Shadow of the Colossus (2005 Video Game)
The Medium Is What You Make It.
2 February 2006
No longer are video games the time-killers numbing the minds of our world's adolescents. Shadow of the Colossus (the English-language release title; the translation of the Japanese would be roughly "Wander and the Colossi") has used beautiful imagery and innovative puzzles on the backs of giants to tell a story worthy of the religious mythologies of an ancient civilization. The technical game-play is stunning in its simplicity, and has truly moved video games to the status of an art form. Fumito Ueda's previous endeavor Ico (to which Shadow of the Colossus is a prequel) is also told in a way that does what was done with comic books in the 1980s; using an unappreciated, stigmatized medium to tell a story that, if told in a cinematic or literary form, would leave the viewing and reading populous speechless. To those of you who do play video games, you simply must play this game. To those of you who don't play video games or have teenage children who play them, buy them a copy and at least watch them play. Most of important to you all, open your minds or you'll most certainly miss out.
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