Thu, Jan 30, 2020
Multi-award winning Icelandic musician and composer Hildur Guðnadóttir is enjoying a deserved level of recognition for her original film and television scores. The classically trained cellist's work has included the film Sicario: Day of the Soldado and seen her win Emmy and Grammy Awards for the soundtrack to the HBO drama Chernobyl. Her soundtrack for the 2019 film Joker saw her win a Golden Globe (the first solo woman composer to win the Golden Globe Award for Best Original Score), BAFTA and Oscar for Best Original Score/Music.
Thu, Feb 13, 2020
Milwaukee-based Justin Perkins discusses working with WaveLab as an all in one mastering solution at his Mystery Room mastering studio. He discusses how mastering audio is the art of attention to detail and how WaveLab has all the features that you need from professional mastering software, whereas a DAW will only have parts of what is needed for mastering a project professionally. As he says, sending out master files for distribution and production is a whole different world to sending out stereo mixes for approval. WaveLab mastering software ensures that Justin's mastering engineering workflow and results are as good as possible.
Thu, Feb 20, 2020
The sound design team at Obsidian Entertainment discuss working with Nuendo 10 on game audio design, highlighting their most recent game The Outer Worlds. Game audio is a complex process, needing input from music composers, sound designers and a huge array of audio content and sound effects. Critically, the DAW workflow for video games and online games has to be as fast and seamless as possible. Justin Bell, Obsidian studio audio director and some of his sound designers talk about how game audio design with Nuendo allows them to create game audio from end to end, including music composing, ambient sounds, Foley recording, post production and audio mixing, never getting in the way of their creativity.
Thu, Apr 2, 2020
Brazilian electronic artist and music producer Amon Tobin discusses the role that Cubase plays in his music production and his experiments with synthesis. Having produced several albums of sampling and re-contextualizing sounds, Amon moved into recording sound, experimenting with field recording and synthesizing those recordings. He is now focused more on familiar sounds like the Mellotron, simple wave forms and imperfections in sound. Cubase is a DAW that plays a big role in Amon's sound designs because he needs something that is transparent, quickly getting his expression out to see if ideas work. Then he has the option of using the levels of depth in Cubase or using its advanced MIDI features to explore them. Amon's new label Nomark is the home to recordings under his own name, aliases Figueroa, Stone Giants, and Paperboy, and associated projects like Only Child Tyrant and Two Fingers.
Thu, Jun 18, 2020
P-Thugg of Chromeo talks about how the electro soul and funk duo came to start producing in Cubase in their studio in Burbank, California. Inspired by 70's and 80's music and studios in California, Chromeo's "vintage music" approach needed to adapt to modern studio recording solutions. It was producer Ian Kirkpatrick who introduced them to Cubase, highlighting how it was a great DAW for a duo who wanted simple to use music recording software.