As Ansi, a new resident of the Wayne, wonders whether or not he truly belongs here, he must work with brother and sister Olly and Saraline Timbers to stop a rampaging threat deep within their home.
On the search for a mysterious rainbow gas, Team Timbers ends up in the Wayne's supernatural supermarket trailed by a dangerous creature determined to break up their friendship forever!
After a robotic pigeon steals their mysterious postcards, Team Timbers and their frenemy Leif must fight their way through the Wayne Postal Service to get them back.
Tired of being bossed around, Ansi joins forces with Wendell Wasserman, a spoon-wielding vampire hunter, to track down the Wayne's last remaining vampire.
On the search for a mysterious rainbow gas, Team Timbers ends up in the Wayne's supernatural supermarket trailed by a dangerous creature determined to break up their friendship forever!
When the biggest Gleeco competition of the year comes to the Wayne, Ansi meets his biggest competition -- Dennis O'Bannon. But when Ansi's creation comes to life, Team Timbers has to take down the unstoppable Gleeco Man.
In a supernatural storm, Olly's and Ansi's favorite TV heroes come to life. Meanwhile, Saraline learns some terrifying truths about the Wayne from the mysterious figure that Team Timbers has been following for quite some time.
Olly arranges a long-awaited dinner between his and Ansi's family... but when the Spy unexpectedly shows up, Team Timbers must outsmart the bad guys without their parents finding out.
Team Timbers wants to learn more about the vampire past in the secret library of Wayne Experienced house. But when they are attacked by a ninja, they discover that their new friend Andrei could be one of the bad guys.
At the annual Wayne flea market, Ansi has to release his childhood toy while Olly is in search of the ultimate collection and Andrei's vintage clothing comes to life through a mysterious object.
Ansi gets captured by a talking pipe and taken down to a mysterious kingdom below the Wayne, ruled by a washing machine pharaoh! Team Timbers begins to rely on their new friends for help on their adventures.
The Wayne loses power on the hottest day of the year, forcing Team Timbers to search for the fabled swimming pool. A discovery leads them on the trail of the Gyre, a secret organization that can save the Wayne from destruction.
With the Spy close to opening the Gates of Glamsterdam, Team Timbers prepares for an all out battle for the Wayne. But where did Ansi go? How will they stop an army of vampires? And where is the Gyre when they need it most?
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What is the French language plot outline for Welcome to the Wayne (2017)?