Limbo (2010 Video Game)
5/10
It's beautiful and ingenious, BUT ...
30 November 2021
I had to give up around the final chapters. LIMBO stopped being fun.

The difficulty spikes, combined with the laggy controls (XBox One), just made LIMBO unplayable in the end.

Too often, you find yourself one part trying to solve the puzzle, but several parts simply trying to make the character repeat an action it did ONCE.

Five identical manouvers will get you five different behaviours.

It will bump things and ruin elaborate setups. It will fail to grab things. It will slide off a surface that it was perfectly happy sticking to the (dozenth) iteration before.

I just don't have the time. My hat goes off to those who obviously do!

All that said, LIMBO is gorgeous, atmospheric and original. You can see it as the prototype for INSIDE.

I have played INSIDE right through, and though it has a couple of difficulty spikes of its own, its controls work almost perfectly. The timing is 99% down to you, versus about 70% for LIMBO.

Glad I gave LIMBO a try though.
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