor that the characters use to help them cope with the situation (which could have worked), it's "lol Star Trek is corny" humor, which feels out of place given the gravitas of events.

This is the first Black Mirror episode that I felt was conservative and sanitized. Sanitized in the sense that a) someone doing what Daly was doing, having gone to the trouble of digitally abducting people, castrating the men and even murdering a child - would almost certainly have sexually exploited the women; indeed, that would likely have been his prime motivation in creating a simulation with copies of his female colleagues. I get that they were referencing Star Trek's rather asexual sensibility (implying Daly too was a somewhat asexual figure), but it didn't feel credible - Black Mirror has never shied away from grim realism in the past, and someone as malevolent, unscrupulous and entitled as Daly would likely also have felt entitled to the women's bodies. (Even the far less sinister Barclay in Hollow Pursuits reimagined Troi as a "love goddess".) b) The sex and violence is also sanitized - when the characters browse Cole's archive of explicit naked photos, the episode doesn't even dare show breasts, nor more graphic violence when Walton is burnt. As well as belying its harrowing premise with a sanitized treatment, the episode is also conservative in the sense that its politics are unchallengingly right-on - nothing is really examined, probed, or challenged here, save for some lazy stabs at toxic male gamers (a la #gamergate) that have a very recycled and even smug feel to them, and there's not much theme-wise to think about afterwards. The best aspect of the episode is the fact the characters work together in the Trekkian spirit to get out of their predicament. In terms of the characterization, while the performances are fine, all the characters are regrettably one-dimensional - we don't get to know anybody enough, even Cole, the episode's hero. While the simulated Walton has the potential to serve as a positive white male role model and example of fatherhood in contrast to Daly's toxic masculinity, the fact the real-world Walton acts so obnoxiously and exploitatively undermines this.

How did Cole get into Daly's apartment? Why was her message to herself not more specific? Why did no-one go to the police? Why would a patch manifest as a wormhole? Why would the mod be left running when the player was offline, allowing the characters to plot their escape? Wouldn't a popular commercial gaming system have safeguards to prevent people from dying while using it, like Daly does in the overly neat ending? How come they could use the console on the bridge to send an invite, and give specific commands (beam up the tricorder, fly towards the wormhole etc.) when earlier the buttons were just dummies, and pressing "any button" simply carried out the story's (or Daly's) predetermined command? After the ship leaves the mod, why doesn't "Gillian from Marketing" reappear on the bridge when Shania and the Khan guy do? So many questions. And at the end, they're still stuck in a video game forever. (Except unlike in San Junipero, they didn't choose to be.)

I'm not gonna say the episode misunderstands Star Trek, because that's not the key problem; the key problem is that it misunderstands the reason Star Trek appeals to smart outsiders/geeks/socially awkward people. Because it shows - through characters like Spock, Data, Odo, the Doc, as well as the many ethnic minority and alien characters - a diverse future world where you can be different and still belong, be accepted and be respected, even if you aren't in the present day. When it comes to the episode's treatment of Daly, there's a difference between understanding and sympathizing with a character that's totally lost here. A piece of drama should be interested in understanding what makes its villain tick without necessarily sympathizing with them - it's part of what makes a good villain or just a good character. No-one tries to get into Daly's head; this episode desperately needed some smart, psychologically-driven dialog scenes like those in The Thaw, when Janeway muses on the nature of fear and says "You want this to end as much as we do" to the demonic AI controlling the simulation. TNG's Hollow Pursuits, meanwhile, is both understanding and sympathetic towards Barclay, while also making very clear that what he's doing is wrong and showing how the other characters are impacted by it.

Using the stereotype of a predator as a socially awkward loner is also disappointing writing. As the revelations of recent years attest, predators and abusers are often not awkward loners but highly charismatic individuals who hide in plain sight - think Louis CK, Kevin Spacey, Harvey Weinstein, Jimmy Savile, or a funny and likable teacher I had as a kid who turned out to be abusing another pupil. Instead, the depiction in this episode is more likely to stigmatize autistic men (who already struggle with stigmatization) and Star Trek fans, and even tarnish perceptions of Star Trek itself. It's depictions like this episode that lead to deaths like that of Bijan Ebrahimi, a shy, lonely, single middle-aged disabled man in the UK who was beaten to death by his neighbors because they mistakenly thought he was a pedophile.

Sending out the message "Star Trek is corny and Trek fans are socially awkward white men lol" is lazy (especially for Black Mirror). Sending out the message "Star Trek is corny and Trek fans are socially awkward white men with no possibility of redemption" is reprehensible. Certain lines and scenes feel like they yearn to generate Buzzfeed articles. USS Callister could've been a really good exploration of how some men really do live lonely lives and use virtual reality as an escape, and how and why that happens, as well as a powerful discourse on women's experiences of surviving and fighting back against disturbed predatory men. But it chooses to forego any examination of societal themes in favor of mediocre thrills and gags, glib answers and easy point-scoring. Black Mirror's weaker episodes in the past have at least felt challenging and like they had something to say, thoughts on their mind, as well as having well-developed characters. This is the first episode of Black Mirror that feels unchallenging and with poor characterization.
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10/10
Black mirror at the finnest
joaopedro_edf29 December 2017
I love the opening season of Black Mirror, very great makeup, actors and story. Keep on going, Netflix!
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