6/10
Was having a lot of fun...until
9 December 2020
So some of you might remember how much I loved the N. Sane Trilogy, even though I'd never played a Crash game in my life before that point. And so I was looking forward to this game, and really, really enjoyed it...for a while.

See, while the game is really well animated, has a lot of great level design, and Cortex is still a great laugh, there is a roughly equal amount of level design that really made me angry, I didn't find most of the humour all that funny, especially not when compared to the N. Sane Trilogy, and by god...the completion requirements.

And before anyone gets snotty about me thinking that it's necessary to 100% the game when it technically isn't, well you're completely correct. However, the game taken at its normal pace and only playing it through to the end without collecting everything will only take you around four to five hours, but the ludicrous amount of stuff needed to 100% the game, unlike the original trilogy, is just thoroughly not worth it.

Over 400 gems, including hidden ones, flashback tapes that can be serious pains to finish, and all in some of the hardest levels ever made in the entire series up until now, and when you add all that up, what it results in is the fact that unlike the N. Sane Trilogy, I would only ever recommend playing this through to finish it, not complete it.

If you do that, it's just as fun, if not more so than the N. Sane Trilogy, but through all the repetition if you're aiming to complete it, the humour that occasionally falls flat, and the frustration overtaking the fun far too often, I can't say I'm anywhere near as likely to return to this one as I am the N. Sane Trilogy any time soon.

Oh well, it was fun for a few hours...
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