Call of Duty: Black Ops (2010 Video Game)
Full Cast & Crew
Directed by
Dave Anthony |
Writing Credits
Craig Houston | ... | (story by) & |
Dave Anthony | ... | (story by) & |
Corky Lehmkuhl | ... | (story by) |
David S. Goyer | ... | (story consultant) |
Craig Houston | ... | (written by) & |
Dave Anthony | ... | (written by) |
Chris Cowell | ... | (additional writing) & |
Jason Harris | ... | (additional writing) & |
Brian Tuey | ... | (additional writing) |
Adam Gascoine | ... | (story by) (uncredited) |
Father | ... | ("Call of Duty: Black Ops Zombies" creator) (as Henric Swahn) |
Father | ... | ("Zombies" story by) |
Cast (in credits order)
Produced by
Marwan A. Abderrazzaq | ... | producer |
Jason Blundell | ... | executive producer |
C.J. Connoy | ... | producer (as Charles Conway) |
John DeHart | ... | producer |
Danny Donaho | ... | producer |
Reza Elghazi | ... | producer |
Miles Leslie | ... | associate producer |
Sam Nouriani | ... | producer |
Shane Sasaki | ... | associate producer |
Adam Saslow | ... | associate producer |
John Shubert | ... | associate producer |
Guy Silliman | ... | associate producer |
Tyler Sparks | ... | associate producer |
Brent Toda | ... | associate producer |
Mike Ward | ... | executive producer |
Music by
Sean Murray |
Casting By
Ivy Isenberg |
Art Direction by
Miles Christensen | ||
James H. Dargie | ... | co-art director |
Colin Whitney |
Makeup Department
Tegan Taylor | ... | makeup department head |
Second Unit Director or Assistant Director
Shaun Paul Piccinino | ... | first assistant director |
Liz Tom | ... | assistant director |
Alan Noel Vega | ... | first assistant director |
Travis Wong | ... | second assistant director: motion capture |
Art Department
Murad Ainuddin | ... | lead character/weapon artist |
Brian Anderson | ... | technical art director |
Kevin Baik | ... | senior concept artist |
Chad Birosh | ... | senior vehicle artist |
Daniel Cheng | ... | senior concept artist |
Ili Chiang | ... | additional lighting artist |
Stev Kalinowski | ... | lead technical artist |
Neil Masiclat | ... | lighting artist |
John McGinley | ... | senior vehicle artist |
Michael McMahan | ... | senior character artist |
Dan Padilla | ... | senior artist |
Manuel Plank-Jorge | ... | senior concept artist |
Manuel Salazar | ... | associate art director |
Ryann Weller | ... | environment artist |
Scott Wells | ... | character artist |
Michael A. Zimmerman | ... | concept artist |
Peter Zoppi | ... | senior character artist: art |
Sound Department
Dean Andre | ... | sound mixer / sound recordist |
Keith Arem | ... | sound recordist / sound / voice director |
Lee Ascher | ... | sound mixer |
Collin Ayers | ... | game sound designer |
Chris Cowell | ... | lead sound designer |
Aaron Gallant | ... | additional engineering / dialogue editor |
Ted Hamer | ... | utility sound |
Chris Howland | ... | boom operator |
Shawn Jimmerson | ... | sound designer |
Austin Krier | ... | dialogue editor |
Michael Miller | ... | original dialogue mixer |
Kevin Sherwood | ... | game sound designer |
Gary Spinrad | ... | sound |
Michael Sujek | ... | boom operator |
Chase Yeremian | ... | boom operator |
Trevor Bresaw | ... | dialogue editor (uncredited) |
Visual Effects by
Jeanne Anderson | ... | lead lighting artist |
Ryan Beagan | ... | motion capture artist |
A. Gabriel Betancourt | ... | senior lighting artist |
Jeremy Blumel | ... | visual effects artist |
Andrea Braga | ... | motion graphics designer |
Ili Chiang | ... | additional lighting artist |
Darwin Dumlao | ... | visual effects artist |
Andrew Hawkes | ... | facial motion capture / motion capture |
Ifedayo O. Isibor | ... | additional lighting artist (as Ifedayo O. Ojomo) |
Mark Krentz | ... | vfx team |
Dale Mulcahy | ... | visual effects artist |
Quinn Nguyen | ... | visual effects artist |
Adam Rosas | ... | motion capture director |
Matt Wallin | ... | technical director |
Ben Watson | ... | motion capture lead |
Ben Watson | ... | Motion Capture Lead |
Barry Whitney | ... | lead effects artist |
Stunts
Solomon Brende | ... | stunts |
David Paladino | ... | stunts |
Shaun Paul Piccinino | ... | assistant stunt coordinator |
Alan Noel Vega | ... | stunt coordinator |
Panuvat Anthony Nanakornpanom | ... | stunts (uncredited) |
Travis Wong | ... | assistant stunt coordinator (uncredited) / stunts (uncredited) |
Camera and Electrical Department
Randy Bad | ... | assistant camera |
Elisha Christian | ... | camera operator |
Nikola Dupkanic | ... | camera operator |
Trent Ellis | ... | camera operator |
Oliver Fitzgerald | ... | camera operator |
Rand Gamble | ... | epk camera operator |
Alex Gaynor | ... | camera operator |
Kyle Klutz | ... | camera operator |
Hallie Lane | ... | video assist |
Chris Yazgulian | ... | electrician |
Animation Department
Jeremy Agamata | ... | cinematics animator |
Loudvik Akopyan | ... | lead character artist |
Ben DeGuzman | ... | animator |
Dominique Drozdz | ... | animation director |
Jamie Egerton | ... | senior animator: additional animation |
Brad Grace | ... | lead character artist |
John Hasbrook | ... | animator |
Josh Hutchins | ... | motion capture specialist |
Michael Jungbluth | ... | animator |
David Y. Kim | ... | senior animator |
Aaron Lambert | ... | animator |
Yanick Lebel | ... | senior animator |
Adam Rosas | ... | lead animator: cinematics |
Kristen Sych | ... | animator |
Wesley Welcomer | ... | motion capture artist |
Eji Yared | ... | additional animator |
Casting Department
Valerie Arem | ... | casting |
Costume and Wardrobe Department
Jared Chandler | ... | military costume designer |
Hugh Daly | ... | military costume designer |
Jay Lance | ... | military wardrobe master |
Owen Thornton | ... | military costume designer |
Editorial Department
Damian Pelphrey | ... | digital intermediate assistant |
Music Department
Emilie A. Bernstein | ... | orchestrator |
Rob Brophy | ... | musician: viola |
Kathryn Byam | ... | music coordinator (as Katie Sippel) |
Wade Culbreath | ... | musician: timpani |
Tom Hardisty | ... | music scoring recordist |
Paul S. Henning | ... | musician: violin |
Adam Levenson | ... | orchestra score supervisor |
David Low | ... | orchestra contractor |
Jeannie Lee Marks | ... | music editor |
Darrin McCann | ... | musician: viola |
Scott McDaniel | ... | senior music supervisor |
Radu Pieptea | ... | musician: violin |
Tim Riley | ... | music supervisor |
Ryan Robinson | ... | scoring technical support engineer |
Scott Rockenfield | ... | composer: additional music |
Jane Runnalls | ... | featured vocalist |
Dennis S. Sands | ... | music scoring mixer |
Elena Siegman | ... | featured vocalist |
Christopher Still | ... | musician: trumpet |
Elliott Ward-Bowen | ... | music intern |
Yelena Yegoryan | ... | musician: violin |
Tim Simonec | ... | conductor (uncredited) |
Doug Tornquist | ... | musician: tuba (uncredited) |
Additional Crew
Joseph A. Anderson | ... | poster model |
Keith Arem | ... | talent director / voice director |
Randy Bad | ... | production staff |
Hazel Baird | ... | content design team |
Jose Bernabel | ... | production tester |
Matthew Bordenave | ... | QA Tester |
David Anthony Buglione | ... | motion capture actor |
Lester Chin | ... | producer, print graphics, the ant farm |
Brian J Douglas | ... | Op40 Lightweight multiplayer character face model / level designer |
Jeremy Dunn | ... | motion capture actor |
Fahim Fazli | ... | voice actor: Pashto |
Chris Foster | ... | developer: Raven Software |
Sam Thomas Nguyen Gall | ... | quality assurance tester: campaign & multiplayer |
Adam Gascoine | ... | additional contributor |
Gavin Goslin | ... | level designer |
Michael Chang Gummelt | ... | designer (as Mike Gummelt) |
Eric L. Haney | ... | dialog consultant |
Julianna Hays | ... | numbers live action sequence crew |
Steve Holmes | ... | level scripter |
Zach Hudson | ... | motion capture actor |
Mark Lamia | ... | studio head |
Corky Lehmkuhl | ... | creative director |
Paul Mason-Firth | ... | level designer |
Mariano 'Big Dawg' Mendoza | ... | motion capture actor |
Panuvat Anthony Nanakornpanom | ... | motion capture actor |
David Paladino | ... | motion capture actor |
Shaun Paul Piccinino | ... | motion capture actor |
Brian Raffel | ... | developer: Raven Software |
Steve Raffel | ... | developer: Raven Software |
Carlos L. Ramirez | ... | video game designer |
Troy Reynolds | ... | stage manager: House of Moves |
Noah Sarid | ... | talent associate (as Noah Ben-Menashe) |
Roberto Schiavulli | ... | localization tester |
Dre Sepulveda | ... | armorer (as Andres Sepulveda) |
Chris Torres | ... | motion capture actor |
Thomas Wiggin | ... | xbox digital marketing (as Tom Wiggin) |
Johnny Yang | ... | motion capture actor |
Jon Zuk | ... | lead designer |
Harry Lu | ... | armorer (uncredited) |
Mike Tristano | ... | armorer (uncredited) |
Travis Wong | ... | motion capture actor (uncredited) |
Thanks
Joseph A. Anderson | ... | special thanks |
Cedric Blondin | ... | special thanks |
Shane Brewer | ... | special thanks |
Franck Béland | ... | special thanks (as Mathieu Simpson) |
Pablo Espinosa | ... | special thanks |
Fred Gauthier | ... | special thanks |
Jody Hart | ... | special thanks |
Julianna Hays | ... | special thanks |
Joel Jewett | ... | special thanks |
Cameron Kinsey | ... | special thanks |
Scott Pease | ... | special thanks |
Stephen Ramos | ... | special thanks |
Glen A. Schofield | ... | special thanks |
Suzanne Todd | ... | special thanks |
Thom Tran | ... | special thanks (as Thom Tran) |
Mark Anthony Vazquez | ... | special thanks |