Quick summary: Fitz is captured by a fellow who is part of a jewel thief pair who operate out of a wax museum.
One of the thieves bullies the other (the Fitznapper) and hides the diamond in the parlor with the wax figures, perhaps? Steve makes a deal with the kidnapper; they will find the diamond if he will free Fitz from the pit of cotton! So Mark and Val look for the diamond while Steve and Dan free Fitz.
What makes this episode so incredible, aside from an appearance by Betty on the radio, is the covering of distances by the little people. Yes, covering the park is done with ease by them, but this time, we get that distance covered time and again.
First they follow the kidnapper, who walking normally, would be about like us trying to keep up with a horse, maybe faster.
Then Mark and Val search those wax figures. The jewel thief could have hidden it in the hat of one of the figures, yet Mark says he and Val have searched them all. He didn't necessarily have to hide it inside one of the figures.
But Mark and Val each search a figure, then Val falls inside her wax figure and gets caught in the wiring.
"Help! Mark!" Mark has to make his way down out of his wax figure and across to hers and then inside hers. Oh, he succeeds.
The kidnappers seem to constantly 'hear something' when the little people fall or stumble or sneeze. Try listening for a mouse sometime.
My fave has to be Val trying to save Mark who is unconscious on a gear and she calls Betty for help and tells Betty to go to the phone on the corner of the park and call the police to the wax museum.
So Betty has to get out of the park, to the building, get to the phone and call the police. Betty actually manages all of this a lot faster than the police do actually getting to the museum.
But it is Steve, Don and Fitz who come to Val's help in the wax figure anyway.
Oh, and Val and Mark were trapped in a mechanical monk wax figure. If he was moving, as long as Val had to wait, he would have collided with a wall, or are we to believe Val's holding the gear was preventing the monk from moving? Adventuresome, that's for sure, but don't know about the distance differential.
One of the thieves bullies the other (the Fitznapper) and hides the diamond in the parlor with the wax figures, perhaps? Steve makes a deal with the kidnapper; they will find the diamond if he will free Fitz from the pit of cotton! So Mark and Val look for the diamond while Steve and Dan free Fitz.
What makes this episode so incredible, aside from an appearance by Betty on the radio, is the covering of distances by the little people. Yes, covering the park is done with ease by them, but this time, we get that distance covered time and again.
First they follow the kidnapper, who walking normally, would be about like us trying to keep up with a horse, maybe faster.
Then Mark and Val search those wax figures. The jewel thief could have hidden it in the hat of one of the figures, yet Mark says he and Val have searched them all. He didn't necessarily have to hide it inside one of the figures.
But Mark and Val each search a figure, then Val falls inside her wax figure and gets caught in the wiring.
"Help! Mark!" Mark has to make his way down out of his wax figure and across to hers and then inside hers. Oh, he succeeds.
The kidnappers seem to constantly 'hear something' when the little people fall or stumble or sneeze. Try listening for a mouse sometime.
My fave has to be Val trying to save Mark who is unconscious on a gear and she calls Betty for help and tells Betty to go to the phone on the corner of the park and call the police to the wax museum.
So Betty has to get out of the park, to the building, get to the phone and call the police. Betty actually manages all of this a lot faster than the police do actually getting to the museum.
But it is Steve, Don and Fitz who come to Val's help in the wax figure anyway.
Oh, and Val and Mark were trapped in a mechanical monk wax figure. If he was moving, as long as Val had to wait, he would have collided with a wall, or are we to believe Val's holding the gear was preventing the monk from moving? Adventuresome, that's for sure, but don't know about the distance differential.