"DC's Legends of Tomorrow" Welcome to the Jungle (TV Episode 2017) Poster

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8/10
Mick, MickDaddy, Grodd and Martin v. Grodd?!
imakk200121 November 2017
Warning: Spoilers
Hats way way off to Dominic Purcell and Evans Jones, they nailed the father-son similarities/dynamics which provided the comedy AND the drama. The unspoken trauma of Rory's past is made palpable by Purcell's nuanced acting, telling so much yet still maintaining the character's trademark don't-give-a-crap toughness. By the end of the ep, you want nothing more than a better history for both men. Also, love the parallel between Mick, Dick and Grodd: circumstances beyond their control made them into monsters. But if Mick can turn himself around, then so can Dick. Remains to be seen if stopping Dick from killing the villagers will change Mick's history.

Somehow, the writers did the impossible: de-power everyone so there's money for all the Grodd scenes but still make everyone interesting and all their story lines coherently meshing together. That's a lot of balls they were juggling what with Amaya dealing with the Kuasa dilemma/Grodd-inspired lightbulb (I like this reminder of Grodd's origin and that he's not just an angry super gorilla), comatose Sara most of the ep until Grodd took control which was settled by Newton (yeah, that Newton) who was there along with Galileo and Curie so Martin can confab with them for a Firestorm solution, Jax re-learning to stand on his own sans Firestorm/saving the prez, Nate babysitting the situation with Mick/Dick/Grodd's followers, and Zari and the villager who just wanted peace for her people.

Eye candy of the ep: the juxtaposition from Grodd claiming he wants to help humanity followed by that diabolical expression. VFX team did an amazing job there.

Will be interesting to see if the team-up of Darkh and Grodd will be as compelling as last year's Legion of Doom.

This was a really different ep for LoT but it worked. Score: 8.9
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8/10
Lots of heart and quite funny
jacobmeyer-2940922 November 2017
First of all it's great that they can give a good arc to Mick without using Snart because if they brought him back just one season later (cough cough) Damien Darhk. And this is my complaint. Legends brings back too many villains from other shows taking for granted that we watch them. I for one have but would if you don't like Flash or Arrow but love Legends. That is my 1 complaint of this episode and the whole Series.
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8/10
Return of Grodd
hawkins_saints_rock23 November 2017
Warning: Spoilers
Legends has been on a great run recently, putting out high quality episodes compared to other seasons. The consistency of this season so far has been superior to season 1 & 2. And this week was no exception, as the Legends tackle Gorilla Grodd and the Vietnam war.

With Sara still KO'd from last week, the team decide to fix an inacranism, in which they decide on one from the Vietnam war. The team was split into thirds this week: Ray, Zari and Amaya focus on Grodd, Mick and Nate run into Mick's father, while Jax (and Stein) seeks out to discover his use to the team without powers.

I really enjoyed Mick's arc of this episode. We've never really had any character development for Mick, so seeing him meet a younger version of his father who makes him change how he viewed his father growing up and how he views himself for murdering his family. We see an emotional side of Mick that we haven't really seen before, so it was a nice change of pace.

Jax's arc involves him saving the presidents life by himself, and discovering that he has use to the team apart from just being firestorm. Still not a fan of them breaking firestorm up, and hoping that they change their minds.

Ray, Zari and Amaya had to deal with fixing the inacranism of Grodd being in Vietnam, which wasn't easy. Grodd has created his own army consisting of members from both the Viet Cong, and the US army. Amaya tries her best to save Grodd, but in the end his lust for power was too strong. At the end of the episode, we find out that Darhk was teleported Grodd to his time, and it seems like they're teaming up. With each new episode the more it seems like Darhk will be around for the long haul. I'm not a fan of this at all, Darhk has been a serviceable villain throughout the Arrowverse, but I'm over him now. Time to move on.

Another solid episode for Legends, hope it continues.

8.6/10
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5/10
One Nation Under Grodd
ThomasDrufke26 November 2017
I feel like this was one of those episodes of Legends that is purely filler. Yes, we got a cool Grodd centric episode, but that's far from the first time he has appeared. And yes, we got our first look at Mick's father, Dick Rory, but isn't it every episode where a team member has to awkwardly evade a family member in the past/future to avoid major consequences?

Being that Sara was mostly comatose for the episode, it was almost like the show decided to see how the dynamic would work if the captain is out. And if I'm being honest, I'm not interested in Legends of Tomorrow if Sara isn't going to be there. And really, it's hard to even pick an aspect of the show that really intrigues me at this point. It's more of me watching these episodes to be fully prepared for the big crossover next week. Who knows, my days with this show could be numbered (again).

However, these episodes always come down to how much I enjoy the subject matter. It's hard to have a lot of fun with The Vietnam War being the main setting. So no wonder there wasn't a whole lot to smile about as Grodd tried to put his own spin on the battles of the war without "good guys".

In all, Grodd made his stamp, and then was taken under the wing of Damien Darhk, Sara woke up, and Mick met his father. Pretty much an episode to skip while waiting for the big week of DC TV.

5.4/10
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2/10
Insult to U.S. Military
dncorp21 November 2017
Warning: Spoilers
Wrong colors of camouflage face paints. Dark Green, Black, Loam (sand), no Brown. Camouflage tubes were black on one side dark green on the other side, for Americans of African Ancestry Loam (sand) on one side, light green on the other side.

Wrong kind of Jungle east of Khe Sahn, Triple Canopy Jungles even at Noon, looked like Evening or early Morning all day, due to marginal light getting to the ground.

Wrong Uniforms, Tiger Stripes were not of the 1980s Four Pocket BDU design nor the O.G. 107 Jungle Fatigue Uniform (until after the Vietnam War), they were made just like the regular 2 Pocket (Slant Pockets) O.G. 107 Fatigue Shirt with Pockets added to the shoulder sleeve areas usually locally made by U.S. Army Special Forces painting the black stripes on their O.G. 107 Fatigue Uniforms, and extra pockets sown on the pants and used boot laces or parachute cord to secure pockets on pants to legs upper thighs.

Wrong LBE, they were mostly still canvas 1967 not Nylon, the ammunition pouches are also wrong there were not quick opening fasteners made of plastic until the 1980s, and the ammunition pouches only held 20 round magazines not the 30 round magazine pouches shown. U.S. Military was not allowed 30 round "banana clips" because supposedly made M-16 look like AK-47, was more a Political Decision not U.S. Military.

Tiger Stripes were only allowed to be worn by U.S. Army Special Forces, U.S. Army Special Forces Long Range Reconnaissance Patrol Team Members. While on Mission, we never wore M1 Steel Pot Helmets, helmet camouflage cover bands with luminescent markings on the backs were not until the 1980s. The Colors of the Tiger Stripes are also wrong for the area (near Khe Sanh) the Dark Green with Black and Brown Tiger Stripes were rarely issued spacing between colors really close less than 1 inch, the Leaf Green (O.G. 107), Dark Green and Black with no brown the different colors were spaced far apart about 1 to 2 inches (like a real tiger) were commonly issued.

U.S. Army Special Forces Long Range Reconnaissance Patrols were trained as Four (4) Man Teams as anything larger was easily detected by the Viet Cong and North Vietnamese Army Reconnaissance Teams.

If detected the Viet Cong and North Vietnamese Army changed things to make the Reconnaissance Intelligence Useless. U.S. Army Rangers and U.S. Conventional Warfare (including U.S.M.C.) sent Entire Squads, Squads are 12 not 6, 6 is a "Fire Team". Absent from this TV Episode is the person carrying the very visible PRC-77 Transceiver.

Minimum of 50 Meters Rule, Blast Radius of Handgrenade or Rocket Propelled Grenade (RPG), nobody gets within 50 Meters of each other, to get killed by only one handgrenade, one short burst from AK-47, or one RPG. Hand signals are only used, no voice.

We did not use M-16s, because they still jammed too often (in 1967 most M-16s did not have the "Forward Assist Lever" as seen on these later 1980s M-16s), we used M-2 Submachineguns. We NEVER stood and fought, we did Reconnaissance Only, usually we only had two magazines, the rest was food and water. Towel around the neck was mandatory. We usually used the cloth slings from Medical Kits as bandanas, in an emergency we could use as intended a sling, or as a bandage or tourniquet.

"Unlike World War 2 the Military Objectives were not so cut and dry", Nope, the U.S. Military Objectives were clear, the U.S. Politicians Objectives were not clear, and often conflicted between each U.S. Politician. "The Reasons for getting involved were murky", Nope Democrats Demanded "Save the Democracy of the Republic of South Vietnam War". No wonder why today's kids are so screwed up in their heads.

M1911 .45 Caliber Pistols of that time did not have the 1990s mandatory Warnings stamped into the side of the slide.

Nylon Plastic zip Tie used to hold White Phosphorous Grenade to Rory's LBE strap, zip Ties did not exist until years later. Nobody wears a White Phosphorous Grenade like that, in case the pin gets pulled by a branch accidentally, same reason HE Handgrenades were never worn outside the pockets with the ring of the pin exposed, U.S. Military died because they did that (hanging handgrenades from their pockets or LBE).
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