Review of Post Impact

Post Impact (2004)
6/10
Why I watch SciFi
29 August 2010
(as they were known before their spell checker stopped working).

Don't understand the venom here. The movie isn't great, but it isn't terrible either; don't know the preferences of the other reviewers but I would watch movies like this before crap like Hostel or another remake of a 70s movie that wasn't that good the first time.

Post-Impact is a mid-Europe production crew making a movie with an interesting premise; a comet strike renders northern Europe uninhabitable. After a rescue mission is destroyed by a microwave satellite controlled from the impact zone, a team moves in to discover the truth. The source is found, and it turns out not everyone on the team is working with the same agenda.

Yes, there are Euro-accents all over the place, the equipment is wrong, wrong, wrong (the .22 inserts on the M16s, and, well, pretty much everything about the military and government aspects). Sometimes it sounds like Hanz und Franz from SNL wrote and directed an action movie. But it's a interesting premise, Dean Cain hits the marks and says the lines and it brings an interesting setting into your living room. Some characters have good turns.

No, it's not great. Nevertheless, I find SciFi (no, I'm not going to write Syfy, because I am not Hooked on Phonics) movies more interesting than 99% of the crap and recycled garbage that comes out of the big entertainment houses these days.

No, really. No matter how bad the acting, how laughable the special effects, SciFi movies nearly always have a gem (sometimes a very tiny gem) in there, a premise or a characters or a setting which transcends the Robert McKee/focus-group fueled McMovies. Yes, you have to reach pretty deep into some of those things to pull out the diamond but it's nearly always there, and it's there in Post-Impact. Look for it.
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