3/10
Passionate calculation maybe, but deeply flawed
29 January 2007
I'm the sort of person who went down to the local library and read books on Babbage's difference engine whilst my schoolmates were playing football etc.. So, if there is any such thing as a target audience for this film, then I guess I'd probably be included in that.

Maybe I just need to watch it again. A previous reviewer mentioned not to watch this film whilst being tired. Maybe that was my mistake.

I tried my best to enjoy this film, and there are aspects of it that I do like, but overall I found it amateurish and quite plodding.

Being somewhat of a self confessed computer nerd, I just can't help but pick up on the exact time frame when the movie was actually made, and how the employed graphics reflect that time (i.e. 1997). Having played games of the era c.f. "Mind Grind" to cite one example, this film cannot escape that 16-bit colour low res multimedia explosion of that time. Now thankfully this has somewhat lessened in more recent years in the gaming world at least, in favour of actual game play.

Having to resort to watching this movie via a German FTA satellite channel (as I don't think it's ever been aired on UK FTA TV, well not recently anyway), I was mildly amused to see the end credits note Gottdog (God dog) had 4 people working on it's design. Maybe it's mean spirited of me to be amused by this, given that ten years have elapsed since the movie was made, nevertheless the end result makes movie graphics from the eighties look good by comparison.

But, as for the main story, I agree that the format isn't the best idea. Like others I agree that Ada deserves a film without the sci-fi angle, and a more straightforward biographical approach would perhaps be better suited to covering the life story of this remarkable lady.

There are fundamental mistakes that undermine my enjoyment of this movie. First of all the underlying idea that somehow lost real-world information from the past can be accurately reconstructed through some sort of extrapolation via software based intelligent agents, seems somehow ludicrous.

Also, the theme running through the movie that a computing device can indeed predict the mechanics of all things through the course of time (e.g. the winds) is now known not to be the case.

OK, so the Victorians may have held this view, but the 20th century works of Gödel proving that no mathematical system can be complete, Turing's works on the limits of computability, not to mention chaos theory and quantum mechanics, have all completely undermined these ideas, which seem central to how the modern day researcher's software is supposed to work.

Finally, the clicking of the mouse in the air to mean "programming" is also just plain wrong, as previously mentioned.

This film maybe could have been OK, but at least some technical and scientific consultation would have given the film some much needed credit in the believability stakes.

I won't forget the film though, as like "Pi", it is clearly a unique work, but with too many fatal mistakes for me to truly enjoy it, 3/10 from me.
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