Five Nights at Freddy's 3 (Video Game 2015) Poster

(2015 Video Game)

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7/10
Not as bad as people say... seriously
camwilcox13 June 2020
This is definitely one the creepiest atmospheres out of the FNAF's games, the walls are dingy and un-sanitised, on top of that there's only one animatronic, switching to a more strategy themed gameplay that keeps gamers on their toes. Strangely I find this the most fun game out of the series besides the first, the more sophisticated gameplay is fun when you get used to the jumpscares.

But this does not offer an exhilarating experience, as yet again, the game is orientated around jump scares, you need something to build up tension, which is difficult in a point and click game.

I think the things that would really boost this games status is a story, maybe you could start with the bite of 87, then easily I'd give it a 8 or 9.

But if so find myself drawn to this game once in a long time, and is Scott cawthon at his most experimental, but not anymore because FNAF is more dead then the Sonic franchise.
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7/10
Creepy atmosphere with decent gameplay.
jebyvyson13 February 2022
Warning: Spoilers
FNAF has always been point-and-click game while adding new mechanics to make the game more difficult but understanding. How this game play out is...surprisingly easy, which sucks. You only have one animatronic to worry about, while the rest are just illusions to distract you through the game. I can what Scott is going for in this game, but once you figure out the system, it doesn't seem that hard to beat the game. Each night are minigames to explain more story to the FNAF universe, which I love. Show don't tell. The atmosphere in the game is full of dread. I don't mind the color choice for this game because it reminds me of SAW. One thing I hate about the game is the camera. I get that making Springtrap blending in dark areas is a clever way to not see him while he's coming throughs you, but the camera statics is making it hard to see anything at some points and it's annoying. Anyway, this is nowhere bad as anyone makes it out to be, but it is one of the weakest games in the series.
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5/10
not scary compared to the first 2
shanekraus21 July 2022
Nothing happens in this game for the most part. This game is not nearly as scary as the first 2. It might be the best in terms of lore though. This would've worked as a final of the franchise.
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6/10
It could be better, but it does the job.
rodrigonavalho27 December 2023
The third game of the franchise and one of the least appreciated by the fans, Five Nights at Freddy's 3 was released just a few months after the second game (same case with the second compared to the first) and gave players the answers to many of the theories that fans had speculated about, putting an "end" to the franchise's history. Even accompanied by a set of secret mini-games and offering more extras, it ended up maintaining the same style of gameplay as the previous games and significantly reducing diversity, beginning a phase of deterioration and decline in popularity.

With a similar concept to the previous games, Five Nights at Freddy's 3 concludes what is considered by fans to be the "Original Story", behaving like a gold-plated attempt that caused more disappointment than enthusiasm. In this game, the protagonist is hired (like in the previous games) to work as a Night Guard for five nights (from Midnight to 6am) in a horror attraction that explores the myths and legends of Freddy Fazbear's Pizza (the company responsible for the pizzerias in the previous games, steeped in rumours and conspiracies about disappearances). Unlike the previous games, where the player is forced to survive the five nights against a host of animatronics with vengeful spirits, in Five Nights at Freddy's 3, the player is put to the test to protect himself from a single animatronic: Springtrap, an animatronic found "at random" at the back of the attraction's building. With no security doors or protective masks, all that is available to the player is the video surveillance system, the attraction's sound system and the ventilation system. Excessive use of these vital resources can cause "system crashes" that have to be fixed by the Control Panel (an innovation that to this day divides fans), leading the player to lose useful seconds during the game. In addition to the constant threat of Springtrap, the player is "haunted" by phantoms, hallucinations of the animatronics from the previous game that cause system crashes (and disrupt gameplay). As always, we have the presence of the "Phone Guy" who reveals a little about the events that are taking place at the beginning of each night and, at the end of each night, we have access to a mini-game that narrates the story. Secret mini-games (with different endings) can also be found in different scenarios (and different nights), but that's up to the player to discover.

Even though it's the supposed end of the franchise, Five Nights at Freddy's 3 is nothing less than a failed attempt to produce an epic poem without any kind of metre. With weak horror elements and even lower difficulty compared to the previous games, as well as the constant exploitation of a gameplay that had already proved repetitive and saturated, all that saves this game are the mini-games (which carry the whole story on their backs) and the diversity of endings (there is a "Good" ending and a "Bad" ending, depending on which mini-games the player unlocks). While the previous games had "Story Mode" and "Custom Mode", the game offers a substitute mode called "Nightmare" (which is the equivalent of the sixth night present in the previous ones). It's still a fun and "challenging" experience, but the existence of only a single animatronic (which can be easily contained if the player discovers the game's programming pattern) and the implementation of the Command Panel can make gameplay frustrating and tiring. I therefore give the game a rating of 6.5/10.
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10/10
Scares aren't what makes a good game.
jadondude27 April 2023
This game is my favorite game in the fnaf franchise. First, as other reviewers have said this one isn't as scary as the previous fnaf games.... But it is the most fun, springtrap has an amazing design and a really good story, the game is also really important for the lore..... the atmosphere does NOT take place. In a pizzeria (technically, I mean... it kinda does, but not really), and that's ok, because it works perfectly. This game isn't really meant to be "scary" it's meant to be frightening sure, but it's more of a strategy game, first the phantom animatronics didn't matter as much, but by night 4 it is very important you learn how to avoid all of them. I absolutely love this game series and the story it tells, and honestly, FNaF3 is the best of the games. Or at least left the largest impact on me.
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4/10
Dosent fell like a five nights at Freddys game
elidoran30 December 2021
While I was playing this game I thought it was way to hard for my enjoyment and way to complex there's so much things you have to do to just get a animatronic out of the door,
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1/10
This is the third game and it's still terrible!
randyfromscream4 March 2018
This has to be the worst FNAF ever created like it's basically the same. It wouldn't kill Scott Cawthon to add something different with the game instead of making the same damn thing! The FNAF sequels are worse than the Transformer sequels (yeah I said it!). What happen to fresh ideas? It wouls be better with new ideas instead. Anyways terrible game, I won't recommend 1.1/10
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2/10
Don't test me
Derache6 January 2019
This is a boring game and would recommend to get it on phone is you are somehow going to get it. FNAF hasn't been good since the second one. The game is repetitive and boring.

Your just doing the same thing over and over and over again.
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One of my all time favorite games.
Not only does Five Nights at Freddy's 3 step up in the entertainment factor, it also has a great villain, amazing music, a creepy atmosphere, fun gameplay and the most re-play value out of any FNaF games in my very controversial opinion. I really don't think the jumpscares are bad (they make me jump, isn't that their purpose), and the Phantom animatronics serve as a new innovative way to follow the FNaF formula of being punished by a jumpscare if you do wrong. The "good ending" is also the best ending this franchise has ever seen, and if you ask me it should've been the end of the timeline (of course FNaF 6 had to ruin that).

This is the perfect FNaF game in my opinion and it's also the one I find myself speedrunning the most.
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5/10
Not Very Scary compared to the first 2
tybongie30 August 2021
Yeah its not too scary minigames are better then the fnaf 2 minigames Meh.
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