6/10
A most unimpressive shade of green.
12 November 2011
Warning: Spoilers
If you're a fan of animation or grew up in the nineties, you're probably familiar with the name Bruce Timm. He played a pivotal role in the emergence of complex and nuanced animation on television with hits like Batman the Animated Series, Superman the Animated Series and Justice League. Well after five years away from the boob tube producing animated DTV's, Green Lantern the Animated Series (GLAS) marks his return to the small screen. Sadly, it would appear his time in the DTV market has knocked him off his game.

First and foremost, I have to bring up the visuals to GLAS. They're not appealing. I've seen cutscenes on old PS2 games better looking than this. The backgrounds are devoid of textures, reducing mountainsides and cityscapes to an assortment of flat and dull shapes. The lack of textures in the background also extends to the characters, giving them a rather pronounced, plastic-like quality. Speaking of the characters, in hand drawn animation, the exaggerated physique approach that's indicative of Bruce Timm is surprisingly effective. But, the strength of Timm's style becomes a glaring weakness the second it's rendered in 3-D by CGI without the use of cell shading. This is especially true for the character model of Hal Jordan, which looks like a stock character from the background of an old Pixar film. His chest and arms are unbelievably massive. His chin is extremely prominent. By comparison, his waist is implausibly thin. Devoid of anything resembling texture and impossibly proportioned, Jordan looks like the bastardized offspring of a pro wrestler and a primate.

Many will say lackluster visuals don't matter if the writings spot on. Sadly, the writing of GLAS is hardly in a position to balance things out. Hal Jordan is taken from being a headstrong, but still loyal lantern into near treasonous territory. The Guardians tell him to stand down, he laughs at the order. They're questioning his tactics and he cuts them off. They tell him he is not to intervene, under any circumstances, and he pulls the intergalactic equivalent of GTA and hauls across the cosmos to…intervene. This doesn't feel like the Hal Jordan of the comics or even the depiction in the movie. Worse was that Kilowog, the Guardian's right hand man, was right beside him. This didn't ring true to decades of characterization. Thankfully, it would appear the rest of the GLC will be spared this treatment.

This is because, according to this pilot episode, the series will primarily take place in an extremely remote sector of space the Corp can't get to in any reasonable amount of time. So the expanded Green Lantern Corp will most likely not be making an appearance. So don't expect to see Tomar Re, Boodika, Gnort, or even Katma Tui. Also, don't expect to see Jordan return home to establish he does have a life and a day job and a girlfriend. This effort only fills half the canvas and is akin to Superman without Clark Kent.

The conflict in GLAS is provided by the Red Lantern Corps, led by Atrocitus. In the comics, the Red Lanterns are savage, near mindless bruisers with a penchant for spewing blood. Here, they're basically treated as evil counterparts to the GLC. If that's what GLAS wanted, why didn't it go for the Sinestro Corps? This would've made things more personal for Jordan and the rest of the Corp as it would've been them vs. the former AAA lantern of their ranks. But instead of a more fitting adversary, we get villains which, while new to the medium, have largely and understandably been neutered.

I'd been looking forward to GLAS since before the live action film debuted and bombed. But now that I've seen the pilot, I'm not angry or even disappointed. I'm worried. On one hand, there's the future of this series. On the other hand, there is Bruce Timm.

As previously stated, from 1992 through 2006, he played a key part in raising the bar for animation on television. Yet, here's he's given us a show about Green Lantern which features boring, flat and preposterous visuals; characters which don't feel true; a setting which eliminates much of what's enabled this property to survive for over fifty years; and a villain that's been twisted around to fit the standards of children's television as opposed to a more suitable adversary. The only aspect of GLAS which can't be challenged was the acting. But this is animation, not Terms of Endearment. It would appear Timm, like Frank Miller, Chris Claremont, John Landis, David Chapelle and so many other truly talented people, may have run out of juice.

I do hope he's as dissatisfied with this pilot as I am and, if it truly is indicative of the rest of the series proper, is able to retool it as much as possible. I don't care if the series premiere is delayed by a month, a season or even a year. I know Timm can do better by this property, if for no other reason than Justice League TAS, Green Lantern: First Flight and Emerald Knights. These treatments were so much more engaging than this one is. Then again, maybe they're the problem. Hal Jordan and Kilowog stranded in a remote section of space and cut off from the Corp, while facing a dire threat, would make for a damn fine DTV or two episode arc. But I just don't see how this story coupled with this presentation will hold up under the stress of an ongoing series. One can only hope this sneak peek was a test run and not the final product—fingers crossed. If this is the case and things aren't as final as they'd seem, I will heavily revise this review and the score.
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