Following the successes of Mario and Sonic in the platform genre, other companies decide create their own character to compete in the field. One of them is Accolade who created a bobcat named Bubsy.
If you were to ask me why I enjoy playing this game, I'd say the game features catchy melodies, bright and detailed visuals, various ways of which Bubsy can lose a life, and the game was one of the earliest to use voice acting.
Detractors, who have been bashing the character for years, like to repeatedly say what they think is wrong with the game. One of which is the fact that Bubsy dies after being hit once which could make the game quite challenging for some gamers. But come to think of it, this is nothing uncommon for games of the time. In the 1994 run and gun game Contra Hard Corps, the playable characters also die after being hit once, and I can't believe no one is complaining about that. In the SNES version of Animaniacs, the controlled character also loses a life after being attacked once, but again, no one seems to be complaining. Anyway, if the one-hit-death rule really is a problem, then no one would have completed this game which so many gamers (including me) did. Because most enemies don't move too fast, this should make things less difficult.
Another thing detractors cite is that Bubsy takes up a considerable percentage of the screen, and that the player will have to repeated tap the d-button to avoid the risk of running into an enemy or hazard. This noticeable in the first level where Bubsy passes by a group of houses. Well here's a secret, instead of running under the houses, jump on top of them. With regards to the character size in relation to the screen, this is also nothing uncommon. In Aero the Acrobat, there are also times where I have to repeatedly tap the d-button to avoid bumping into things.
Detractors also like to point out that when Bubsy lands on the ground after falling from a high platform, he'll become flat like a pancake and therefore lose a life. I think an early PC version of The Prince of Persia also has this aspect. Anyway, If you fall from up high, do the glide move to avoid such damage.
As a conclusion, I would say that despite the limitations or things that some gamers may regard as inconvenient, Bubsy is still a fun game. Yes, losing a life and being struck once or getting flat after falling from above can be bothersome at times. But after some practice and keeping a positive mind, you'll be playing fluidly without think much of the bothersome things.
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