Uncharted 2: Among Thieves (2009 Video Game)
9/10
How to do a sequel.
30 December 2018
It's 2008 and you're Naughty Dog. After the success of your first game, which did have its flaws, but was still a very enjoyable experience. So what do you do? Set everything to 11 was the answer. And I'm not even kidding. Firstly, the combat is so much more fluid. The number of weapons in the game feel like they were doubled, and combat is much more refined. Cover-shooting feels a choice you can have, but the game also allows for a more aggressive play-style, something I absolutely love. The game's main problem is the frequency of enemies that just eat up your bullets. For anyone who has played the game, the word 'train boss' will ring true to that statement. In terms of narrative, its much more sporadic than the first game, but overall it still holds itself well. The writing is some of the best in a video game, all of the characters, recurring or new, are distinct, memorable and everything else you want a character to be. The voice acting is also just as good as the previous game. It looks substantially better than the first game, and it uses this to great use in its unforgettable set-pieces, beginning from the first time you press 'Start', and it also uses tension a whole lot. Musically, the game is a ramp-up from its predecessor's mediocre music, but still isn't something I'd listen to after the credits rolled. The climbing is extremely fluid, the puzzles are good and this is the only game in the Uncharted trilogy to master the precise controls required of a game. All-in-all, this game cements itself as an absolute must-play. Few games can get you as pumped as this game.
1 out of 1 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed