Devil May Cry 4 (2008 Video Game)
Tries to be a sequel, yet reinvention, but fails at both.
7 June 2018
Warning: Spoilers
DMC4 is a fantastic looking and sounding game. It plays great, although not as good as 1 and 3. It has interesting ideas but doesn't quite reach the potential. The problem arises with the fact that the developers clearly wasn't on the same page with what to do with this game. Some must've wanted this to be a reinvention of the series, and to lead the series with a new protagonist in Nero. And some must've felt this should be a sequel with Dante as the protagonist once again. And in result, the game isn't really anything at all. It's neither a sequel and a reinvention. The atmosphere and surroundings are astoundingly generic and boring to the core. A lot of backtracking, and the fact that you have to face every boss three times over and over again, is unprecedented in lazyness on the developers part. Sure, that's nothing new to the DMC series, but three times is just too much to forgive. Where the game shines is in the cinematics, which are amazingly well done with incredible direction. Dante also returns with his banter and one liners, and has some amazing scenes to be remembered. My favourite being the theatre act with Agnus. The game isn't bad by any means, but it's a frustrating journey through boring hallways and forests that repeats twice as well. The game severly lacks the charm and spark from the previous two amazing instalments. The cinematics has it, but the game as a whole does not. And it's unfortunate. Dante deserves better. Trish and Lady are back too, for two minutes.
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