MMA fighter Cole Young seeks out Earth's greatest champions in order to stand against the enemies of Outworld in a high stakes battle for the universe.
Directing: Who is Simon? If you can't afford a decent director then at least pick someone who has actually directed a movie before, or at least has some kind of connection to the story or a vision or something... The first act is great, when it started, I was really impressed and thought this will be a great remake. Then it all went downhill from there. I was excited to see the fight scenes, but it looks like the focus was more on the "Fatality" than it was on the actual fighting which felt bland, didn't feel like the characters were in any kind of danger.
Production: The production team is solid, regardless of the fact they had one too many executives, but the team is solid. I expected more from Kasanoff (was also producer in the 95 original) to at least influence some reality into the movie. One major flaw is the excess CGI in scenes that required none and made it look too gamified than an actual movie. I am sure the gamer fans enjoyed it but when you make it into a movie the whole purpose of it is to turn a game into reality which is not the case here.
Script: What kind of nonsense is this? Pick something and stick to it. Script is all over the place, and if you decide to combine a bunch of stories together then at least do a good job writing it. Bland, weak, and has no depth to it at all.
Acting: Credit has to be given to Hiroyuki Sanada for an outstanding performance and for basically carrying the whole movie. Joe Taslim also did a solid job as Bi-Han (sub-zero), as for the rest of the crew... Their acting felt as if I was watching cut scenes from a video game, like they were just standing there with no emotion, reading a transcript off a prompter. Even in the fight scenes, you can clearly differentiate between the CGI transitions and the real fighting, and I am not talking about the unrealistic parts but some of the actual one on one combat is also CGI.
Cinema and sound: Who decided that the best way to edit the fight scenes is by making as many cut transitions as possible? The excessive editing and cutting of the fight scenes is ridiculous. What bothers me more is that it's not needed, but I get why they did it, they needed to CGI the unrealistic parts, CGI half the fight scenes which I am guessing was to avoid using stunt doubles and to avoid showing how much of a mess the acting/fighting skills of the actors was.
Conclusion: What a disappointment, Bad script, bad acting with few exceptions and a pile of editing and CGI mess to top it off. The only thing I liked in it was the opening scene, the rest is a disaster.
I give Mortal Kombat a rating of 3/10.
Directing: Who is Simon? If you can't afford a decent director then at least pick someone who has actually directed a movie before, or at least has some kind of connection to the story or a vision or something... The first act is great, when it started, I was really impressed and thought this will be a great remake. Then it all went downhill from there. I was excited to see the fight scenes, but it looks like the focus was more on the "Fatality" than it was on the actual fighting which felt bland, didn't feel like the characters were in any kind of danger.
Production: The production team is solid, regardless of the fact they had one too many executives, but the team is solid. I expected more from Kasanoff (was also producer in the 95 original) to at least influence some reality into the movie. One major flaw is the excess CGI in scenes that required none and made it look too gamified than an actual movie. I am sure the gamer fans enjoyed it but when you make it into a movie the whole purpose of it is to turn a game into reality which is not the case here.
Script: What kind of nonsense is this? Pick something and stick to it. Script is all over the place, and if you decide to combine a bunch of stories together then at least do a good job writing it. Bland, weak, and has no depth to it at all.
Acting: Credit has to be given to Hiroyuki Sanada for an outstanding performance and for basically carrying the whole movie. Joe Taslim also did a solid job as Bi-Han (sub-zero), as for the rest of the crew... Their acting felt as if I was watching cut scenes from a video game, like they were just standing there with no emotion, reading a transcript off a prompter. Even in the fight scenes, you can clearly differentiate between the CGI transitions and the real fighting, and I am not talking about the unrealistic parts but some of the actual one on one combat is also CGI.
Cinema and sound: Who decided that the best way to edit the fight scenes is by making as many cut transitions as possible? The excessive editing and cutting of the fight scenes is ridiculous. What bothers me more is that it's not needed, but I get why they did it, they needed to CGI the unrealistic parts, CGI half the fight scenes which I am guessing was to avoid using stunt doubles and to avoid showing how much of a mess the acting/fighting skills of the actors was.
Conclusion: What a disappointment, Bad script, bad acting with few exceptions and a pile of editing and CGI mess to top it off. The only thing I liked in it was the opening scene, the rest is a disaster.
I give Mortal Kombat a rating of 3/10.
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