Cyrus is faced with a very 'loud problem' that won't let him sleep: the rooster. For some strange reason Cyrus does not fully understand daylight will always find the rooster ready to sing his prayers to the morning sun. It seems time has come for Cyrus to make a drastic decision.
At long last, Cyrus has gone to sleep, however, that dreadful little light bulb dwelling in his room seems to have other plans. Cyrus must put an end to it before it is too late.
The night finds Cyrus engaged in his eerie experiments, as it always does. And so does 'Vincent', the annoying ubiquitous voice-over which seems to follow him wherever he goes. So the question is: how to get rid of it?
Something extremely terrifying is approaching from the depths of the forest. Whether it is a monster, a beast, a lunatic, or a 'thing' no one seems to know. Cyrus: prepare yourself for the worst.
Cyrus receives a most unexpected visit from a distant uncle of his. Uncle Olaf soon proves to be quite a 'challenging' chap to deal with a real pain in the neck, as a matter of fact. What will Cyrus do now?
Santa Claus is coming to town. And will drop by Cyrus's place with a nice Christmas present. Not the smartest of ideas, really, Cyrus is certainly not like any other child.
An alien spaceship comes to Earth with just one goal in mind: the study of human behaviour and habits. Unluckily for them, they choose Cyrus as their object of study.
Every child loves nature, animals, have friends, plays, laughs, and so does Cyrus. For, in fact, he is a normal lad just like everyone else. With a few slight differences, of course.
Cyrus' magic wand can turn the most beautiful things into the ugliest of them all. He is having a lot of fun until he accidentally shoots himself. If beautiful is transformed to horrible, then what will become of Cyrus now?
It is New Year's Eve and Boy Scouts are all over town trying to sell their raffle tickets to all living creatures residing there, including Cyrus, of course. It might not be a simple mission, after all.
Just don't ask, but rather enjoy the hidden cameras that have been placed inside Cyrus's house allowing us to watch him cook, play with his friends, run his experiments and, on second thoughts, it might be better not to watch him.
Cyrus has come up with his most atrocious invention: a "nightmare maker". All villagers will now have to endure such terrible dreams as real as they can be, and Cyrus won't be the exception. Oh, Cyrus. You never seem to learn.
The scout leader decides to study his enemy more closely. You need to know your enemy before you aim for victory. Unless your enemy is no other than Cyrus Todorov.
Everyone knows that Cyrus Todorov loves his solitude. He knows it, 'Vincent' (the voice-over) knows it, the scouts know it, the villagers know it, yet, this nosy little cockroach does not seem to know it.
The man turns into a werewolf, Dracula into a bat, children become grown-ups, everyone seems to evolve. It is time for Cyrus to find out what kind of creature he is destined to be!.
The Boy Scouts are taking the initiative and therefore plan their greatest assault on Cyrus's house: this time he won't get away with it!. 'Attack is the secret of defense' so they say.
Any modern town needs to improve and heighten its buildings, parks and roads. Speaking of which, it has been decided that a new road must pass right through the middle of Cyrus Todorov's mansion. Good luck with that!.
The odd little aliens have sworn not to return to Earth, Cyrus has somehow convinced them of it. Still, it appears as though escaping the horrid grasp of Cyrus won't be that easy after all.
Vincent, the loyal voice-over, feels constantly ignored by Cyrus. He devotes himself to his master although he certainly doesn't seem to care. Vincent therefore leaves the house, to Cyrus' delight. But, isn't the house a bit sadder now?
No one has heard of Cyrus for quite a while. And even though the town relishes its moment of calm and peace, its inhabitants have begun to miss him. So where could Cyrus be? Nothing is the same without him!. Cyrus do come back, please!.