Sat, Feb 3, 2018
The 2018 season for DF Retro kicks off this year with a look at Exhumed or PowerSlave, as it was known in the US. Created by Lobotomy Software, this remarkable game combines the fast paced action of Doom with the exploration and power-up system of Metroid to create something wholly unique at the time. Powered by Lobotomy's in-house Slave Driver Engine, PowerSlave also pushes the Sega Saturn to its limits offering a level of performance rarely seen on the platform. A later PlayStation version of the game was also released along with a completely different game of the same name on PC. Curious what makes this game stand out even today? Join us on a journey through one of the best shooters of its era.
Sat, Feb 10, 2018
DF Retro tackles Analogue's Super Nt - an FPGA based console designed to play Super NES games via HDMI. Analogue boasts perfect accuracy but is that really the case? We put the system to the test using challenging games known to cause problems with most software emulators. How does it stack up? The answers and more in this week's episode of DF Retro.
Sat, Mar 3, 2018
It is one of the most infamous console reveals of all-time and the arrival of the 'target render'. But how much of PS3's initial reveal was actually faked? And what was actually running in real-time and on what hardware? John, Rich and DF's new PC expert Alex Battaglia consider the evidence.
Sat, Mar 17, 2018
So what would happen if we got a brand new 2018 game built on the classic 3D Realms Build Engine? That's exactly what Ion Maiden is - and it's awesome. On this Extra episode of DF Retro, John sits down with 3D Realms VP Frederik Schreiber and Voidpoint co-founder Evan Ramos to chat about the creation of the game and the experience of working with the Build engine in 2018.
Sat, Apr 7, 2018
John explores Sonic CD and all its ports. With a focus more on exploration rather than speed and a bright presentation, Sonic CD remains one of the most unique games in the series. Curious about how it uses the Mega CD hardware? Or how about the three separate versions of Sonic CD for Windows? It's all here.
Sat, Apr 28, 2018
Remember when you used to read about games in magazines rather than on websites? Our very own Rich Leadbetter was at the forefront of games magazines throughout the console era. Join John and Rich for this edit of their talk at Rezzed 2018, discussing how games magazines were made and how things have moved on in the move to the internet and YouTube.
Sat, May 12, 2018
Nintendo Switch is rightly lauded for its hybrid console concept - the idea of having a fully mobile console you can also use for living room play, with full multiplayer support. But whether through design or through sheer luck, Sega actually got there first with its Nomad, way back in 1995. John picks up the story.
Sat, May 19, 2018
Nintendo DS vs Sony PSP - when these two handhelds debuted at E3 2004, it looked like the most one-sided console war ever, but history would go on to tell a very different story. Join John and Rich for this look back over the reveal of two very different mobile devices, each of which would help define the template of handheld gaming - right up until today.
Tue, Jun 5, 2018
Bungie originally envisaged technologies for Halo 2 that turned out to be completely impossible for the team to deliver in the actual game. That original vision debuted in an extended gameplay demo created especially for E3 2003 - but was scrapped soon after. In this DF Retro Extra special, John revisits that demo, explains why it was impossible for OG Xbox hardware and compares it with the final game to see just what - if anything - of that work persisted into retail code.
Sat, Jul 21, 2018
DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles. In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era.
Fri, Sep 28, 2018
SAGE is the annual festival that shows talented developers sharing their visions for new platform games based on Sonic the Hedgehog - and SAGE 2018 served up some genuine classics, such as Sonic Z-Treme - based on the canned Saturn game - as well as the potentially brilliant Sonic Chaos 2018.
Sat, Dec 1, 2018
This could - and should - have been a lot better. DF Retro Hardware returns with a deep dive analysis into the PlayStation Classic, its games and the quality of its emulation stacked up against every way that matters when it comes to revisiting one of gaming history's most important consoles.
Sat, Dec 15, 2018
PlayStation 3 was the first mainstream console with a digital AV output - or was it? Nintendo's GameCube featured digital output functionality that was never fully utilized - until the release of HDMI adapters based on the GCVideo project. In this DF Retro special, John talks with MyLifeInGaming's Marc Duddleson about the various solutions available, showcasing the Eon GCHD Mk2.