7/10
Middling good, nicely shot, low-budget fantasy adventure tale.
10 July 2014
Warning: Spoilers
Filmed in Utah, with lots of sand, caves, and huge rock formations.

Prehistory: the Gods, on some planet, at some time, have put down civilization for some reason, and killed a big portion of humanity. The Order, led by the Prophets, tries to restore civilization, while the Shadow rises and awaits the awakening of the God of Death. So, we have a familiar environment for swords, sorcery, battles, revenge, and conflicts on a dying world.

We open the narrative with a fight between the female elf bounty hunter Nemyt and the male orc thief Fangtor Bloodmoon. Nemyt kills Fangtor, but Fangtor curses her body as she delivers the fatal blow with her sword. The fight scenes here were absolutely terribly done. Meanwhile, Keltus interrogates a dwarf to discover the motives of the Shadow in the current conflict. The dwarf tells him of Kullimon's Raiders, who will deliver some artifact ('the Vessel') to the representatives of the God of Death. Among the orcs, Mulgrut and Kullimon have a bit of a disagreement. Kullimon loses, and Mulgrut takes leadership of the 'Horde' of ten orcs. Oi, totally disappointing.

When Nemyt goes to collect her bounty reward, she is imprisoned by the local magistrate because of the Mark that Fangtor cursed her with. Keltus, the Ambassador of the Prophetess, releases her in the hopes that she will aid him find the Bone Vessel. On the way, they meet up with Kullimon, who has been tied up, bleeding, and left for dead by his erstwhile allies. The absurd trio advance to get the Vessel, so that the God of Death (Goth Azul) is not awakened.

As they advance, they encounter difficulties, and best them, but usually with stiff prices. When Nemyt meets Mulgrut as representative of the Shadow, things get very dicey, very fast. The real representative of the Shadow appears, and the hopes of Goth Azul being kept contained slip away.

Will the trio reverse the disaster at hand?

-----Scores-----

Cinematography: 7/10 Rather good for this sort of tale. The costumes were a bit better than I expected, at least here and there.

Sound: 10/10 Amazingly good. I seldom experience fantasy films with such excellent musical accompaniment.

Acting: 5/10 The actors who play the three protagonists hit their marks and speak their lines, but acting? Not so much. The orc Horde was about as convincing as the Keystone Kops.

Screenplay: 6/10 Yikes. A story was told, and the plot moves along, but the dialog is stilted past the point of believability. Orcs taking the higher moral stances? An orc leader singing like he was on Wagon Train? An orc sounding like Yoda?

-----The film did grow on me, especially the last 15 minutes.
2 out of 6 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed